Originally posted by jamusta
Alot of times I come in the CT to find the same gamey tactics. I have seen vets not change sides to balance numbers. There is still the ganging, running, ack hiding milkrunning, parking the ships off shore and the cherrypicking. I dont mind getting picked off in a furball but there have been multiple times when I have been low and slow truning 1v1 just to have the fight interrupted. I expect these things in the MA but to go to the CT and see this is very dissapointing.
People in the CT switch all the time to balance numbers. When you get F4Us in a Pacific setting once in a "blue moon" (ptp) and your squadron full of VF-17 "Jolly Roger" fanatics starts getting a reputation for being pretty good Zeke drivers that should say something.
As far as the rest is concerned ... why should it keep you from flying in the CT? Not only is it pretty much an integral part of Aces High by design, if it's already practiced in the MA then there's absolutely no reason for it to be a disappointment in the CT.
Don't get me wrong ... everyone enjoys a good 1v1 fight. But to
expect it in any arena other than the dueling one isn't a realistic expectation.
Now .... I'll say this. I have pilots on both sides ask me if I have a fight under control or if I would like help all the time in the CT. It happens alot. More than in the MA. Granted, my answer is generally the same no matter if I think I've got the fight won or not. Hop on in. If I see two guys going at it, occasionally I'll ask ... sometimes I won't. Sometimes I'll see an ally smoking and I come in to play cavalry. Sometimes I pull it off. Sometimes it ends up making me someone's second kill. But saving another pilot who's in trouble on your side
is also part of what alot of players in this game find fun .... both in the MA and the CT. Using any means neccesary to get yourself out of trouble is also fine.
And it's a common enough practice throughout the AH community for it
not to be a valid reason for players not wanting to fly in the CT. Granted, you said it's what turns
you off, personally. And even others have mentioned it. But it's never been a very realistic expectation in my opinion, so to make it a reason to not fly in the Combat Theater just comes off as an excuse that bears little merit to me.
Milk running ... fleet parking ... again - integral parts of Aces High that
cannot be stopped short of disabling fleets and bombers - actually - make that ordinance in general. Not a realistic gripe and not a valid reason to prefer the MA over the CT.
None of that was ever .... ever .... supposed to be the defining differences between the two arenas. The game will be played the way it was designed to be played.
BUT! You have a greater chance of asking players to stop doing certain activities you personally find disgusting and getting them to cooperate with you in the CT then you
ever will in the MA. No .... not 100% chance .... but significantly greater than in resetopia.
So ... I don't find actual substance in your argument. I'm sorry. Still, I'm glad you aired it.