Author Topic: Blood Vs. No Blood  (Read 1452 times)

Offline acepilot2

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Blood Vs. No Blood
« Reply #30 on: March 19, 2004, 01:29:20 PM »
basically if another plane gets a canopy hit on you blood splatters on the canopy.

Offline frank3

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« Reply #31 on: March 19, 2004, 01:45:46 PM »
Like Superfly said, people need to lighten up, I can't see why they should disable the blood. In my 5 years aces high I've never seen anything like this! Aces High is starting to look like one of the best flight sims, why should a realistic fact like blood be disabled?

It's awsome HiTech!  :)

Offline straffo

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« Reply #32 on: March 19, 2004, 02:13:58 PM »
Quote
Originally posted by Replicant
Can we have sheep that bleed when hit? :)


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Offline Citabria

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« Reply #33 on: March 19, 2004, 03:17:23 PM »
need engine oil on windscreen now. that will be soo cool

the blood is great effect
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Offline daddog

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« Reply #34 on: March 19, 2004, 05:01:19 PM »
Quote
Your a good dude, but there is just no reason to get pissed about it. People want to play out violence in games, or more so I think, to have anything that adds to realism and graphic reality.(even though this is pretty cartoon and not offensive to me)
If my monitor could shake instead of the hearing that damn stall horn, I'm for it. If I get a few red sprites on the canopy to show Im wounded, or my windscreen blackened with oil or steam so I can be extra pissed someone has now turned my Dora into a glider, AGAIN, fine. Even if I hated 'gore" as IL-2 calls it, I'd leave it on to make damn sure I tried to not let it happen. It makes for a better game, better purpose to win. Free Blackjack won't build a casino, neither will a PETA hunting game.

Hell, I splattered 500 BF1942 Vietcon last night in a Lan match, and they had a red spray and twitched and died, and when it was AI I was disappointed. When it was my friends I laughed out loud and told them I was the king. Got the same thing back when they killed me. Doesn't make me a gore-potato.

Point being we had a blast playing a game, and had they exploded everytime I sniped them like the "TnT in the pockets" chutes in AH, I'd be pissed at BF1942 for making a war game look silly. Seems to me this is a feature. And at least one guy thought any "gore" in the cockpit should be selectable.


I hear you Creamo, and your right, but it does not bother me any. That is not why I was angry. If there was a toggle put in I would leave it on for myself, at least I think I would.

I was/am angry at the idiots who lame blast those who ask for it to be removed or having a toggle added when they may have very good and valid personal reasons. Some people can only think about themselves with no concern for others. It is a selfish world we live in and I let some push my button. That has not happened for a few years on this BB, if ever.

Oil running on the wind screen would have been a much more common occurrence and a better choice, but I guess that will have to wait. For now we will have blood instead of oil.

Anyway thanks for reading/considering/responding to my post. I will move on now and leave the game design in the hands of those who know more than I.
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Offline eskimo2

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« Reply #35 on: March 19, 2004, 06:26:51 PM »
Quote
Originally posted by Pyro
The blood still needs a little work.  

As to its being there, it's not there for some sort of shock value and I don't view a small quantity of spattered blood to be gory.  It's just another little detail to try and give the sim pilot some visceral feedback to his situation.  I've always found the current method a little comical when you think about it.  A pilot is in a fight and take some hits.  He doesn't notice anything wrong and gets clear for a second to check his situation.  He pulls up his handy-dandy damage list and says, "Good God!  I've been shot!" (best if done in a thick British accent) as he discovers the surprising news.

I don't really see it personalizing things any more than they already are.  The pilot is represented, is a target, and can be wounded and killed.  From that perspective, fading in and out of consciousness should be more disturbing than seeing a little bit of blood splattered.  

I don't view a little bit of blood all that differently than oil on the windshield.  I do agree that it's an area we could go overboard in and that's not what we wish to do.  My opinion is that there isn't a big overlap between people who don't object to simulating shooting at other people but do object to a little blood splatter.

I can also assure everybody that the blood is fake and that no animals were harmed in the modeling of the blood.


Looks like Superfly slipped Pyro a "Funny Pill".

Good stuff Pyro, nice to see that side of you.

eskimo

Offline opus

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« Reply #36 on: March 19, 2004, 09:19:18 PM »
" Some people can only think about themselves with no concern for others. It is a selfish world we live in and I let some push my button. That has not happened for a few years on this BB, if ever. "

Its a matter of empathy. The cockpit blood doesn't bother me in the least, but I can see how it could bother other people - and it doesn't mean they're a wimp. Asking that it be selectable is no cause for fury. I can well see what angered you daddog. I think 90% of the lack of empathy was to remain postured in the debate. The other 10% is the fact that teens generaly don't have the capability to empathize. Its biological.
« Last Edit: March 19, 2004, 09:22:23 PM by opus »

Offline Eagler

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« Reply #37 on: March 19, 2004, 11:51:29 PM »
Quote
Originally posted by opus
" Some people can only think about themselves with no concern for others. It is a selfish world we live in and I let some push my button. That has not happened for a few years on this BB, if ever. "

Its a matter of empathy. The cockpit blood doesn't bother me in the least, but I can see how it could bother other people - and it doesn't mean they're a wimp. Asking that it be selectable is no cause for fury. I can well see what angered you daddog. I think 90% of the lack of empathy was to remain postured in the debate. The other 10% is the fact that teens generaly don't have the capability to empathize. Its biological.


daddog was on our side of the argument :)
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Offline Trippy

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« Reply #38 on: March 20, 2004, 03:21:16 PM »
just saw the "blood shot", must say it is.....AWESOME. oh ya, oil is nice to:)  now can we get blood streaks on outside of window from shooting chutes and troops:)

Offline ZMAN

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« Reply #39 on: March 21, 2004, 01:59:52 AM »
keep it

Offline Halo

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« Reply #40 on: March 21, 2004, 04:39:20 PM »
Okay, progressing past the overall philosophical yes/no keep issue, on the technical side there is a real challenge figuring out where the blood spatters should go.

For example, the other night I survived a wounding long enough to study the cockpit damage.  One bullet hole behind my head on the right side resulted in blood spattered equally on both the right and left front cockpit panels but not the center.

Whew -- slug didn't go directly out my forehead!

But then where would the slug have hit from that back southeast angle to spatter blood northwest and northeast but not north?

Blood spatter is certainly an advanced damage concept.   While we're talking about it, wouldn't cockpit smoke or, as often suggested, oil smears usually be features to add before aircrew fluids?  

And if cockpit smoke is added, where are the cockpit open or jettison controls?

Given a choice between adding aircrew damage or adding more new planes and vehicles, I'd much rather have new planes and vehicles.
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Offline ramzey

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« Reply #41 on: March 21, 2004, 11:49:45 PM »
blood as option, default off?

Offline zanshin

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« Reply #42 on: March 22, 2004, 12:44:37 PM »
I vote for the blood;  for all the reasons Pyro set out.  

Zanshin

Offline myelo

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« Reply #43 on: March 22, 2004, 02:35:55 PM »
Quote
Originally posted by Pyro
.  It's just another little detail to try and give the sim pilot some visceral feedback to his situation.  


heh, good one.


And the best part is we will get to enjoy detailed critique of the damage model on the boards … such as

The effects of bullet vector on blood spray pattern,

The blood volume: projectile caliber coefficient,

And, for the art types, the hue and saturation of arterial vs. venous blood.
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Offline Maniac

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« Reply #44 on: March 22, 2004, 02:47:27 PM »
LOL myelo!
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