Author Topic: SA approaching the furball  (Read 291 times)

Offline Kick

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SA approaching the furball
« on: June 01, 2002, 11:03:45 AM »
I'm just wondering how other pilots size up the situation before engaging in a multi-bogey environment.  When I'm traveling alone ,I find I usually stick to the same formula.

I enter the area at 10k. When the icons start coming on I turn and put the fight off my wing. Now i start sorting targets. I always see at least 1 nmy strato-buff,lazily porking the field. (no threat). Then theres the layer of hi alt p-51's , 190's,and La-7's engaging each other and hunting.(Big threat..i watch em) Then theres the spit-nikki tango taking place below.(little threat at this time) Then maybe theres a friendly coming out low dragging a bunch of nmy fighters. This I make the first priority. Sure I'll blow all that alt ,but I'll come out the other side having cleared the friendly and be travelling toward  a safe direction at a very high rate of speed.Just maybe I'll have notched a kill along the way.

Back at 10k with the fight off my beam, I look for a target that is trying to cherrypick the spit-nikki dancers. I find an nmy that is doin the BnZ thing and watch him zoom a time or two. Now I can predict about where he'll top out and if I time it just right I can be waiting on his slow arse. Before I do any of this ,I check my map and remember which compass directions  I want to dive toward if things start going badly. I fly the yak9-U  by the way.

Thats my usual MO. My biggest problem is some days I just think way  too much and being safe leads to a lack of aggressivness. If I find that being a problem, I just grab a spit and go diving into the dance with my hair on fire :D

How bout some of you other pilots whats your thought process for entering the fight?

Offline Kweassa

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The Zen of Furballing
« Reply #1 on: June 03, 2002, 09:06:57 AM »
Well, basically, good SA would dictate that one does not enter a furball situation at all in the first place. A furball is like a kettle of soup where frozen sausages are dumped in. No matter where the sausage maneuvers to, in the end, it will have to cook sooner or later ;)

 However, if one does decide to commit himself to the kettle...



 Typically, a furball is a low-alt, low-speed situation where many fighters are engaged in a tight area. The first thing you should consider is if the numbers on both sides are matched. One or two friendlies trapped inside five~six enemies is not a furball. It's a barrel where the fish inside are about to be shot.

 The next thing to be considered is the types of planes flying around. If there are enemy planes like 109s or P-51s up high, and the Spits and N1Ks are down low, it is very unlikely the energy-senstive fighters will follow you down into the furball. Those fighters will only engage when you attempt to get out of the furball. Usually the planes flying at low level are typically good turning, but low speed fighters. You can jump in, pull some high E-bleeding maneuvers and still get out, since they are slow. However, at that point the vultures circling at high alt will engage.

 Thus, the next thing to be considered is the "rythm" of the furball. The speed of fighter reinforcements/people who were shot down previously re-upping and arriving at the scene again. According to this speed you have to time your attacks and escapes. You should think of getting out of the furball when the dar indicates the next batch of enemy reinforcements are within 1 minute away from the scene. Look around for friendlies arriving at the scene, and as they are about to arrive, get out of the furball.  

 The next thing one should consider is the tactical sense inside the furball.

 Do not chase an enemy plane if there are more than two friendlies on it. When many friendlies chase one target, when the enemy reinforcements are otw, warn them about it. If the guys flying around you are smart, some of them will drop off and grab alt for the next engagement. If they're dumb, ignore them and grab alt yourself. You warned them, they didn't listen. No need sacrificing yourself for people who willingly invite disaster onto themselves.

 When you meet a situation where someone looks like in need of help, make your judgement calls. If there is a P-51 surrounded by three Spitfires, and you in a 109, you cannot help him. If there is a La-7 chasing a 190D-9 and you are in a SpitV, you cannot help him. If there is a Spitfire chased by other Spitfires and you also in a Spitfire, you can help him.  Or, if there is a La-7 chased by a Typhoon and you are in a something like Yak-9U, you might be able to help him. Some people are in situations beyond of help, others are not. Learn the difference between those two.

 If one side has won the furball, the furball arena slowly moves on nearer to the enemy field. The reinforcements will come slower for the winning side, and quicker for the losing side. This is what keeps furballs alive long. Always feel the "force" of the two sides flowing around two airfields. Ride with the force and you shall live, ride against the force and you shall be shot down.

 So there, that's all I have to say :)