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Objects on objects
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Topic: Objects on objects (Read 340 times)
Raptor
Platinum Member
Posts: 7577
Objects on objects
«
on:
March 06, 2004, 08:34:33 PM »
How can I get opjects to stay on top of another like 20mm on HQ or something.... OR how do I get them to kind of hover in the air. Also how do I get a road to go over a bridge instead of through it?
BTW. Skull does this look anything like you were wanting?
Still has some work to be done to it though.
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80th FS "Headhunters"
Nose Art
SAPP Exalted Ruler Pro Tempore Emeritus
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Bullethead
Silver Member
Posts: 1018
Objects on objects
«
Reply #1 on:
March 07, 2004, 03:40:00 PM »
You can set the alt of objects to be above the ground. This will suspend roads in the air, put acks on top of buildings, etc. Just takes a little work to figure out exactly how high to put the top object.
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Raptor
Platinum Member
Posts: 7577
Objects on objects
«
Reply #2 on:
March 07, 2004, 06:24:15 PM »
ok I see how to raise objects now, by using Y axis. But I cant figure out how to raise roads.
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80th FS "Headhunters"
Nose Art
SAPP Exalted Ruler Pro Tempore Emeritus
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B17Skull12
Gold Member
Posts: 3839
Objects on objects
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Reply #3 on:
March 07, 2004, 07:14:54 PM »
perfect thnx raptor!
also how might one turn and object vertical?
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II/JG3 DGS II
Raptor
Platinum Member
Posts: 7577
Objects on objects
«
Reply #4 on:
March 09, 2004, 12:25:54 PM »
Quote
Originally posted by Bullethead
This will suspend roads in the air
I cannot find how to suspend roads... they go straight through my bridge, and when on a water tile, in the middle the road seems to disappear.
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80th FS "Headhunters"
Nose Art
SAPP Exalted Ruler Pro Tempore Emeritus
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Raptor
Platinum Member
Posts: 7577
Objects on objects
«
Reply #5 on:
March 11, 2004, 10:16:49 PM »
Anyone tell me how to get a road to cross a water tile? I have to place road objects and mess with thier properties?
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80th FS "Headhunters"
Nose Art
SAPP Exalted Ruler Pro Tempore Emeritus
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detch01
Silver Member
Posts: 1788
Objects on objects
«
Reply #6 on:
March 12, 2004, 09:25:05 AM »
The only way I found to do it is to lay road objects down as objects on top of a road that crosses a body of water.
Cheers,
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asw
Latrine Attendant, 1st class
semper in excretio, solum profundum variat
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Objects on objects