Hell, why not have mouse clickable controls? Have the switch on the screen and click on it to switch it just like choosing a base to fly from of which plane your going to fly. Isn't that why the 'mouse' was invented decades ago? Why isn't this considered a viable option? I can think of many different controls to use with a mouse click - switching tanks, gun box & gunsight options, etc.
Beyond that, there are MANY keyboard options still available. I don't mind hitting 'Alt- or Cntl-whatever' to make things happen. I had pretty much every key function in WB down within a couple of weeks of my first sortie.
Aside from the fear that newbies might be put off by the complexity of a few more control options, I don't see too many concrete reasons why AH should dawdle around creating likenesses of yesterday's mindstate when immersion is in the forefront of 'simming's future (remember Space Invaders
). There are ways to introduce new functions without it being a hindrance to the newbie. If you create the functions so that advancing players can benefit while the reluctant players can still maintain a fair to average performance level, that would be smart design IMO.
If you could find data on the drag caused by open cowl flaps, the power increase offered by each stage of blower, the COG offset caused by empty vs. full fuel cells, the efficiency ratios of variable speed props, then by all means add the stuff. If it's too complicated then make these functions 'auto functions' until the pilot alters their settings. Later he can type '.auto prop' to revert back to dumbed down pitch control, etc.
I want more options in a dogfight and the ability for HTC to do it is there. I mused over the factors of in depth engine control, gun box, gun charging, and sight options, multi-blower settings, and more long before I ever played WarBirds. Even now in this age of 'the best' fighter sims I've yet to find the ability to fight the way I'd like to fight - with the same faculties available to WWII pilots.
Lets see some options!
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Windle
*Future Aces High VF-17 'Jolly Rogers' squadron 8X