Author Topic: This week in review.  (Read 826 times)

Offline hitech

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This week in review.
« on: March 22, 2002, 02:51:14 PM »
We been working on bugs this week, and plan on releasing 1.09 patch 2 early next week.


The bug fixes are as follows.

1. Squad list will now show correctly when tuning squad channel on voice.

2. Gunner and pilot hear each other on range channel.
   This is already in working with the latest host install

3. Vsquelch did not work correctly with the range channel.
   This is already in working with the latest host install

4. NDISLES Terrain had a problem with field gunners being able to still gun even if the gun was destroyed.
   This was a host file problem and is fixed for the next terrain rotation.

5. We changed the channel/room window to show the transmission keys along with the channel or room label. There is now a highlight when you are transmitting.

6. There was a bug in the ordnance gauge that after reload, if you tried to load cargo or vehicle supplies , the gauge readout was incorrect.

7. Fixed a typo in the vsquelch acknowledgement

8. Fixed H2H lan play

9. If our game manager when down, H2H rooms would not show in the list until the h2h session was restarted. The h2h sessions will now reconnect with out restarting.

10. Added position and state display of buttons and axis in the Select Stick setup.

11. Added an inactive ping in the voice system so that NAT servers will not timeout.

12. Fixed a bug with the KI 67 that caused remote guns not to always fire.

14. Got the FPS back to what it used to be or slightly more. The additional trains and convoys in the new terrains was effecting FPS substantially. We optimized this section of code to work better with the objects only in visible range.

15. Implemented H2H voice.

16. Fixed a problem where if DSound could not use a mic, it would cause a white screen and then CTD. If a mic is not available we just don't use it.

17. There was a bug with chasing wave in, that dx mic was still initialized and then killed. I believe this was causing some of the soft/scratchy mic issues. If you had that problem. Select Use wave in. Then reboot. You should now have a clear transmission.

18. There are other art and terrain fixes otw.

19. Bug fixes and additions to the film viewer.


Other issues
There is still a crash bug in the host code, we have a debug main arena version running at this time to help us find the problem, as of this time the arena has not gone down for the last 2 days, so still awaiting a crash to find the problem.

There have been having some reports of hangs or CTD's after a plane crash, any help on a common thread when this happens would be appreciated.

We are awaiting the installation of our new T3, no solid date on it's delivery yet be we expect to see it soon.

HiTech