Originally posted by Kutt
I'm an average pilot at best. I fly Hellcat and an occasional 47. Thinking about trying the Hog. Hog I believe is a little faster.
Any other quirks, or tips to flying the Hog has that I should know about?
Well ... If you can fly and be decent in a Jug, then you should have no problem in the Hog. Like Beet1e said, you gotta keep it fast (same as a Jug). Its flaps are second to none, and can be very helpfull in both offensive and defensive modes.
It is NOT a T&B plane. If you get too slow, then you will either stall outright, or you will not be able to escape to try to get some speed back in your pocket to continue to turn. The Hog needs speed to turn effectively/aggresively.
I flew with the AoM last night and we (7 of us) all took the 1-D, 1 x 1000 and a DT. We attacked 1 base, once reinforcments arrived we flew cap between that base and the adjoining base just east of it. I believe that we scored about 40 kills between us all. When flown right, its a monster all dressed in blue.
Quirks ... ground loops when not landing on a CV.
What I do is come in nice and slow, 1 notch of flaps ... and ... do not hit the breaks until the tailwheel settles onto the runway.
Tailwheel will begin settle down on the runway just under 100 mph. Once that happens, I pull back on the stick to plant it even more firmly on the runway and then apply breaks. Shutting the engine off too will help eliminate the huge torque from the engine.