Author Topic: Framerates. What are they going to do about it?  (Read 1779 times)

Offline fscott

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Framerates. What are they going to do about it?
« on: December 26, 2000, 11:41:00 PM »
Seems this to be the #1 issue at this point. I have a pretty hfty rig, 933mhz + Gefarce2, but still get the slowdown near the battlegroup, especially when the ack is a'flyin.  Pyro, any chance that the ack can be tweaked?

fscott

Offline skernsk

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Framerates. What are they going to do about it?
« Reply #1 on: December 26, 2000, 11:43:00 PM »
I have a lower end system......

FR was at 9 while taking off and landing on the carrier.

Celeron 500
192mb RAM
16meg Voodoo card

Offline fscott

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Framerates. What are they going to do about it?
« Reply #2 on: December 26, 2000, 11:46:00 PM »
Whoa dude, guess I now know where to take you next time your on my six.  I'll be pulling 30fps while you are draggin along at 9. I guess that is the real issue. Quite a disadvantage when it comes to dogfights if your screen updates 9 times a sec.

fscott

Offline Lance

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Framerates. What are they going to do about it?
« Reply #3 on: December 27, 2000, 12:09:00 AM »
Strange, I am not getting any noticable slowdown with an 800 AMD and Prophet GeForce DDR.

Offline bloom25

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Framerates. What are they going to do about it?
« Reply #4 on: December 27, 2000, 01:18:00 AM »
This wimpy Celeron 366, 64 MB ram, ATI xpert 128 (16MB) hasn't lost any FPS in normal operations.  I'm getting around 15 - 25 around the carrier, vs 40 to 50 in planes.

It seems some systems take a bigger hit than others.



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Offline Wardog

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Framerates. What are they going to do about it?
« Reply #5 on: December 27, 2000, 01:51:00 AM »
No change here in FPS..

PIII 550 TNT2 Pro.. and it just rocks.


Dog out..

Offline Snoopi

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Framerates. What are they going to do about it?
« Reply #6 on: December 27, 2000, 01:57:00 AM »
Question....
What is the big deal about 30 Fps framerates ?
Now NTSC Video (television) is 30 frames per second (60 interlaced fields per second).
It looks fine.
Past a certain point the frame rate for TV would be pointless to increase because you would see no difference due to Human optics.

I don't get anything near 30 fps (more like 20.. max)
Is here really a VISUAL difference between 35-40-50 etc. ?

Regards,
Snoopi

Offline fscott

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Framerates. What are they going to do about it?
« Reply #7 on: December 27, 2000, 02:18:00 AM »
Simple test to make your own conclusion. Download 3DMark2000 and run the tests at different resolutions so that you will get varying fps. Some people will see a noticeable difference between 30fps and 80fps, I know I do. More advanced humans may even detect differences between 80fps and 90fps. I know I do.

The old myth that the human eye cannot detect beyond yadda yadda yadda yadda is just that, a myth. Many can detect it. I know I do.

fscott

Offline RAM

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Framerates. What are they going to do about it?
« Reply #8 on: December 27, 2000, 02:36:00 AM »
athlon K7 700Mhz, 128 RAM, Geforce2 MX here.

Get average 30-40 FPS, some 10-20 less than I used to have...but near the fleet (specially when gunning for the AA guns, and in PT boats near a combat zone) it drops to 7-12 FPS.

Yups, I think that something has to be done with the framerates...but I'm not worried as in 1.03 something very similar happened and was promptly fixed  

LJK Raubvogel

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Framerates. What are they going to do about it?
« Reply #9 on: December 27, 2000, 03:08:00 AM »
Running almost the same system RAM, and my framerate has stayed the same.

Athlon 700
196mb ram
Asus K7M mobo
Geforce 256 SDR
DirectX 7.0a

Maybe you should try some older drivers or something. I'm still getting 55-60 fps. Slows down around smoke, but no worse than usual.

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Offline StSanta

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Framerates. What are they going to do about it?
« Reply #10 on: December 27, 2000, 03:10:00 AM »
cii 566 here, geforce 1, 128mb ram. Frame rates have dropped to half what they used to be.



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Offline Purzel

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Framerates. What are they going to do about it?
« Reply #11 on: December 27, 2000, 05:43:00 AM »
Hi all!

Ok not the biggest System, but i think the problem is not the battlegroud itself, but more the action around.

When trying offline to land, i have well, at least enough FR to land without probs...

But when many cons are near online all the flak in the air and then ships and tons of pt-boats and stuff it becoming really hard to land on a cv... not even talking about shooting someone  

So I think online there is mostly just too much drawn at once...



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Offline Skuzzy

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Framerates. What are they going to do about it?
« Reply #12 on: December 27, 2000, 09:05:00 AM »
Very odd.  I wonder if the FR issue is a combination of GeForce + DX8?

I am still running DX7.(something)a with an old ATI RAGE MAXX (well, old as in at least 2 generations behind the current crop of cards) and I am getting between 24 and 50 FR around the fleets.
The CPU is a 600Mhz PIII (Coppermine).

Heck,...I remember, in one of the battles, about 14 fighters, 6 PT boats, 2 CV's, flak everywhere and I took off with a FR of 26 from the CV and did a fly over of the battle.
The worst FR noted was 16.

How many of you GeForce users are also using DX8?  We may find a pattern here.

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Offline StSanta

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Framerates. What are they going to do about it?
« Reply #13 on: December 27, 2000, 09:20:00 AM »
I am using directx8, and have frame rate problems.


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Offline Lance

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Framerates. What are they going to do about it?
« Reply #14 on: December 27, 2000, 09:24:00 AM »
I am running dx8, system specs posted above (GeForce I DDR card), so I don't think that is it.