I like the idea of the plane color being used for the dot color. This would simulate (at a rudimentary level) the effects of plane camo on various backgrounds. I think low flying aircraft should also have ranges of visible dots further reduced.\
Radar masking by land masses (eg hills/ mountains) should be simulated. Also should be able to go under high field Radar by going through valleys. Radar should be unmasked LOS.
I still think that the enemy activity bar is required. I would suggest that it have some sort of delay for updates to simulate observation/reporting time. I dont like having the bar update immediately upon a con crossing into a sector.
Ground vehicle dot ranges for non-moving vehicles is fine right now. I think that moving vehicles should have dot range increased. This would simulate the kicking up of dust and obervers detecting "noise" generated by engines under load.
I think all of these could be simply modeled and contribute to better gameplay. Just my two cents worth....
Thanks
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Sour
JG-2 Richthofen"Hey - someone has to be the target...."
[This message has been edited by sourkraut (edited 08-22-2000).]