Author Topic: SimCraft 2dof motion simulator  (Read 498 times)

Offline indy007

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SimCraft 2dof motion simulator
« Reply #15 on: April 07, 2005, 09:23:10 AM »
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Originally posted by Saintaw
Does it move like the things you put your kids on when you go at the mall... or can you do a full loop in it?


You get 30 degrees on both pitch & roll. In a blacked out environment like that, you don't even need more than 20 degrees to trick your brain into feeling the entire movement.
It has an option for a bit of yaw, but the designer said it's not really noticeable. If AH supported this, I'd build it in... but it doesn't, so I'm gonna leave it out in favor of a more portable support frame.

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Oh, and I think Mason is spot on :D [/B]


I'd be jealous too if I didn't have what I have :D

Offline Eagler

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SimCraft 2dof motion simulator
« Reply #16 on: April 07, 2005, 09:43:10 AM »
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Originally posted by mason22
she's cheating on you.


with another woman to boot...
"Masters of the Air" Scenario - JG27


Intel Core i7-13700KF | GIGABYTE Z790 AORUS Elite AX | 64GB G.Skill DDR5 | EVGA GeForce RTX 3070 Ti FTW3 | Vive Pro | Warthog stick | TM1600 throttle | VKB Mk.V Rudder Pedals

Offline Sox62

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SimCraft 2dof motion simulator
« Reply #17 on: April 07, 2005, 10:37:06 AM »
How does it move when you plug porn into it?