Author Topic: Survey: What makes a good CT set-up?  (Read 2382 times)

Offline eskimo2

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Survey: What makes a good CT set-up?
« on: November 10, 2003, 07:57:06 PM »
What makes particular CT set-ups better than others?  
Cite things like; plane choice, historical match-up, historical map, any set-up with blue planes, even arena balance, early war, close base proximity, GVs, bombers, etc.  
Feel free to also state what set-up features drive you away from the CT (anything with Spits, low numbers, non-WWII set-ups, etc.).

For me, the two things that really make a set-up fun are a historical match-up within a close-base map.  
I fly in the CT because I like to use a plane’s historical strengths against its historical opponents.  I enjoy the opportunity to relive history.  
The other side of me likes quick action.  Almost always, I’ll look for the nearest fight.  A map with close base proximity is a sure winner for me.

I like all planes and theaters of operations.  GVs and bombers are cool.  I have fun whatever the numbers.
I hate flying over 15 miles. I guess I’m impatient.  I really get bored with maps where all bases are 30+ miles apart.  
I’m seldom crazy about non-WWII set-ups.

eskimo

Offline kanttori

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Survey: What makes a good CT set-up?
« Reply #1 on: November 11, 2003, 05:35:33 AM »
I love in the CT:

1) Historical realism: I want it more for ex. putting Kill Shooter Off.
2) Good historical WW II maps: Current France, BoB, Slot etc.
3) European Theater because I'm an European. I like the Pacific and Africa setups sometimes too, but as you quess, the FinRus setups are nearest our Finnish hearts!:D
4) The great people and friends there!;)

I don't like in the CT:

1) Non WW II maps
2) Sometimes too low player numbers (30 - 50 is best)
3) Couple of non good maps to CT: For ex. Philippines, Perdonia and Big Week. They are very good in the SEA, but not in the CT.
3) Too long distances between terrain's fields. I'm like Eskimo: straight to fight! :cool:
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Offline GRUNHERZ

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Survey: What makes a good CT set-up?
« Reply #2 on: November 11, 2003, 05:40:49 AM »
Lack of CVs or any sort of ships is as good start.

Offline keyapaha

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Survey: What makes a good CT set-up?
« Reply #3 on: November 11, 2003, 08:18:01 AM »
I'am one of those who likes just about all the setups I'll fly in any set up don't matter to me the plane setup or the map,but one thong I would like to see is the planes skinned correctly for each set up.

Take that soccer war we did a few weeks ago I thought is was fun got to fly a P51 all week somthing I hardly ever fly and fly it aginst the f4u4 somthing I hardly ever fight aginst, if those planes had been skinned correctly would have been even better.


 So as for me doesnt matter what you throw in there I'll fly it.

Offline kanttori

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Survey: What makes a good CT set-up?
« Reply #4 on: November 11, 2003, 08:53:30 AM »
The skins belongs to current map so there can be only one skin set / map. That's the one reason I have done three different versions from FinRus: There are summer and winter skins and different skin variations in the autumn map.

Also Okinawa map has skins which were used there in spring 1945.
« Last Edit: November 12, 2003, 06:01:31 AM by kanttori »
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Offline Kweassa

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Survey: What makes a good CT set-up?
« Reply #5 on: November 11, 2003, 09:45:17 AM »
Hmm.. my opinion is:

1. Well matched planes in performance.

2. If not matched in performance, at least a historical justification in difference of performance.

3. Neatly customized terrains(Okinawa and Finrus, are great examples!)

4. Custom skins

5. Absence of loud-mouths

Offline moot

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Survey: What makes a good CT set-up?
« Reply #6 on: November 11, 2003, 10:03:32 AM »
hard (well matched), long fights with limited planeset, and planes you don't usually see. (%&#)cough152%*(&#cough
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Offline Oldman731

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Re: Survey: What makes a good CT set-up?
« Reply #7 on: November 11, 2003, 02:46:16 PM »
Quote
Originally posted by eskimo2
What makes particular CT set-ups better than others?
 

Axis v. Allies is first for me.  I flew the soccer war and the Suez war, but I wasn't particularly enamored of either, for that reason.

Well-matched performance is very nice, and makes setups like Battle of Britain so enjoyable.  However, given the original Axis v. Allies selection, usually the matches won't be equal, and I'm happy to live with that.  With one caveat:  I find that setups with the spit 9 are very unpleasant, and these have been among the few things that do drive me out of the CT.

Early war is a special treat, perhaps because the planes are slow like me.  But early war is something the CT offers that you simply can't get in the MA.

Close base proximity is also a good thing, especially now that we have (am I wrong?) more landgrabbers regularly attending the CT.  On some maps, loss of a base means a very long flight to the fight, and this is one of the other things that occasionally drives me out of the CT.

I have to say, though, that there hasn't yet been a CT setup that I thought was atrocious, or even really bad.

- oldman

Offline najdorf

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Survey: What makes a good CT set-up?
« Reply #8 on: November 11, 2003, 03:55:19 PM »
I like close bases.  If all I have time for is a quick jaunt in a fiter looking for some trouble, I don't want to have to fly a sector and a half to find it.

The second thing is a competitive setup.  I think some planes are taken out of setups based on some misperception that certain planes are too uber to be included.  A good example is the F4U-1 vs the N1k's.

The factors that made Corsairs and Hellcats have such good K/D's in real life  against IJ aircraft are largely absent from the arenas.  Bad pilots, unreliability and being outnumbered being cheif among them.

Offline Dennis

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Survey: What makes a good CT set-up?
« Reply #9 on: November 11, 2003, 04:26:23 PM »
For me, it's anything early war.  I'm not much of a fan of the late-war setups.  Just personal preference.

I'll also second the "close bases" preference ... but it's not a deal-killer for me unless extreme (like Big Week).  For example, I really like the current version of the France map.

Speaking of which (at the risk of hijacking the thread) if you guys re-do asw's France map in segments with new skins, I hope you'll give the 109G2 a German paintjob.  Sorry, I know you're Finns and all ... but it's a real emersion-killer for me unless it's in an appropriate setup.

Splash1


oh yeah .. one more thing.   Very limited planesets are a big plus with me.  Some think it's boring, but I don't.  In fact, I usually stick with the same plane all week in any setup.  So 1 or 2 historically-matched fighters per side is :aok with me.
« Last Edit: November 11, 2003, 04:30:14 PM by Dennis »

Offline Pongo

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Survey: What makes a good CT set-up?
« Reply #10 on: November 12, 2003, 12:57:52 AM »
I like Fin Russ best by far.
I think its because the allied bombers are capped at the Boston.
(should be so in any non defence of the Reich scenario in my opinion)
The fighters are different but not dominant.
The little fields are very cool
The terrains looks great
The only imediate way I can see to improve it is to remove base capture.(although fin Russ weeks are so busy that milk runing is way more rare)

I think they should add the Buffalo, P39 and Pe2 to AH just for the Fin Russ map. They would get more use then many of the planes that have been added.

Offline kanttori

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Survey: What makes a good CT set-up?
« Reply #11 on: November 12, 2003, 06:00:29 AM »
Quote
Speaking of which (at the risk of hijacking the thread) if you guys re-do asw's France map in segments with new skins, I hope you'll give the 109G2 a German paintjob. Sorry, I know you're Finns and all ... but it's a real emersion-killer for me unless it's in an appropriate setup.


We are planning to make right skins to the different CT-maps after AH II Terrain Editor releasing. I have think about that Finnish signed Bf 109 G2, too, and you're just right!;)
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Offline Squirrel

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Re: Re: Survey: What makes a good CT set-up?
« Reply #12 on: November 12, 2003, 09:11:51 AM »
What Oldman said is my sentiment exactly... particularly regarding land-grab tolerant terrains and that nasty spit9..  
Sqrl

Quote
Originally posted by Oldman731
Well-matched performance is very nice, and makes setups like Battle of Britain so enjoyable.  However, given the original Axis v. Allies selection, usually the matches won't be equal, and I'm happy to live with that.  With one caveat:  I find that setups with the spit 9 are very unpleasant, and these have been among the few things that do drive me out of the CT.

Early war is a special treat, perhaps because the planes are slow like me.  But early war is something the CT offers that you simply can't get in the MA.

Close base proximity is also a good thing, especially now that we have (am I wrong?) more landgrabbers regularly attending the CT.  On some maps, loss of a base means a very long flight to the fight, and this is one of the other things that occasionally drives me out of the CT.

I have to say, though, that there hasn't yet been a CT setup that I thought was atrocious, or even really bad.

- oldman

Offline JensK

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Survey: What makes a good CT set-up?
« Reply #13 on: November 12, 2003, 09:39:02 AM »
Agree with Oldman and especially his comment on the spit.
Try to include it less often, pls!
« Last Edit: November 12, 2003, 09:41:13 AM by JensK »

Offline myelo

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Survey: What makes a good CT set-up?
« Reply #14 on: November 12, 2003, 11:49:31 AM »
Two things

1. Ability to find a fight. A lot of factors go into this, with numbers probably being most important. Radar settings and plane matchups are also involved. I don’t really care how close the bases are as I don’t mind flying for a bit as long as I can get a fight once I get there.

2. Whine potential of the particular setup. Of course killing chutes, vultching, and HOs work on any map. But some setups are much better than others at inducing whines related to which planes people fly and how they fly them, base captures, gangbanging, fleet ack, etc.

After a hard, stressful day at work, there’s nothing that puts a smile on my face like watching someone whimper and bellyache about something like this. I just get tingly all over.
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