Author Topic: Vehicles In General  (Read 13055 times)

Offline RoGenT

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Re: Vehicles In General
« Reply #60 on: September 19, 2010, 08:26:33 PM »
I think it would be rather interesting of all the GV were disabled for a week. Then again if that happens, it is okay because it might be some time before I can get back in the game (hate not working  :cry )
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Offline rvflyer

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Re: Vehicles In General
« Reply #61 on: September 19, 2010, 08:33:03 PM »
 
Thanks for your input.

I could use the same lame-brained argument for you...if you want a tank game, play Cyberstrike or wait for WWIIOnline.

To be honest, neither of the games you mentioned offer the same dynamics of play and flight model as we had before ground units got so out of whack.  Thats my only point.

-Ding

[This message has been edited by Dingy (edited 10-16-2000).]

 :airplane: Nonsense, ground play has not changed in all the years I have been playing. Some of the VH have changed is all.
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Offline Lusche

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Re: Vehicles In General
« Reply #62 on: September 19, 2010, 08:34:42 PM »
:airplane: Nonsense, ground play has not changed in all the years I have been playing.

You are aware you replied to an 10 year old post?
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Offline rvflyer

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Re: Vehicles In General
« Reply #63 on: September 19, 2010, 08:36:49 PM »
Amazing to hear people who trumpet endlessly (and rightfully so) about realism and accuracy also voficerously defend the Quakedweeb ground game, which lacks so many of the basic tenets to be a respectable viable system in AH.

As done now, vehicles have absolutely no reason to be in the game, except to provide the Beavis and Butthead factor (e.g., hehehe, cool, I just blew something up, hehehehe)...

1) The most popular vehicle had fewer than 100 made; as it is now, they're ubiquitous.
2) The vehicle environment has no semblance to how they were used in real life. Their tactics and application are airforce centric, and as such, totally misguided.
3) The "simulation" of tanking gunnery and maneuver isn't reflected, particularly on a ground map that's designed for aircraft scale.

[This message has been edited by Stiglr (edited 10-18-2000).]


Same can be said for aircraft play in this game also in relation to real life realism.
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Offline kilo2

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Re: Vehicles In General
« Reply #64 on: September 19, 2010, 08:42:55 PM »
You are aware you replied to an 10 year old post?

I am going with no he doesn't realize this was first posted in 2000.
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Offline rvflyer

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Re: Vehicles In General
« Reply #65 on: September 19, 2010, 08:49:53 PM »
I dont know what bases you guys are spawning from, but I have yet to find one where I am in range at the spawn point.  Each one that I have seen is at least 10 to 15 minutes from the target base.  Maybe I am just on the wrong side of the map.

I agree very few bases you can spawn and be in range of field.
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Offline Lusche

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Re: Vehicles In General
« Reply #66 on: September 19, 2010, 08:52:20 PM »
I agree very few bases you can spawn and be in range of field.

ding ding... anybody home?  :rolleyes:
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Offline SunBat

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Re: Vehicles In General
« Reply #67 on: September 19, 2010, 08:53:07 PM »
This is good fun watching Rv diligently and assiduously respond to 10 year old posts.   :rofl
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Offline rvflyer

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Re: Vehicles In General
« Reply #68 on: September 19, 2010, 08:54:05 PM »
I am going with no he doesn't realize this was first posted in 2000.

Ouch !!!!!!! 
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Offline rvflyer

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Re: Vehicles In General
« Reply #69 on: September 19, 2010, 08:55:30 PM »
This is good fun watching Rv diligently and assiduously respond to 10 year old posts.   :rofl


Hehehe about as much fun as watching you all chime in  :x

but your right should have  looked at the date my bad
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Offline rvflyer

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Re: Vehicles In General
« Reply #70 on: September 19, 2010, 08:57:38 PM »
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Offline Beefcake

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Re: Vehicles In General
« Reply #71 on: September 19, 2010, 09:54:11 PM »
I love it when I can tell a post has been necrobumped simply by looking at the starting posters name. I wonder where old Dinger is these days?
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Offline crazyivan

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Re: Vehicles In General
« Reply #72 on: September 19, 2010, 10:25:31 PM »
I love it when I can tell a post has been necrobumped simply by looking at the starting posters name. I wonder where old Dinger is these days?
Well tell Dinger,  he has a few new replies better late then never. :D
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Offline Masherbrum

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Re: Vehicles In General
« Reply #73 on: September 19, 2010, 10:38:02 PM »
ding ding... anybody home?  :rolleyes:

My guess is the force is very strong with rvflyer.   So, I'm going with "no".   
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Offline rvflyer

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Re: Vehicles In General
« Reply #74 on: September 19, 2010, 10:47:37 PM »
My guess is the force is very strong with rvflyer.   So, I'm going with "no".   

Ah, and I thought you were my buddy Masher  :D
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