Author Topic: BattleField 2 DEMO IS OUT!!!!  (Read 3124 times)

Offline United

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BattleField 2 DEMO IS OUT!!!!
« Reply #45 on: June 15, 2005, 11:07:14 PM »
You guys go by the same names, Octavius, Pongo?

I haven't seen anyone familiar.

Offline Pongo

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BattleField 2 DEMO IS OUT!!!!
« Reply #46 on: June 15, 2005, 11:08:53 PM »
SrPongo

Offline FUNKED1

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BattleField 2 DEMO IS OUT!!!!
« Reply #47 on: June 16, 2005, 04:13:28 AM »
Yeah I was in there.  Still kinda learnin it but we should team up.  Usually teamwork will beat the twitch kiddies in the long run.  Especially with the whole arty/uav/radar thing.

I like the demo a lot.  I can nitpick it but it's a good balance of fun and realism.  

Are there going to be JO style "big maps" in the full version?  Also how many players on a server in the full version?

JO has a million flaws but I still love it because of the 150 player servers and how cool the "world" is.

Offline x0847Marine

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BattleField 2 DEMO IS OUT!!!!
« Reply #48 on: June 17, 2005, 03:20:18 PM »
0847Marine is mine

I was "squad leader" last night, wow now thats neat.

The head honcho issues orders to the squad leaders who then accept or reject them, I'd then pass those orders onto my squad... they could ok the plan, or ask me to ask for new orders.

Last night the leader would send 1 squad wide as a fake, then attack with force on the opposite side. Sure enough get the MEC would get bogged down at 1 flag and he'd desimate them with arty.

If my guys needed ammo, supplies or called for an arty strike, I had to stop and request it from the guy in charge, like in the real military if you take care of your squad they're loyal.. I made sure all thier requests got taken care of and in return they were happy to follow my lead. We all had vox and for about 2 hours we kicked some serious tail, the vox made all the difference..

What a neat game.

Offline Octavius

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« Reply #49 on: June 17, 2005, 03:31:50 PM »
Hah, pongo isn't a very common name, I knew it was you. :)


Yeah funked, each map will have three different "modes" for different games and size limitations.  Large, med, and small.  Not sure if the starting ownership of flags will be customizable.  

Tempus, Apophis, Wyzcrak and a few others are really going hardcore with the demo so far.  They border on extreme anal dissection, a bit much for my tastes, but it'll make it that much better for me with all the work sorted out... all I do is point, shoot, and blow stuff up.  I'll try my hand at command in the future.

Actually my forte is in the medic realm, so blowing stuff up is minimal.  One game I had 28 revives!
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Offline Raider179

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BattleField 2 DEMO IS OUT!!!!
« Reply #50 on: June 17, 2005, 03:33:43 PM »
1)Shoot on single shot not burst or Auto. Use Auto and Burst for close in work. This has helped my accuracy and shots to kill a bunch.

2)It's really fun to be sneaking through those houses a couple M1's go rolling by.

3)Parchutes are well done. Still finding new things to do with them. i.e Dropping high over enmy CV, open chute, get lined up down the deck and drop remote bombs all over the flight deck. Talk about a view.

4)Graphics are incredible. Hardly seen any glitches.

5)I saw a server that said /120 on it for # of players. Not sure if it was a test or glitch but look for it.

Offline JB73

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« Reply #51 on: June 17, 2005, 03:36:38 PM »
Quote
Originally posted by Chaos68
http://bf2.mindfeeder.net/
i like the first pic fomr that link ; )
I don't know what to put here yet.

Offline Chairboy

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BattleField 2 DEMO IS OUT!!!!
« Reply #52 on: June 17, 2005, 03:42:36 PM »
How is the helicopter flight model?  Compare to the Desert Combat one, which was hard and rewarded practice by allowing hte pilot to do some pretty great maneuvering.  Versus the Battlefield Vietnam chopper model which, as I understand, turned helicopters into easy to maneuver platforms that were essentially forward/backward, left/righ, up down.
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Offline Makarov9

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« Reply #53 on: June 17, 2005, 04:06:27 PM »
I've been playing this demo non-stop since it came out. I'm in a squad called the Sturmgrenadiers and it's been a blast with the command and teamwork when we play.

I usually go on the MEC side and grab the Assault or Special Forces guy. Of course picking helos out the sky with an anti-tank missle is always fun.

Offline Kirin

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« Reply #54 on: June 17, 2005, 04:32:50 PM »
I really like the choppers in BF2. It's no hardcore sim FM but good enough to justify a HOTAS with rudders. Sure the mouse shooter guys can fly those things but good pilots can pull some wild stunts. I am missing a "stall" though.

Nothing like a full loaded blackhawk circling a base...
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Offline Octavius

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« Reply #55 on: June 17, 2005, 05:30:17 PM »
TIR support :).  Flying in the battlefield games is difficult, being stuck in the 12 o'clock view.  Mouse view isn't a solution either.  AH view system spoiled me.
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Offline Fishu

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« Reply #56 on: June 17, 2005, 10:47:03 PM »
A pretty neat arcade game, although my gaming experience has been badly ruined by the TK potatos.
Half the time getting killed on purpose by a team mate isn't so much fun.
Not a biggie if its accidental, but when you're aboard a CV and get nailed...

Offline TrueKill

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« Reply #57 on: June 18, 2005, 03:06:48 AM »
wehres the cool screen shots at??

Offline Masherbrum

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« Reply #58 on: June 18, 2005, 01:59:51 PM »
Quote
Originally posted by JB73
i like the first pic fomr that link ; )


You and I 73 are the only one's who'd "hit em".  <>

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Offline Drunky

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Artillery
« Reply #59 on: June 20, 2005, 07:11:37 PM »
anyone know how to control the artillery?
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