Author Topic: A heap of stats  (Read 3478 times)

Offline ccvi

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Re: A heap of stats
« Reply #30 on: February 13, 2018, 04:26:34 PM »
What happened from 2000 to 2007 that we can replicate?

Number of people online trippled.
Impossible today without growing world population by 50%.

Offline Brooke

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Re: A heap of stats
« Reply #31 on: February 13, 2018, 06:14:06 PM »
Number of people online trippled.
Impossible today without growing world population by 50%.

Number of people online tripped from 2007 to 2017 as well, though.

So, I don't think that's it.

Offline SFRT - Frenchy

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Re: A heap of stats
« Reply #32 on: February 17, 2018, 08:29:17 PM »
That fourth chart is telling me that the upset of GVer to Airmen ratio killed Aces High ... or the GVer allowed Aces High to stay in business  :lol
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Offline DmonSlyr

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Re: A heap of stats
« Reply #33 on: February 17, 2018, 09:54:07 PM »
The 4th chart clearly represents that the majority of the air combat players stopped playing, which is what actually created the perception of smaller fights, and less action around the map. The tanking has decreased, but it's always been IMO an "add on" a secondary part of AH. So fighters leaving will shrink the tanking also. These charts clearly represent that fighter and air combat create the greatest % of #s In range. More commercials, more emphasis on fighter Combat in videos. Will help go a ways in bringjng back the air combat #s and #s overall.
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Offline alpini13

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Re: A heap of stats
« Reply #34 on: February 17, 2018, 10:46:48 PM »
 what i noticed about 2009 era to present, is back then, about every 6 months or less,something new was added to the game.  you had something to ask for, debate and hope for, and when something was added, everybody tried it for a month or so. then just as you were getting tired of it, the next thing was added.                                                                                                                                  another thing i remember was....in summer time, there were always a large number of younger players that started playing right after school ended......a bunch would stay on after school started the following school year.....and ofcourse there were commercials....foreign players were playing and used their own channels, squads recruitted and ran missions.....i dont see any of that anymore.

Offline Randy1

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Re: A heap of stats
« Reply #35 on: February 18, 2018, 09:44:51 AM »
Alpini, AH was caught up in a perfect storm sort of speak.  Bad economy, tablets, Xbox and the like, plus cell phones all lead to declining computer sells.  Add to that ever aging  baby boomers.  Now add in the inflated price for computer equipment with bitcoin and such things.

Downward trend in game play is not because of the game but all those things that surround the game.

Offline alpini13

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Re: A heap of stats
« Reply #36 on: February 23, 2018, 07:59:28 PM »
that sounds good...but during the same period i saw people in the TENS of thousands paying to play xbox live, as well as other online games....so there was and still is a large number of people worldwide who are willing to pay and play an online line game....just not ours,  as an example. for aces high, numbers keep decreasing,  a large number of older payers who had left...have come back, and yet player numbers are still decreasing....in FSO for example, several years ago you had 150-200 per side...currently WITH the influx of returning players we get about 90 perside.  thats about 50% or less then what we used to get.  in other arenas, we used to have large numbers in the main arena, mid war,early war, the dueling arena,and ww1...ALL AT THE SAME TIME.  there were times when arenas were at peak capacity and you had to wait to get in,so you went to another arena for a time and checked back.  when was the last time that happened???