Author Topic: Aces High has ruined me forever.  (Read 448 times)

Offline rogwar

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Aces High has ruined me forever.
« Reply #15 on: June 18, 2002, 04:42:15 PM »
Quote
Originally posted by GRUNHERZ
Funny thing about external sounds is when I suggested them once I was shouted down by the usual AH experts and cheerleaders for it being unrealistic, "gamey", and waste of HTCs time.  :)

Alas I dont have sound on my PC anymore, it's broken in a bad way and I havent heard these AH sound effects in months! :(


It had nothing to do with wasting HTCs time. Everyone just feels compelled to disagree with you no matter what.  :p

Offline 10Bears

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« Reply #16 on: June 18, 2002, 05:24:35 PM »
These folks have made ww2 addons  for Operation Flashpoint and has made a couple ofmissions. In the first one, the night before D-Day, he uses recordings from "Band of Brothers" when they are just about to jump from their C47.. The effect works real good and sounds like your jumping into the pit of hell. His second mission, the Omaha beach landing, he first uses the famous recording of Ike addressing the troops that's nicely done, then he uses recordings from Saving Pv Ryan for the background battle sounds.  With all the background explosions and smoke you really feel like your part of a very BIG show. So-- sometimes backgroud battle sounds really do work.

Oh, if any of you are gonna try these ww2 addons, place the ww2 weapons in your addon folder first then the soldiers otherwise it doesn't work right.

The pillboxes blockhouses and higgens boat are really cool. the also have a Sherman and Panzer tank.

Don't forget to pick up a Maxum 30c water cooled MG heheheh
here Plus they have an extensive addon section. Also lots of tuts to try and get some of you guys interested in 3d modeling.

Offline metronom

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« Reply #17 on: June 19, 2002, 07:17:43 AM »
Ripsnort

I read somewhere that you got a P3 866MHz. Right or wrong?
Well, I got myself such a "coalburner". P3 866MHz+384MB RAM and GForce 256 vc. Im runnin Il-2 at 1024x860 without any problems in FPS or game speed. No overclocking, only using NVidia 28.43 drivers.

Sailor

Offline Ripsnort

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« Reply #18 on: June 19, 2002, 07:57:11 AM »
Quote
Originally posted by metronom
Ripsnort

I read somewhere that you got a P3 866MHz. Right or wrong?
Well, I got myself such a "coalburner". P3 866MHz+384MB RAM and GForce 256 vc. Im runnin Il-2 at 1024x860 without any problems in FPS or game speed. No overclocking, only using NVidia 28.43 drivers.

Sailor


P3-800EB+256k ram-Geforce 2 32 meg card.  Not sure about IL2, but I use benchmarks in AH (which has quite a bit less FR hit than IL2 I'm told) and my best in AH Benchmark is 32 FPS.  During battles over smoking airfields (with clutter off, and Shift F2, medium horizon detail) I get into single digits.

I'm not willing to fork out $50 to find out that my box is not up to spec and the fact that they STILL have a 32 pplayer limit on the servers.  Once you've flown in arenas such as AH where 500 people are online, 32 just don't cut it..

Thanks for posting your info though!

Offline K West

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« Reply #19 on: June 19, 2002, 08:56:26 AM »
"I just read on their web page that the next fix is the sound."

  Saw that too just before I came here and read your post :)   Thanks Krusher.

 But I find a bit of wry humor in that given  a year of players being told by CRS and the 'tech help' there that nothing was wrong and that it was the players problem; cheap sound card, low system specs, misconfigured OS/DX etc etc.  And then having to read fan boi accounts about how cool "the most superior sounds in on all of simdom" played on THIER boxes? ;)   It's about time they fixed it - let alone finally admitting there is a problem. (another check mark for CRS in the  "can stop the roadkill about (fill in the blank)...." category.

 Wonder how much longed it will be before they actually do something about the year old problem on the con biasing problem which IMO is an even more important issue.

   Westy

Offline milnko

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Aces High has ruined me forever.
« Reply #20 on: June 19, 2002, 08:57:28 AM »
I agree the sounds in AH are impressive, but we're still missing crital sounds like gun turret rotation, scrape of metal on pavement during a ditch, ground roll. Hope some of these gaps get filled soon.

Offline AKSWulfe

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« Reply #21 on: June 19, 2002, 12:52:17 PM »
Rip- Il2 is nice to have though when the AH connections ain't exactly in tip-top shape. Been playing almost exclusively since the past 2 or so weeks my connx to the AH servers have gone to the deep south. They even gots a P39 in there... plus a few other neat things that have only recently been added (2 I16s, early 109Es, and 3 MiGs with different armaments/engines)..

I'm not trying to sell you on it, but the support for it is good- in terms of patches- and you can find some pretty fun hosts with good connections. Flew on a 1942 dogfight host last night- Germans vs Russians, Russian side had early Il2s for ground attack, I16s,MiGs, P39N-1, and a few other planes while the Germans had various models of 109s and a 190. It was fun, and had restricted views. The only thing I can honestly say that I didn't like was complete lack of icons on this host. You can't see a damn thing until they are within 400meters of you- and you can't really tell if they are German or not until you zoom your view in or they attack you.

The game is worth it- I paid $40 for it, running on an AMD Athlon 900Mhz(o/c to 1070) with 512MB PC133 memory(o/cled too), Voodoo5 5500, SB Live! and 56K modem for online play.

It runs "okay" offline, but need a fast CPU for all those AI objects. It runs real well online, and is pretty damn fun.

But I ain't trying to sell you on it, but it's my replacement for AH until the connections get better and the plane squidding stops(plane goes forward, slows down a bit, accelerates super fast, then slows down- repeat)

Anyway, your choice- they are having another upgrade come out in the fall. I'm only somewhat looking foward to it- they screwed the pooch for me when they announced that over half the human controllable planes will be La7s, 2 late 109G models (G10 and G14), 190D9, 109K-4 and a Me262... while only handful of earlier war planes that are human controlled. :(
-SW

Offline GRUNHERZ

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« Reply #22 on: June 20, 2002, 01:52:36 AM »
Yes and I guess every pilots account I have ever read that said pilots heard enemy aircraft firing weapons was a lie. :)

Or how exactly did the MK108 get its name "pneumatic hammer"?

Or why did I read accounts of pilots being able to distinguish between 20mm enemy fire and 50cal US fire?

Offline MrRiplEy[H]

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« Reply #23 on: June 20, 2002, 03:00:25 AM »
Sounds really weird.. I recall reading a preview article of WW2OL which praised it's awesome sound effects.. Doppler, time-shift, the works.

The reviewers were impressed on how they could see a distant spit strafe the ground and have the sound delayed according to the distance etc. effects.

I guess that was just one of the blatant lies CRS put out, they never could implement those sounds to the final product.
Definiteness of purpose is the starting point of all achievement. –W. Clement Stone

Offline Tumor

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« Reply #24 on: June 20, 2002, 03:22:46 AM »
I'm gonna re-cancel my WW2OL account, probably today.  It's fun for a side but in reality... I think I'm gonna wait for vs 1.10 before I look at it again.  It's just.... not.
"Dogfighting is useless"  :Erich Hartmann

Offline WildBlue

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« Reply #25 on: June 20, 2002, 06:32:24 AM »
Funny really, but the one thing about this thread so far that has stuck in my mind, is that about the coal-burner pc's.... obviously, I have one, heh

Offline Gadfly

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« Reply #26 on: June 20, 2002, 06:57:47 AM »
Rip-my PC still burns camal dung, but I get great performance and hosting up to 14 people, all at 1024x768x32 max everything.  It is worth the bucks for IL2, my friend.


Offline K West

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« Reply #27 on: June 20, 2002, 08:08:28 AM »
I think the WWIIO program can do very well when there are only one or two sounds for it to actually concentrate on.  But online and in or near a battle it falls flat on it's face.

 Westy