Author Topic: B5 dmg and such  (Read 435 times)

Offline AcId

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B5 dmg and such
« on: December 06, 2003, 01:31:32 PM »
First off, thank you HTC for all your hard work, I know it's hard with some of the criticism. If I've covered things that have already been posted I apologize.

I do like take-offs now btw, lol probably in the minority on that one.

Was able to disable mouseview. figured I'd include that since it seemed someone else couldn't.

Anyways, was just online in B5 took up a spit5 and the 190. I have a screenshot of how the clipboard can get obscured by cockpit parts but it's easy to reproduce (for me anyway).

Was firring guns at different objects on A5, saw no hit sprites on any surface/object but shooting the regular terrain does yield puffs of dirt.

Also while flying around there is a noticeable screen freeze that lasts for about 1.5-2 seconds, this was also reported by others online but not simultaneously by all in visual range. This happened to me while flying the spit5 and the 190. I was not flying straight we were "mock dogfighting" over A5.

Also I have a film of how the 190 was being damaged incorrectly by a collision with nme AC. Myself and RTCsly (also in a 190) were toying around I was purposely trying to collide with him. when I did, my nose to his tail I lost my rudder and elevator. That being said he took no damage. He then upped a goon after augering and I asked to tickle his tail with my prop to verify. He graciously accepted and we both turned on film. I slowly crept up to his c47 carefull not to just fly through. When my prop made contact with his tail I immediatly went nose down and noticed I lost my other elevator which confirmed the damage issue. Again he reported no damage but that could just be lag I suppose. I've yet to try this with any other AC btw.

system:

Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 1 (2600.xpsp2.030422-1633)
           Language: English (Regional Setting: English)
System Manufacturer: Hewlett-Packard
       System Model: HP d530 CMT(DG063A)
               BIOS: 786B2 v1.11
          Processor: Intel(R) Pentium(R) 4 CPU 2.66GHz
             Memory: 512MB RAM
          Page File: 108MB used, 1129MB available
        Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 9.0b (4.09.0000.0902)
DX Setup Parameters: Not found
     DxDiag Version: 5.03.0001.0902 32bit Unicode

------------
DxDiag Notes
------------
  DirectX Files Tab: No problems found.
      Display Tab 1: No problems found.
        Sound Tab 1: No problems found.
          Music Tab: No problems found.
          Input Tab: No problems found.
        Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (n/a)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
        Card name: NVIDIA GeForce4 Ti 4200
     Manufacturer: NVIDIA
        Chip type: GeForce4 Ti 4200
         DAC type: Integrated RAMDAC
       Device Key: Enum\PCI\VEN_10DE&DEV_0253&SUBSYS_121910B0&REV_A3
   Display Memory: 128.0 MB
     Current Mode: 1280 x 1024 (32 bit) (75Hz)
          Monitor: HP D2842A
  Monitor Max Res: 1600,1200
      Driver Name: nv4_disp.dll
   Driver Version: 6.14.0010.4523 (English)
      DDI Version: 9 (or higher)
Driver Attributes: Final Retail
 Driver Date/Size: 7/28/2003 15:19:00, 3902603 bytes
      WHQL Logo'd: n/a
  WHQL Date Stamp: n/a
              VDD: n/a
         Mini VDD: nv4_mini.sys
    Mini VDD Date: 7/28/2003 15:19:00, 1341339 bytes
Device Identifier: {D7B71E3E-4113-11CF-AB62-133202C2CB35}
        Vendor ID: 0x10DE
        Device ID: 0x0253
        SubSys ID: 0x121910B0
      Revision ID: 0x00A3
      Revision ID: 0x00A3
      Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D
 Deinterlace Caps: {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFilteri ng
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
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                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFilteri ng
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
         Registry: OK
     DDraw Status: Enabled
       D3D Status: Enabled
       AGP Status: Enabled
DDraw Test Result: Not run
 D3D7 Test Result: Not run
 D3D8 Test Result: Not run
 D3D9 Test Result: Not run
« Last Edit: December 06, 2003, 01:39:47 PM by AcId »