Author Topic: Why the CT blows chunks...  (Read 6017 times)

Offline humble

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Why the CT blows chunks...
« on: November 13, 2004, 08:51:41 PM »
This is for all of you that wonder why the CT never gets anywhere....

Bottom line is simple, its a bunch of little clicks who think there #$%^ doesnt stink. The last 4-5 times I've ventured in I find the same thing....a couple little herds flying around often totally on the oppisite side of the map from each other. Tonight the numbers were 12 on 10 (allied vs Jap) but it looked like all 12 allies flying in a herd on bottom of the map. Grabbed a plane headed out...1st 3 simply hang high....got to go almost to the carrier to even find a fight....NP...2nd hop end up in a 6-8 on 1.

Now, I've got no problem being out numbered and certainly dont expect to land, but common sense says a 2 or 3 on one about right. Simply to keep the victims coming...

Now, I get the typical snotty comments from storch that others have commented on. Other than sehob who I have the utmost respect for....the rest of ya all can go pound sand unless you want to step up and address the issue. The CT is "supposed" to be "old school" about game play, "Fairness" and "Real" aircombat. What I see every time is a bunch of weenies just as bad as anything in the MA hiding behind some kind of false sense of superiority. This is exactly what cobra412 tried to tell you.

As far as I'm concerned the CT simply is broken and needs to be rethought in some way. What should be the best & brightest arena in the game is simply a place for a few loud mouthed gangbangers to hang out. Better of to shut it down and plant daisy's....sure enough fertilizer to make em grow...

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Offline Slash27

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Why the CT blows chunks...
« Reply #1 on: November 13, 2004, 09:06:30 PM »
Now, I get the typical snotty comments from storch that others have commented on.

.squelch Storch



Bottom line is simple, its a bunch of little clicks who think there #$%^ doesnt stink.

wow, must be exclusive to the CT. Ive never seen this in any other arena or any other online game for that matter.





the rest of ya all can go pound sand unless you want to step up and address the issue. The CT is "supposed" to be "old school" about game play, "Fairness" and "Real" aircombat.

How do you propose to make people fly the CT the way its "supposed" to be flown? Alot of us have an idea of how we think the CT should be and sometimes find common ground. You cant make people fly the "CT" way. You just make the best of it . If you think your very original:rolleyes:  idea of insulting the whole CT community adds a damn thing, you need to go pound your own sand.





As far as I'm concerned the CT simply is broken and needs to be rethought in some way. What should be the best & brightest arena in the game is simply a place for a few loud mouthed gangbangers to hang out. Better of to shut it down and plant daisy's....sure enough fertilizer to make em grow...

Whats your plan then?

Offline Arlo

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Re: Why the CT blows chunks...
« Reply #2 on: November 13, 2004, 09:51:26 PM »
Quote
Originally posted by humble
This is for all of you that wonder why the CT never gets anywhere....

Bottom line is simple, its a bunch of little clicks who think there #$%^ doesnt stink. The last 4-5 times I've ventured in I find the same thing....a couple little herds flying around often totally on the oppisite side of the map from each other. Tonight the numbers were 12 on 10 (allied vs Jap) but it looked like all 12 allies flying in a herd on bottom of the map. Grabbed a plane headed out...1st 3 simply hang high....got to go almost to the carrier to even find a fight....NP...2nd hop end up in a 6-8 on 1.

Now, I've got no problem being out numbered and certainly dont expect to land, but common sense says a 2 or 3 on one about right. Simply to keep the victims coming...

Now, I get the typical snotty comments from storch that others have commented on. Other than sehob who I have the utmost respect for....the rest of ya all can go pound sand unless you want to step up and address the issue. The CT is "supposed" to be "old school" about game play, "Fairness" and "Real" aircombat. What I see every time is a bunch of weenies just as bad as anything in the MA hiding behind some kind of false sense of superiority. This is exactly what cobra412 tried to tell you.

As far as I'm concerned the CT simply is broken and needs to be rethought in some way. What should be the best & brightest arena in the game is simply a place for a few loud mouthed gangbangers to hang out. Better of to shut it down and plant daisy's....sure enough fertilizer to make em grow...


This critique comes from how many days/nights flying there for how many hours each day or night? Ahem. ;)

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Offline B17Skull12

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Why the CT blows chunks...
« Reply #3 on: November 13, 2004, 10:42:30 PM »
Quote
Originally posted by Slash27
Now, I get the typical snotty comments from storch that others have commented on.

.squelch Storch
Skuzzy has said before, that we are just making the problem of an abusive player worse by doing that.
II/JG3 DGS II

Offline Oldman731

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Re: Why the CT blows chunks...
« Reply #4 on: November 13, 2004, 10:43:17 PM »
Quote
Originally posted by humble
What I see every time is a bunch of weenies just as bad as anything in the MA hiding behind some kind of false sense of superiority. This is exactly what cobra412 tried to tell you.

As far as I'm concerned the CT simply is broken and needs to be rethought in some way. What should be the best & brightest arena in the game is simply a place for a few loud mouthed gangbangers to hang out. Better of to shut it down and plant daisy's....sure enough fertilizer to make em grow...

Humble, without meaning disrespect, I don't think you really have flown enough in the CT to be able to draw such a broad conclusion.  There will be times and places when ganging and vulching and even land-grabbing occur.  I got vulched on Friday night, for example, and the presence of fleets tends to bring out the landgrabbers.  But if you fly here enough, I believe you'll see that this is not common.  You had a bad night, or a bad hour, but most of the time it's not like that.

- oldman (who is always careful not to condemn the MA, because he doesn't fly there enough to have adequate data)

Offline Eagler

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Why the CT blows chunks...
« Reply #5 on: November 13, 2004, 10:48:15 PM »
I'll take the side with the least numbers everytime ...

easier to find a target that way and always a good laugh to find the high score potatos on the lopsided side :)
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Offline StarOfAfrica2

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Why the CT blows chunks...
« Reply #6 on: November 13, 2004, 11:29:09 PM »
Quote
Originally posted by B17Skull12
Skuzzy has said before, that we are just making the problem of an abusive player worse by doing that.


And you know this so well because?  Ahem.  Pot meet Kettle.  lol

Offline StarOfAfrica2

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Why the CT blows chunks...
« Reply #7 on: November 13, 2004, 11:31:59 PM »
Quote
Originally posted by Slash27
.squelch Storch


I tried.  He dont squelch easy.  He always squirms outta my sights right before I hit that "squelch" button on my joystick that fires 100 rounds per second of .50cal squelchies...............

Offline humble

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Why the CT blows chunks...
« Reply #8 on: November 13, 2004, 11:39:09 PM »
1st off....

Thanks for taking a few moments to respond...

slash...maybe the community does need to be insulted. What should be the "best of the best" isn't. There were 16 folks in there when I logged back into the MA (452). Truthfully I didnt believe cobra412's comments from awhile back....but he was right on.

As for a plan I think they should shut it down or put up a RPS...

Arlo...

Your correct, its simply a "first impression"....for the 4th or 5th time. I used to fly the CT almost exclusively about 18 months ago...its gone totally south since then and the numbers show it.

But I'll stop back in a few more times....

Oldman..

You cant be "disrespectful" here...I'm the one who threw the gas on the campfire:)...

I wasnt vulched and I dont think they were landgrabbing...just hanging around in a gaggle waitng for a kill...not a fight. All I am is a guy looking for a decent fight. I dont care if I cant fly "my" plane...I dont care if you have alt & E...I dont care if there are more of you. However if your idea of a challenge is to hang around looking for a gangbangee well why did I bother coming to the CT...

Eagler,

I took the "low" side...but "my guys" most of all been at chow on other side of the map...you & I have tangled more than a few times....think last time was in AH2 beta I was flying as either snaphook or azhacker then...all in all I'd say your a notch up on me on the food chain:)...

In closing...

The issue isnt me...or me getting killed. It's the atmosphere in the CT...you have 22 guys you should have a nice little furball going. When you have a of at least 8 of the 12 flying in one area uncontested what you have is a bunch of candyprettythang's...

How many guys come in take a look and call it a joke...which it is...and dont come back. I used to see 40+ in the CT all the time and it was a great place to fly...sorry to see it go so low...

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Offline CurtissP-6EHawk

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Why the CT blows chunks...
« Reply #9 on: November 14, 2004, 03:26:25 AM »
Humble


Use the force luke, come to "Pacific Fighters".  You will never miss CT again :D

Offline Phaser11

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Why the CT blows chunks...
« Reply #10 on: November 14, 2004, 07:02:10 AM »
Humble,
 What do you mean?
:confused:
Phaser11,

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Offline Arlo

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Why the CT blows chunks...
« Reply #11 on: November 14, 2004, 07:15:38 AM »
Quote
Originally posted by CurtissP-6EHawk
Humble


Use the force luke, come to "Pacific Fighters".  You will never miss CT again :D


Only the CT forum. :lol

Offline Grits

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Why the CT blows chunks...
« Reply #12 on: November 14, 2004, 08:54:52 AM »
Quote
Originally posted by CurtissP-6EHawk
Humble


Use the force luke, come to "Pacific Fighters".  You will never miss CT again :D


We dont miss you or your neurotic bellyachin' either.

Offline Urchin

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Why the CT blows chunks...
« Reply #13 on: November 14, 2004, 09:30:29 AM »
I'm not sure why people have the impression that the behaviour in the CT is going to be any different from the MA.  

The only real difference is instead of having multiple lopsided "fights" going on all around, you usually get two, since the numbers aren't high enough to get more than two going at once.  

The only real difference is the limited plane-sets, which I will grant is a draw for me sometimes, because once in a while the planesets make it possible for one to fight X on 1 with some success (109E vs Spit, or the other way around, A6M2 vs F4F).

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Why the CT blows chunks...
« Reply #14 on: November 14, 2004, 09:51:34 AM »
Quote
Now, I've got no problem being out numbered and certainly dont expect to land, but common sense says a 2 or 3 on one about right. Simply to keep the victims coming...


Funny, I jumped into a 7 on 1 last night and shot down 4 of em! Maybe you should go to the TA and learn how to fly a few planes then come back and try the CT. :aok