Hi all.....
I need a volunteer to act as a towed target for me.
My problem is that either the modeling of the gunnery isn't right, or the sights supplied are wonky, suffering from some sort of distortion.
I've been trying out the P51 and wondering why I wasn't obliterating bad guys when on their dead six at 200-300 yds. I'd open fire and the rounds seemed to drop below them, which I don't believe should be the case at that range. In WB, if one opened fire in close like that, the rounds had a very straight trajectory and would impact generally where one placed the sight dot. I began to experiment and found that if I placed the sight dot considerably ABOVE the target, even for a straight and level shot at 200-300 yds, I would get a tremendous amount of hits.
I've never fired 30 or 50 cal from an aircraft, but have considerable experience as a tank gunnery instructor firing these weapons from both stationary and moving ground/vehicle mounts. I've never seen such dramatic round drop at such short ranges before. Of course, tracers being lighter in weight than standard ball (lead) rounds do fire higher (variable by distance), but here in this example I'm talking about the lead projectiles only. Actually, to digress, I really don't see any difference in AH between trajectories of tracer and ball munitions, when there actually is in real life.
Anyway, since it's only a game, rather than get into a whole flamefest about why they've modeled it this way, I simply want to create and adjust my sight picture (dot) to correct this phenomenon.
What I need is someone who will fly straight and level for me during a training session so I can mark up my screen with various indicators and then create a sight that removes this strange parallax condition for me. Unfortunately, with no off-line capability I can't accomplish this on my own.
Anyone willing to help me out?
Regards,
Badger