Originally posted by 4510
I doubt that will happen. Too many folks like the mudmoving and land grabbing. I am with you on doing away with it.... but don't see it happening.
Heyas SOUP
Thing is, mudmoving and landgrabbing don't need the reset thing to exist. All the reset is is a way to have "winning the war" as a component of MA play.
Removing the reset concept would still allow the same kind of gameplay we have now, with the exception of the very end game.
I give you the argument that its the end game (arena reset) that is the cause of the anguish now associated with one country having disproportionate numbers. Think about it.....
Lets say Country X has time and a half the numbers of either the other two. If it chooses, it can proceed to roll up either country's fields.
But, if when it gets that country down to a few fields it hits the wall of uncapturable fields, because reset has been eliminated, it won't stay where it is long before it turns on the other smaller country.
The result is that there will be constant battle, with both larger and smaller countries having fields to fly from, and no reason for anyone to switch sides to gain an advantage (no reset bonus).
Instead of reacting to whines about numbers imbalance, why not examine what it is about numbers imbalance that causes a problem. I believe there's good reason to believe that if reset weren't a part of the equation, local area imbalance (gangbanging gone too far) would never have a reason to persist long enough to be as big a deal as it is now.
culero