I think this "reality" thing in MA has gone a bit too far

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The average player will not want to deal with this in the MA and I don't blame him/her. Most MA players are there for quick fights and landing kills. This will make the landing kills part way more difficult, especially if you are damaged.
I see this as a good addition to the CT since the CT boasts more "realistic" settings
"The Combat Theater is set up for historical gameplay. There is a two sided war, a limited plane set, and reduced radar. "
and attracts the more experienced pilots. Most people who fly the CT regularly expect a bit more difficulty and will spend time working on improving their skills.
It would be nice if there were increased effort at making the CT a more realistic arena and let MA be MA. Personally, I rarely fly MA and spend most of my time in the CT.
So far, the CT is only different from the MA in as far as there is a limited planeset and Historical maps. Other than that, it is pretty much the same, flashing bases for all vehicles and planes, radar settings not much different, icon range the same (I think), outside views for buffs, lazer buff guns, auto-takeoff enabled, etc.
Enough pontificating, I have Evil plans to attend to.