I noticed that when you "Save Skin" - well you get alot of other files in the skin folder (ie...the pilot skin, damage, glass cracks, instrument faces, ect....)
I did the interior of the b24 - and had a question about the rest of these things - are they open to "interpretation / skinning" also?
Say, If I wanted some more chromate yellow to show through on a larger damage overlay - could I change it? Could I change the way the glass cracks, ect?
just curious...
Be a fun project to "super-skin" a plane and give it some different characteristics.