I think that what most online flight sims are missing is a good yet simple infrastucture that supports the war effort and can be felt in the game. By this I do not mean just the large factory and refinery sights that can only be knocked out from the big bombers. What I think is needed to increase long term playability is the small support units that are needed to supply the airfields, No I have no idea how hard that would be to code.
It need be no more complex than a chain of units controled by the system that travel from factories, refineries, cities, to the main airfields, and from there out to the forward fields. When the Train, Truck convoy, cargo-ship convoy or perhaps a c-47 airdrop reaches the field it gets repairs and supplies.
This method will increase play by giving a true pupose to those fighter bomber guys, and it will give one more thing for the straight fighter jocks to protect in order to keep a field open after it has been hit. It will of course add to the difficulty of balancing the field capture peramiters. It may be easier to take a field with the fighter/bombers keeping under supplied, but it will be much harder to keep a captured field when it so far forward of the supply lines.
Just a thought let me know what you think.
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Vortex