Author Topic: Lag Pursuit  (Read 774 times)

Offline SpitLead

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Lag Pursuit
« on: April 23, 2001, 06:13:00 PM »
What is a "lag" pursuit and how does one best use this tactic in a dogfight?

Offline Mark Luper

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Lag Pursuit
« Reply #1 on: April 23, 2001, 06:42:00 PM »
I fly a P-47 most of the time. Probably 95% of the time. It is a slow turner and needs to retain energy.

"Lag" pursuit is a form of following the target by making a wider arc in your flight path than the target would in an effort to maintain your speed and energy. It would entail having the target up in the upper part of your view while you follow it.

To actually shoot it you would have to transition into "Pure" pursuit or "Lead" pursuit.

Pure pursuit would be to aim directly at the target's 6 o'clock position and really is only good for a level flying target.

Lead pursuit means you need to bring your sights up above the target so your bullet stream will fall into it. Sort of like holding the sights on a rifle higher than the target at a long distance to make up for the arc of the bullet path.

In a dogfight you would want to maintain a higher energy/speed state if you can so by using "lag" pursuit you can maintain a bit more energy than your opponent then pull up into a lead or pure pursuit to actually shoot at him.

I'm sure there are others with more in depth thoughts on this matter, but that is the basics of what "lag" pursuit is.

   



[This message has been edited by Mark Luper (edited 04-23-2001).]
MarkAT

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Offline Rocket

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Lag Pursuit
« Reply #2 on: April 23, 2001, 09:51:00 PM »
I think of the pursuits like this for the simple minded (ME   )

Lead pursuit: You put the pipper in front of the other plane.  If he turns left you pull the nose of your plane where he is gunna be.

Pure Pursuit: You do exactly what he does when he does it.  He turns left you turn left at the same time.

Lag Pursuit:  You do what he does only later.  Your pipper should never be in front of his plane.  If he turns left you wait and turn left where he did not when he did or even further past where he did.  I don't remember who said it abit back during beta but the quote is something like this.  In lag pursuit wait for your turn then wait some more the more lag the better.

During a fight it actually may take all of these different pursuits to win the fight.  You may use lag pursuit to maintain sight of the con and conserve your E while he works hard to blow his.  As things go along you may have to move to pure pursuit in order to keep the pressure on and finally you may need to pull a bit of lead pursuit to grab the shot for the kill.

but I will defer to Andy Bush for the in depth explanation of the pursuit curves  

S!
Rocket

Offline SpitLead

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Lag Pursuit
« Reply #3 on: April 23, 2001, 10:47:00 PM »
Thanks guys! Good, simple explanations. I am in fact using some of those already, just didn't know the exact meaning.  I agree too in that you will use 2-3 different pursuit types in an engagement. When I'm running down a bandit I will lag pursuit to retain 'e' and let him lose 'e' to help close the gap.  

Offline Andy Bush

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Lag Pursuit
« Reply #4 on: April 23, 2001, 11:00:00 PM »
Mark and Rocket have covered the subject pretty well...I can only add a little to what they have said.

Once we put the academic definition aside, the real question is one of what we use lag pursuit for. There is no single answer.

One purpose of lag pursuit (or 'flying in lag') is to take a high angle off/high aspect angle situation where you are in danger of overshooting the bandit. By going lag on the bandit, you gain the turning room needed to avoid the overshoot. An example of this is the High Yo-Yo.

Another purpose of lag pursuit is to reduce excessive closure in low angle off/aspect situations. Going lag extends your flight path and creates a reduction in closure through geometry and perhaps an actual reduction in airspeed as well. This is the Vector Roll.

Lastly, a common form of lag pursuit is for a BnZ fighter to ease off the turn when chasing a TnB target. By flying a faster but wider turn, the BnZ fighter is able to match the target's turn rate and retain a position of advantage. This is probably the most often thought of form of lag pursuit.

Back to academics for a moment. Any out-of-plane maneuver is, by definition, lag pursuit. Most texts define lag pursuit using in-plane examples...ie, nose on, nose in lag, nose in lead.

So, Spitlead, anytime in a turning dogfight, when you think you have too much closure or you think you have too much lead and may be in danger of overshooting the bandit, move your nose behind or out-of-plane (or both) to help remedy the situation.

Andy

Offline Jekyll

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Lag Pursuit
« Reply #5 on: April 24, 2001, 02:48:00 AM »
 
Quote
Originally posted by SpitLead:
Thanks guys! Good, simple explanations. I am in fact using some of those already, just didn't know the exact meaning.  I agree too in that you will use 2-3 different pursuit types in an engagement. When I'm running down a bandit I will lag pursuit to retain 'e' and let him lose 'e' to help close the gap.  

I find I'm doing much more lag pursuit these days than ever before.  I've lost count of the number of times this tour I've flown lag on a hard turning Spitfire, holding about 300yds back and with about 20 degrees offset, and held that turn at about 250mph and 2G while his airspeed decays.  It's lovely to see him sliding down your windscreen as his airspeed and available G bleeds off, until he appears squarely in your gunsight at about 100 yds range  



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Offline ZOSO

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Lag Pursuit
« Reply #6 on: April 24, 2001, 01:13:00 PM »
any lag pursuit films?

Offline Lephturn

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Lag Pursuit
« Reply #7 on: April 24, 2001, 01:41:00 PM »
Ever done a high yoyo?  That's lag pursuit.  

We'll see about the films, but I don't have any really.

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