Author Topic: OK, define "furball"...  (Read 1185 times)

LJK Raubvogel

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OK, define "furball"...
« Reply #15 on: November 20, 2000, 03:05:00 PM »
If I wanted to fly in furballs, I'd go fly Fighter Ace Free-for-all. War is about taking territory, not "how many of their planes can we kill."

Furballs are repetitive and boring, and serve no purpose. Just my $.02

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LJK_Raubvogel
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Luke Skywalker

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OK, define "furball"...
« Reply #16 on: November 20, 2000, 03:57:00 PM »
a furball?

Chewie. Well, not exacty a "ball", but "fur", he has loads of it.

And loads of hair too  

(I'd better hide my arms next time I meet Chewbacca...I want to keep them linked to my body  )


Offline llbm_MOL

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OK, define "furball"...
« Reply #17 on: November 20, 2000, 04:00:00 PM »
Raub then dont get into a furball. For many of us they are quiet fun and entertaining. I like to do both depending on what mood I am in. If I dont feel like takeing bases then you will see me in the middle of the biggest furball I can find. My definition of a furball is a freaking free for all. No wingman just you against the enemy horde. SA is a must and I find most people that dont like furballs dont have very good SA or ACM.

LLB OUT!!!! and looking for fur...............

[This message has been edited by llbm_MOL (edited 11-20-2000).]

LJK Raubvogel

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OK, define "furball"...
« Reply #18 on: November 20, 2000, 05:39:00 PM »
 
Quote
Originally posted by llbm_MOL:
Raub then dont get into a furball.
Don't worry, the only time I waste my time on them is to help out a teammate.
 
Quote


 SA is a must and I find most people that dont like furballs dont have very good SA or ACM.
lol nice stereotype, what'd you do some kind of scientific study to corroborate this finding? So, you're telling me ACM is more important in a furball than in a 1 vs 1 fight? There's more to ACM than turning round and round and doing endless loops. Outmanuevering a guy when he knows its just you and him is much more difficult.

I'm assuming you have data to back up this finding?


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LJK_Raubvogel
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Offline SKurj

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OK, define "furball"...
« Reply #19 on: November 20, 2000, 05:39:00 PM »
 
Quote
Originally posted by -lazs-:
hmm funked... have to take a look at them there scenario thingies.   In the OTHER sim... scenarios were just a bunch of people waiting around or flying endless formations with maybe one fight in an hour.

as for flying around with no other purpose than to dogfite.... I would claim that dogfiting was the purpose of fighters.   Even under the pretense of escorting or attacking bombers the real purpose was.... to kill fighters.    Many sorties were designed simply to attack and kill other fighters and the target of choice for fighters was allways..... other fighters.   With no particular 'purpose' other than to kill another fighter.

Apache has described a furball perfectly to me.   I can see tho where that kind of excitement should be avoided as it could lead to too much fun.
lazs

[This message has been edited by -lazs- (edited 11-20-2000).]


Lazs  I've flown in 3 frames of Afrika.  I have yet had to fly more than 20 minutes before running into enemy aircraft.  errrrmm albeit a numerically superior one each time..

AKSKurj

Offline bowser

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OK, define "furball"...
« Reply #20 on: November 20, 2000, 07:08:00 PM »
"Outmanuevering a guy when he knows its just you and him is much more difficult."

Raub,
In a furball, you're fighting someone 1 vs 1 WHILE at the same time trying to keep track of the other 4-8 cons.  You can outfly the con you're tangled up with 1 vs 1, then get blasted by another con who has caught you unaware.  Much harder then 1 vs 1 where SA is not an immediate concern.

After getting killed 4-5 times straight in a big furball, I'll take a break and look for a 1 vs 1..much more relaxing  

bowser

[This message has been edited by bowser (edited 11-20-2000).]

LJK Raubvogel

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OK, define "furball"...
« Reply #21 on: November 20, 2000, 07:36:00 PM »
Been flying sims for a long time, in my opinion furballs take less skill than 1 vs 1. It is far easier to rack up kills in a furball than in a 1 vs 1. You can always catch someone unaware and tear em apart with a quick burst. Doing that to a guy who knows you're there is tougher. In a furball, any newbie in a Chog with a trigger finger can get kills just by pointing in a general direction and spraying away. Does that take skill?  Different strokes for different folks....I'm just sayin if I wanted non-stop frag fest flying, I wouldn't have left FA.

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LJK_Raubvogel
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-lazs-

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OK, define "furball"...
« Reply #22 on: November 21, 2000, 08:33:00 AM »
raub.. I never see 1 vs 1 in AH and it would be pretty unrealistic in any case... It just never happened.   Most fights were at least 4-8 planes with 30-100 very common.  Our melee's (furballs) are much too small to be historical.   Seems that in AH we either have a good mixed furball or a vultch or some chance 1 vs 1 high alt or out of the way fight.... Of all those options it would seem that furballs offer the most fun and realism.

If you want 1 vs 1 then you don't really need to play in any arena do you?   head to head would be the ultimate.  

As for it being about taking territory... You're kidding right?   So few real fighter sorties had anything to do with taking and holding territory that it wasn't even a factor.   Air superiority was the poing and that meant killintg the other guys fighters.

But.... I am willing to listen... What do you think is a fun way for people to play the game?
lazs  

Offline Westy

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OK, define "furball"...
« Reply #23 on: November 21, 2000, 09:21:00 AM »
 A 1 vs 1 can be tough. But keeping your situational awareness in a multi-plane engagment ("furball") is much, MUCH harder.
 ACM without SA is simply tossing yourself silly about the sky. ACM with SA is outdancing your opponant(s).

-Westy

AKSeaWulfe

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OK, define "furball"...
« Reply #24 on: November 21, 2000, 12:03:00 PM »
Lazs, I agree with you. Furballs are the best, next to actually accomplishing somthing. Many times I'm in one of those "raids" in which we *ATTEMPT* to take an enemy base, however poor planning or lack of a goon driver usually destroys the planned attack. I "grew up" in CK/WB, and furballs were abundant. Nothing like taking off, flying to get a little alt and in the distance you see 10 or so dots fighting along the ground. You grab your nutz and sling 'em over your shoulder diving into the mess chanting to yourself "Another one bites the dust" as you rack up amazing kills and get into a few good scraps with some of the best. Adrenaline pumping, fast paced music in the background, sounds juiced up enough to give an earthquake in San Diego, and so much of your favorite drug in you that as planes blow apart around you leaving clouds of debri and guts you get a big toejam eating grin across your face wide enough to cross the atlantic on, yes furballs are f'in fun man.
-SW

LJK Raubvogel

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OK, define "furball"...
« Reply #25 on: November 21, 2000, 12:31:00 PM »
 
Quote
Originally posted by -lazs-:
raub.. I never see 1 vs 1 in AH
[/b]
You must be one of those weird mainland people   Only about 10 people in the arena when i fly.
 
Quote

 Air superiority was the poing and that meant killintg the other guys fighters.
And what do you think the point of air superiority is? It's to allow your ground forces to be successful. It's not just killing fighters for the hell of it.



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LJK_Raubvogel
LuftJägerKorps

-lazs-

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OK, define "furball"...
« Reply #26 on: November 22, 2000, 08:33:00 AM »
raub... yes i am on when there are over 100 people up.   I believe that every pilot that flew in WWII wanted to achieve the ultimate.... shoot down another plane preferably, another fighter.   Groups of 8-150 planes met and did combat.   We are only capable of the lower number limit of those melees or "furballs"   a pale imatation but fun if enough planes participate.    1 vs 1 is unrealistic in the extreme.   1 vs 1 may have occured in WWII when planes got seperated from the "furball".   That is also possible in AH.   Taking territorry in _AH is the unrealistic part not the melees.

aksea... yep... if i don't go through a quart of water per hour to cure my adreniline dry mouth then i get bored and leave.
lazs

Offline StSanta

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OK, define "furball"...
« Reply #27 on: November 22, 2000, 09:25:00 AM »
Hm, well, my take on what the fighters job is: to gain air superiority so that ground strikes can be executed with impunity.

I.e they're not there to furball with enemy fighters. They're there to make sure the mud movng can be done in an orderly fashion.

Of course, this involves furballs. That excuse is good enough for me  .

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StSanta
9./JG 54 "Grünherz"
while(!bishRookQueue.isEmpty() && loggedOn()){
30mmDeathDIEDIEDIE(bishRookQueue.removeFront());
System.out.println("LW pilots are superior");
myPlane.performVictoryRoll();
}