Author Topic: AH2 graphics getting closer to real life  (Read 5813 times)

Offline Gixer

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AH2 graphics getting closer to real life
« Reply #15 on: April 21, 2004, 08:18:19 PM »
Yes I'm looking at the screen shots and trying out the latest Beta, but to me the colours used in the terrain and the sea just look rather poor, not sure maybe need to look softer or something.  I don't think you can compare to the likes of IL2 as that really is in a class of it's own. But if you compare the terrain to that of WW2OL then it is a considerable difference.

Agree I'll take FM's and game play over graphics any day but it's still nice to have a terrain which dosn't look like it's been pulled out of a sim from the 90's.

But again it's still Beta so I'm holding any real judement till release. When ever that is. Q4 05?  



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Offline DREDIOCK

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AH2 graphics getting closer to real life
« Reply #16 on: April 21, 2004, 11:37:43 PM »
Gotta remember too  that not everyone has or can afford to buy brand new high end machines to run the kind of super graphics that we all would like and HTC has to try to make something that is going to be runnable  on as many systems as possable so..
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Offline Gixer

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AH2 graphics getting closer to real life
« Reply #17 on: April 22, 2004, 03:18:18 AM »
Quote
Originally posted by DREDIOCK
Gotta remember too  that not everyone has or can afford to buy brand new high end machines to run the kind of super graphics that we all would like and HTC has to try to make something that is going to be runnable  on as many systems as possable so..


I'm not sure if I go with that argument these days given how cheap a mobo and graphics card are these days. Then again AH never really utilised any fancy graphics card more the CPU which was always dissapointing. Hopefully AH2 will address this. But it dosn't take much to pump the graphics of IL2 at a good enough frame rate.

The graphics in AH now look about 10 years old, oh probably because that graphics engine is 10 years old. LOL  AH2 at the current beta dosn't look much better.

Again luckly the gameplay makes up for the lack of environmental realism.



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Offline Sikboy

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AH2 graphics getting closer to real life
« Reply #18 on: April 22, 2004, 08:46:36 AM »
Quote
Originally posted by Gixer
The graphics in AH now look about 10 years old, oh probably because that graphics engine is 10 years old. LOL  AH2 at the current beta dosn't look much better.
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Offline Sikboy

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AH2 graphics getting closer to real life
« Reply #19 on: April 22, 2004, 08:47:01 AM »
[edit]
double post :)

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« Last Edit: April 22, 2004, 08:52:39 AM by Sikboy »
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Offline Superfly

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AH2 graphics getting closer to real life
« Reply #20 on: April 22, 2004, 08:55:16 AM »
Quote
Originally posted by Gixer
But it dosn't take much to pump the graphics of IL2 at a good enough frame rate.
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Oh, so suddenly you're a game programmer and digital artist?  What game do you work on again?
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Offline Adjuster

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AH2 graphics getting closer to real life
« Reply #21 on: April 22, 2004, 09:21:32 AM »
Gixer

Check the size of your IL2 folder in windows mine is 554mb.

Now if you want that to download good luck to you.

AH2 is a complete game with skins for around 40mb the skins file alone for IL2 is 39mb. So I think that MB for MB AH2 is doing a far better job than IL2 and doesnt look too bad for being a 10th of the size. So if you feel the need to compare try comparing like for like!




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Offline vorticon

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AH2 graphics getting closer to real life
« Reply #22 on: April 22, 2004, 12:29:52 PM »
Quote
Originally posted by Furball
AHII graphics are really 'fuzzy' on my computer, very unclear.

Almost a step back when in comparison with some AH I maps.

But.. and a big but...

This is only beta :D


i think the fuzzyness is from mipmapping...

if you put the pictures side by side (with a better pic from ah2...) the main difference you would notice is colours and lighting...and honestly to me ah2's planes look at least as good if not better than most other games

adjuster...that argument is a bit poor considering the amount of people who have tried americas army...wich is a 750 mb download...

Offline Adjuster

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AH2 graphics getting closer to real life
« Reply #23 on: April 22, 2004, 02:37:51 PM »
" adjuster...that argument is a bit poor considering the amount of people who have tried americas army...wich is a 750 mb download..."

Sorry but I cannot believe that the majority of AH users would even think about downloading this game if it was 500-600mb let alone try to. Believe it or not there are many many people playing this game on dialup for many different reasons and if it ever became that big a download this board would be so full of complaints that you wouldnt see anything else mentioned. It would also alienate so many people that it would effectively put HTC out of business.

I am sure if they (HTC) thought they could get away with a huge download they could find many interesting routes for this game but as they try to keep it within everyones reach they do the best they can.



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Offline Grits

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Re: Re: AH2 graphics getting closer to real life
« Reply #24 on: April 22, 2004, 03:11:05 PM »
Quote
Originally posted by Sikboy
I think AH2 has a long way to go. I took this screenie from the latest beta:



:)

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Offline vorticon

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AH2 graphics getting closer to real life
« Reply #25 on: April 22, 2004, 03:40:15 PM »
i know adjuster...i was just pointing out that a big download doesnt neccasarilly mean noone will download it...i am happy with the way HTC has run things and honestly i hope that the game never gets above 100 mb..

Offline Purzel

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AH2 graphics getting closer to real life
« Reply #26 on: April 23, 2004, 01:07:33 AM »
I dont think download size does matter too much.

I wouldnt have a prob downloading a CD from the net. HTC could very well send out CDs for a buck each on which they burn the game. At least for the paying customer base. And nowadays almost everyone has a DSL or cable or whatever connection. There are only few who actually only have a 56k modem availabale, and they could very well get a burnt CD.

And remember: When AH was beta or just went open, the requirements were not low for that time! So I dont think they should stick to old gfx. You know, it worked to have good gfx back then. Why not today?

And the patches wouldnt be as big as the while game. Although a bit bigger maybe. But not so much that it would pos a real problem.

One problem would be though, that HTC would have to pay for this huge traffic such downloads would cause. And HTC does have to care about gameplay. Maddox Games does not and doesnt need to. You know, Il SP sucks because the AI is bad (always bad compared to MP) and MP is faulty too, spawn pauses, non-spawn-pauses, whatever. In this regard HTC is already way ahead of IL-2, I just dont know what impact such a souped-up gfx engine would have on the development.

The release of the tour of duty would be pushed back, be sure :P

Offline hitech

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AH2 graphics getting closer to real life
« Reply #27 on: April 23, 2004, 09:27:41 AM »
Purzel:
Download size does matter there are a lot of people with out hi speed access. CD not realy a valid option when you consider how new users get in the game.

We are producing to the same age vidoe card (aprox 3 years) as we did when we started.

HiTech

Offline rabbidrabbit

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AH2 graphics getting closer to real life
« Reply #28 on: April 23, 2004, 12:47:46 PM »
HiTech,

Would it not be unreasonable to offer a lower end solution as we see now to kick things off with "patches" with upgraded textures being available for folks who want the better quality that more modern cards offer?  Basically, a minimal download with functionality and more basic graphics and separate upgrades that would enable various functionality/graphic upgrades.

Most every other game that I know off offers sliders that let you crank up features to suite modern machines or crank it down for compatability  with older machines.  Could you not accomplish the same thing while maintaining a minimal required download by doing what I described above?

Offline Wilbus

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AH2 graphics getting closer to real life
« Reply #29 on: April 23, 2004, 01:53:33 PM »
Well Adjuster, if you wanna compare installed folders then the AH2 folder is ovre 290Mb's ;)

Il2 could be made smaller if needed i guess, still not anywhere as small as AH2 download file though I guess.
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