Originally posted by Skydancer
So If i get thisstraight, A game that used to be about capturing bases, working as a group and developing a plan, looking out for each other and achieving a goal is now about to turn into a fly for points fighter arcade type game! Totaly devoid of strategy or any last vestiges of realism or team work. Just perfect (not)
Over the last year we've lost our clouds weather systems, night flying, variety of terrain, and itseems now we are overun with point scorers.
Oh I'll be sure not fly when you guys are around lol.
(cue the flaming and sniping)
I really like your enthusiasm, and your avitar is cool too, but I don't quite think you are current with the AH general concensus of the true defination of the problematic horde. The horde in question has been defined in this, and many other threads, look it up.
I'm sure there isn't many people in here that would have a problem with you organizing 10 or even 20 people, targeting a base (even an undefended one), attacking in any manner you desire whether high alt or under dar or whatever, and timing your attack so that the troops arrive when needed for capture. But not just bombing, augering, and finding a fresh undefended base to try again at when defenders arrive.
With that said, my horde-buster input would be to have whoever decides to participate in said opperation to be a squad of sorts. Somthing similar to the position of a volunteer fireman, when the alarm sounds, the fighters come runnin. You wouldn't have to leave your current squad naturally, but just agree on what the alarm is and who is in the group.
If we get this kind of thing going, I will sign back up to lend a hand.
Anton