Author Topic: Dev update  (Read 2583 times)

Offline Pyro

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Dev update
« on: July 28, 2004, 02:11:03 PM »
We’re still working through some issues with 2.00 and will release at least one more patch before 2.01.

The terrain editor is close to being released.  This will be a basic version that only allows default tiles and object groups.  The next major programming objective is to create a full tile/object editor to complete this tool.  We’re also working on an improved tree system and tree models.

There’s also some work currently being done with TrackIR compatibility and work on the ToD foundation is continuing as well.

Version 2.01 is already under development and we’re planning a short development cycle for this version.  The primary goal of the next version (in addition to the aforementioned terrain work) will be adding a couple new planes and a tank built to new AH2 specs.  After this version, we’ll split time between adding new planes and bringing existing planes converted from AH1 up to the new AH2 specs.  The new spec uses a more detailed model and a new texture mapping that makes the entire plane accessible for skinning and does not mirror any textures.  The outside shape of the first AH2 plane is almost complete and we’ll post some screenshots when that part is complete.

When the new tour begins, look for some changes in plane ratings.  ENY values will be updated and a few rarely used perk planes will probably see a price reduction.