I agree that GV hardness seems to be <cough> variable, but I wouldn't want them to be much less survivable. Before the last armor model modifications, M3's were virtually useless. Maybe that's "realistic", but it wasn't much fun.
If GVs are gonna be easier to kill/disable, then maybe they should be harder to spot. Since we don't have any trees to hide in, how about removing the icons completely, and adding a little "dust cloud" to GVs that would show *only* when they are moving. That way, a moving GV could be spotted from the air, but a stopped GV would be quite hard to see, and could be thought of as "dug in" or "camouflaged".
(When roads are added, GVs could go fast on a road WITH the dust cloud, or more slowly offroad WITHOUT a dust cloud.)
Also, an armored assault during dusk/night would be quite effective (and fun) with no icons. This would give the "night haters" something fun to do, rather than log off.
[ 08-14-2001: Message edited by: popeye ]
[ 08-14-2001: Message edited by: popeye ]
[ 08-14-2001: Message edited by: popeye ]