Author Topic: WW2 Online play experience.  (Read 2008 times)

Offline Dowding

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WW2 Online play experience.
« Reply #15 on: June 07, 2001, 04:01:00 PM »
Has anyone read the forum they out up while the 'high traffic load' is happening?

I've looked at it a couple of times today; one moment the 'I want CRS in court tomorrow' crowd seemed to have the upper hand; the next moment the 'Burn the Heretics! And give your money CRS NOW!' crowd was winning.

Interesting reading, and I wonder how many of the people there are actually adults.
War! Never been so much fun. War! Never been so much fun! Go to your brother, Kill him with your gun, Leave him lying in his uniform, Dying in the sun.

Offline Cobra

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WW2 Online play experience.
« Reply #16 on: June 07, 2001, 04:07:00 PM »
I noticed the same thing Deja.

The NOE sensation of speed is spot on.  I hope HTC gets us there too.

Cobra

Offline Staga

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WW2 Online play experience.
« Reply #17 on: June 07, 2001, 04:07:00 PM »
Quote
Originally posted by Dowding:
Interesting reading, and I wonder how many of the people there are actually adults.

Looks like AH's UBB then doesn't it ?   :D

Offline Brazos

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WW2 Online play experience.
« Reply #18 on: June 07, 2001, 04:18:00 PM »
True,

Planetside, Neocron and all the new MMOL games have persistant terrain. It's the future, the Rats are just the 1st team to do it. Boy, does it take some 'puter power, but the results are amazing. Now that MMOL games include ground vehicles and soldiers, solid trees, bushes and grass will be the norm.

Without them, ground tactics are not accurate. And the gravy is low alt flying. Whew. Nothing like looking up at treetops, heheh. Don't catch a wing!  ;)

Cya up...Braz

Offline Torgo

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WW2 Online play experience.
« Reply #19 on: June 07, 2001, 06:15:00 PM »
Quote
Originally posted by Staga:


Looks like AH's UBB then doesn't it ?    :D


Eh, I was reading the WWIIOL BBS for entertainment.

Even at the worst moments of the AH BBS, the WWIIOL BB, in terms of WWII knowledge and maturity level, was about 1000% times worse.

Offline Staga

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WW2 Online play experience.
« Reply #20 on: June 07, 2001, 06:44:00 PM »
Difference is there kids act like kids but here grown-up adults act like crack-wh__es.

Offline Vulcan

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WW2 Online play experience.
« Reply #21 on: June 07, 2001, 08:05:00 PM »
I noticed the its our 'Cisco switches fault'. Thats utter BS. When I logged in finally yesterday the server threw up a max user error at 500 users.

Peak throughput requirements for 500 users would be around 25Mbps. Thats hardly gonna put stress on a switch. And switches don't drop packets like that. I believe it was an excuse thought up by some non-technical pleeb who doesn't know the difference between a switch and a router.

Looks like a lot of red herrings are being thrown around. Suspect many of the 'CRS' posters are in fact cheerleaders posing as CRS people.


 
Quote
Originally posted by Dowding:
Has anyone read the forum they out up while the 'high traffic load' is happening?

I've looked at it a couple of times today; one moment the 'I want CRS in court tomorrow' crowd seemed to have the upper hand; the next moment the 'Burn the Heretics! And give your money CRS NOW!' crowd was winning.

Interesting reading, and I wonder how many of the people there are actually adults.

Offline Bombjack

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WW2 Online play experience.
« Reply #22 on: June 08, 2001, 09:04:00 AM »
Vulcan, Killer (who made the announcement of their hardware problems) has probably forgotten more about networking than you'll ever know.

You should know who you're calling 'BS' on.

Offline MrRiplEy

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WW2 Online play experience.
« Reply #23 on: June 08, 2001, 09:17:00 AM »
The WW2OL customers must be the most gullible target group on this planet!

I wish I could get a list of their addresses so I could start selling them false promises $5 a piece   :D

They are paying to betatest (ww2ol site says there will be _several_ server resets during the next few days.) and there still are people who praise the game and are happy. Without even 1 hour of online time on them.. LOL.

Everything bad that was projected on the beginning became true.

CRS is probably just now building the clusters that they promised to have.

CRS conned people big time.. Because if they would have betatested the game with 2000-5000 players like everyone were ranting, all these problems would have been solved 1,5 years ago.

What really strikes me is that most of the people still don't see the light. They tried the game, found it unplayable fps wise even offline. Failed to log online after hours and hours of attempts - and even if they succeeded the servers were reset regularly.

After all the flaming I got for warning them on the CRS BB, I feel rewarded now in a weird sorta way   :cool:

Offline Fury

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WW2 Online play experience.
« Reply #24 on: June 08, 2001, 09:28:00 AM »
Quote
Originally posted by Dowding:
Why were you called the 'Damned 200', out of interest? I was under the impression there was several times that number in CB.

Too critical of the game, perhaps?   ;)

Not too critical of the game.
There were more than 200 testing.
One bad apple can spoil the whole barrel.

Offline Gh0stFT

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WW2 Online play experience.
« Reply #25 on: June 08, 2001, 09:41:00 AM »
MrRiplEy the CRS have at least the balls to start such a hughe project,
unlike all the other wise people on the Forums who can only b*tch around *g*
We all know they have not finished their product, should we let them die now ?
or what do you mean with "not see the light". There are enough People
who will support CRS, because they SEE the light  :)


Regards
Gh0stFT
The statement below is true.
The statement above is false.

Offline Nifty

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WW2 Online play experience.
« Reply #26 on: June 08, 2001, 09:55:00 AM »
Please take your flames about WWIIOL elsewhere.  It's bad enough we have flames about AH here.   ;)

Now if you want to objectively post about WWIIOL, that's great!  In fact, it's highly appreciated by some around here.  However, we (well, I anyways) could do without the juvenile methods used on the Playnet forums.  Thank you, and have a nice day!  :)
proud member of the 332nd Flying Mongrels, noses in the wind since 1997.

Offline AKSWulfe

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WW2 Online play experience.
« Reply #27 on: June 08, 2001, 09:55:00 AM »
You've got three sides on the entire thing:

The side who bought the game, believing it would be semi-complete.. They are screaming the loudest with the most asinine threats.

The side who bought the game, knowing it was incomplete and are sitting around patiently (why?) waiting for the game to be brought up to atleast half-assed complete.

The side who didn't buy the game, knowing it was incomplete and wouldn't be anywhere near complete for atleast 3 more months after the release and are reading the above two sides go at each other's throats...

Over a silly game, that you wasted 40$ on. Later on down the road when it's closer to complete, it will also be closer to 20$ in a bargain bin... hell it might even be closer to 10$... Then everyone who didn't buy it will log in to *MAYBE* a better game and have a very good laugh at the two sides above.

Ahhh... it will be sooooo sweet.
  :p
-SW