Author Topic: CT communications (or lack thereof)  (Read 532 times)

Offline popeye

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CT communications (or lack thereof)
« on: October 22, 2002, 08:25:49 AM »
I admit that I don't fly CT very often, so I am not part of the crowd.  However, when I do fly there, I am always amazed that communication is so poor.  With short icons and minimized dar, it would seem that people would want to compensate with better vox and readio communication.  When I log on, I always ask for the country vox channel -- and am usually greeted by -- complete silence.  So, I announce that I am tuning to channel 109 (or something equally catchy), and am greeted by -- complete silence.

Do people not see the advantage of communicating, are they using vox for squad comms, or is there a secret password?
KONG

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Offline Miska

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CT communications (or lack thereof)
« Reply #1 on: October 22, 2002, 09:08:05 AM »
People in the CT often fly with their squads.  Locally, we use range channel for inter-squad coordination.  Country (green channel) stuff is mostly handled in the text buffer.

Offline popeye

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CT communications (or lack thereof)
« Reply #2 on: October 22, 2002, 12:04:35 PM »
"People in the CT often fly with their squads. Locally, we use range channel for inter-squad coordination."

So, you've got 12 people flying for one side, 3 of them are on a vox channel, 2 are within range, and the other 7 are lost in space.

Wouldn't it be more efficient to have 12 people on the same vox channel for "country" communication, and use the range channel for local tactical communication?  With the short icon range, it's a lot easier to say, "3 dots at 15K north of A12 heading south", than to type it, while setting up an attack or defense.  It would be a big help finding the enemy, and in avoiding chasing friendlies -- two of the main issues with the CT.  It would also go a long way toward making lone wolf players feel part of the "team".

You can always squelch someone who abuses the country vox channel with watermelon chat.
KONG

Where is Major Kong?!?

Offline detch01

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CT communications (or lack thereof)
« Reply #3 on: October 22, 2002, 12:11:02 PM »
There is a difference between the MA and the CT. The CT (at least to me) feels more like a sport rather than the "game" the MA is. There is far less emphasis in the CT on "winning the game" than there is in the MA. On the flip side there is far more emphasis on on bettering your personal performance in the CT than in the MA. I think it's because of that there is generally much less organization in the CT than you sometimes see in the MA. That may account for what seems like a lack of communication to you.  I don't think anyone is intentionally ignoring you.
I hope this helps and that you fly the CT more :).

Cheers,
asw
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semper in excretio, solum profundum variat

Offline Samm

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CT communications (or lack thereof)
« Reply #4 on: October 22, 2002, 12:17:03 PM »
One good thing about the CT is that the text buffer is much quieter than the MA .

Offline Xjazz

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CT communications (or lack thereof)
« Reply #5 on: October 22, 2002, 12:46:57 PM »
I dunno about communication, but if someday we get Finland vs Russia map , there will be 3-4 Finnish squads in CT

I think there is needed some Russian plane specialits another side ;)

Yes, Finns speak "nicely" English too... Maybe too much sometimes. You know, Karhu (bear) beer, good friends, flying and range channel :rolleyes:

Cya in CT!

Offline ergRTC

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CT communications (or lack thereof)
« Reply #6 on: October 22, 2002, 12:59:32 PM »
Communication in the ct is really limited to conversations with your last opponent on what worked well and what was a mistake, Salutes, and within side communication tends to be limited to range channel and check 6s.

Why?  Squads are really the reason, most of us that fly solely in the ct or mostly in the ct keep our radios tuned to our squad, use range alot, and since base capture is something most of us dont care about, organizing with others is not important.  We do it occasionally when bomber missions are planned.  Well I shouldnt say we dont care about base capture, we dont care about map resets.  Map resets in the CT cause major problems that normally lead to the arena crashing and getting locked! so dont do it!  ever! please I am begging you!

Since numbers are low most of the time, the chat really tends to be between country with the guy you are fighting with.  Sure it may seem odd for the mmog crowd in the MA but I find it very enjoyable and situations much more realistic.  

Oh, and shane tends to broadcast his excuses and whines constantly across channel 1, so if you get real lonely just look for him.

Offline popeye

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CT communications (or lack thereof)
« Reply #7 on: October 22, 2002, 01:33:30 PM »
"organizing with others is not important"

Heh.  That explains a lot.   ;)
KONG

Where is Major Kong?!?

Offline ergRTC

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CT communications (or lack thereof)
« Reply #8 on: October 22, 2002, 05:07:57 PM »
Remember that 'organizing' as known in the MA is not really possible or even fun in the CT.  Organizing in the CT means the 880 are working with the Hellcats or the Sentai are working with another axis group (sorry I cant think of any at this time).

In the MA organizing means pulling every lone wolf out of the woodwork, getting them into a mission and taking some ground from the enemy.  
 
When the Hellcats first started in the CT we ended up ruining the evening of many other axis cters to the point that we broke the squad in half and formed the 27th Sentai just to have an organized opponent to fight against.

Perhaps the problem is time of flight.  Unless it is tuesday or thursday night I do not consider any CT activity worthy of paying attention to.  The rest of the week is practice.  I dont have the time anymore to fly 24/7.  I have found that i enjoy it more when I 'save myself' for squad night anyway.  Some, maybe many, of us treat the CT the same way.  

 The hellcats and other squads work with the staff to try and make sure things will be great for squad nights.  Even to the point of getting carriers placed in the appropriate places or reseting the map.  In the last late euro map this was really effective and created incredible tues. and thurs. nights of true to life heavy bombers being escorted deep into germany.  Even our loses were near those of the 'big week' in rl.

I know this is long, but I want MA'rs to not get 'put off' by the culture in the CT.  I want you visiting guys to realize that spending half an hour in the CT every once in awhile, even if there are only 7 guys in there, can well be worth it, and if you are not there during one of our =-=organized=-= evenings dont be upset when everybody is quietly trying to figure out how to fly the bf109e against a p40.

Offline Shane

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CT communications (or lack thereof)
« Reply #9 on: October 23, 2002, 04:14:26 AM »
Quote
Originally posted by ergRTC
I know this is long, but I want MA'rs to not get 'put off' by the culture in the CT.  I want you visiting guys to realize that spending half an hour in the CT every once in awhile, even if there are only 7 guys in there, can well be worth it.


uh-huh, you betcha! nothing more worth while than being the only 1 of the 3 axis/allies not trying to milk a base in a gv going up against 3 of the 4 axis/allies (1 trying to milk a base in a gv somewhere) in a plane that is, well, not able to run as fast, climb as hard, or hit as hard, take your pick as the 3 who are engaging from an alt advantage.

mmmmmmm needless gangbangs are so worthy!

or how about this? 6 people on, 3 v 3, when the situation is actually 3 vulching 2 at a de-acked base while 1 is afk or in a gv? should i mention it was 3 v 2 - or rather 3 vulching 1 until the 6th person came on and made it 3 vulching 2 with the nearest other friendly base being a sector and half away? oooo such fun!

as nbrs rise, sides generally, but not always balance out, and the occasional base op takes place - other than that it's pretty much furball central, not that there's anything wrong with that.

now before you get all snotty about... SA, or crap like that...  remember there are 7 on 3 v 4 with 2/1 in gv's off somewhere, leaving a 3 v 1 situation where there's no air operation to take a base in progress, just a group of 3 dweebs with alt  going after the 1 opponent who simply wants a fighting chance.

what would a better alternative be? log off? leaving 3 dweebs with nothing to do except milk bases or fly around chatting, wasting all sorts of bandwidth? switch sides and make it an exciting 4 v 0, hoping that some sucker will up a plane for a challenging 4 v 1? maybe the 1 should up a base 40 miles away, get alt after a 15 min flight only to see the 3 bogies be even higher still, or perhaps lower only to watch them run for the safety of their acks?

don't get me wrong, the CT is a fun place because of the plane setups, mostly, an dthe cool terrains and now skins, but gameplay is often not much more than a mini-ma with, depending on which squads are on, slightly less emphasis in the hamstard-wheel land grab to a meaningless reset.  so don't be surprised if an MA-like game play begets an MA-like CH1 to an extent.

duh. it's the people who make the arena as much as the arena setup, and sadly, at times, the people are sorely lacking in making it appealing. remember, *i* don't start lame MA-like CH1 crap until i see lame MA-like gameplay first, especially when it's needless. and like anyone, i'm entitled to my opinion about both the setup and the morons, err people.

read the sig, tards! and remember... there's always the TA ------> over there, use it once in a while, eh?
« Last Edit: October 23, 2002, 04:21:12 AM by Shane »
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Offline oboe

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CT communications (or lack thereof)
« Reply #10 on: October 23, 2002, 06:43:07 AM »
I'm going to agree with part of Shane's post without trying to be insulting, but there's nothing I understand less than people in GVs
(or manning acks, for that matter) in the CT.

Its such a small crowd to begin with, so its really disappointing when among the 4 or 5 enemy in the arena you may be searching for, 3 are in GVs.

And nothing is worse, IMO, than a runway death to a sniper GV camped out near a spawn point.    With such a small community, you kind expect everyone to value historical air to air matchups and be actively looking to engage - not manning fleet acks or
doing base capture with GVs.

To each his own I guess, but that is why I have started to pass on the CT if the numbers aren't at least in the double digits.  Plus if I want some stick time in a Japanese bird, more often that not the MA is my only choice.

Offline popeye

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CT communications (or lack thereof)
« Reply #11 on: October 23, 2002, 07:37:27 AM »
"I want you visiting guys to realize that spending half an hour in the CT every once in awhile, even if there are only 7 guys in there, can well be worth it"

My point is that better communication would go a long way to making a half hour in the CT more enjoyable.  Players who usually fly the MA are used to being able to find a fight.  The short icons and limited radar in the CT make it harder to find a fight, especially for those who don't know where the furballs usually develop in the CT terrains.

Don't be surprised if "visiting guys" who are ignored, decide to ignore the CT.
KONG

Where is Major Kong?!?

Offline ergRTC

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CT communications (or lack thereof)
« Reply #12 on: October 23, 2002, 08:54:31 AM »
I should qualify my statements with the fact that most of those guys in gvs by themselves when there are only 7 guys in the arena are just doing there thing.  I am sorry that happens, but there ya go.  I know that does happen and I dont like it a whole lot either.

Last night the axis was using gvs to take a base, and they were annoying, but we were also the ones trying to kill em.  Not much to be said there.

Normally people will tell you where the battle is, if they dont, its cause they are not nice people.  It happens.  For example read some of the whine above.  If that guy represents all of the CT I would just find a new arena.