Author Topic: Another whine about cv's killed by lame dweeb no skill dive bombing suicide buffs.  (Read 1048 times)

Offline grmrpr

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Solution:

1. Set lethality of CV puffy ack to max.
2. Set accuracy on CV ack to very high.
3. Increase damage CV’s can withstand.
4. Disable the ability to drop bombs from anywhere except bomb sight.
5. Perk bombers!
6. Perk flights over the water.
7. Put 1940's porn art work in the cockpit of buffs to distract the bus drivers operating them. Heck the guys driving those things are probably that old any way.
8. Make the lethality of any round striking a buff the same as a hit from an 88mm round.
9. Give CV group the ability to create smoke screens.
10. Basically set up the MA with roughly the same odds of successfully sinking a CV from a high altitude bomber drop that was present in WWII. Hmm how many CV’s were sunk by high alt bombers in WWII?? A: ZERO

* Note Add to subject line- and no life 45k 4 hour sortie dweebs.
« Last Edit: August 05, 2005, 03:59:53 PM by grmrpr »

Offline BlueJ1

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Complete Hypocrite.
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Offline hubsonfire

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hypocrisy:
The practice of professing beliefs, feelings, or virtues that one does not hold or possess; falseness.

An act or instance of such falseness.



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Offline grmrpr

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I am neither confirming nor denying that your simple statement may or may not be true and that I have never attacked a CV in such a fashion.  

I will say that one exhibiting such behavior to exact revenge on some dweeb who was recently pawned and threw them self into a 5" gun to exact their own revenge may be justifiable.  With that said I still refuse neither to confirm nor deny any hypocrisy on my part.

Offline BlueJ1

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Ok then. How would you go about killing a cv with bombers ?

hubsonfire, Im sure hes quite capable of defending himself. And I do know the meaning of hypocrite, thankyou for refreshing my memory.
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Offline grmrpr

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This is the result of an actual high alt bombing attempt in WWII.  The ship easily turned to avoid the drop from alt.  

Taken from http://www.history.navy.mil/photos/events/wwii-pac/midway/midway.htm


The CV's turn too slowly in AH to make this an effective maneuver and the splash damage of eggs hitting the water in AH is not reflective of what really happens.  In the real world water absorbs a huge amount of energy and very little is transferred to the ship.  In AH a 1000lb egg can be dropped hundreds of feet away from the CV and significant damage is still assessed against the vessel.  I am assuming that splash damage models are the same over water or land in AH.  Someone correct me if I am mistaken.


To answer your question..  That is what dive bombers and torpedo planes are for.  

Balance of power:

How many people in GV's or AC does it take to capture a field?   Now how many people does it take to drop a CV?

GrmRpr
« Last Edit: August 05, 2005, 04:28:17 PM by grmrpr »

Offline Kev367th

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Cv sinking easy -

1) Grab Lanc
2) Climb to 8k
3) Calibrate just before drop
4) Try and guess which way its gonna turn
5) Pull the trigger and let all 14k whistle down.

Was gonna tell you were to aim for (lead), but that makes it too easy :) (hint - aim ahead)

No need to divebomb.

Plus - Make CV impervious to strafing. Only rock and bombs should damage it.
I know in real life you could prob straf the deck and damage it, but AH doen't work that way.
Guys strafing cruiser main guns down is laughable.
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Offline grmrpr

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1 Ship length for every 10k of alt.

14k = 1.4 of ship length.

And you dont even have to guess too much which way it will turn.  Splash damage model pretty much assures you of a kill. beside by the time you release the CV is pretty much indicating which way it will turn since it turns so poorly.

Offline Kev367th

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Shhh, your giving away all our secrets lol.
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Offline grmrpr

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To make my piont clearer-

Look at the picture.  In just over 1 and 1/2 boat lengths that cv has already changed over 45 degrees of direction to port.  If the captain wanted to push it he could achieve 90 degrees of turn in that same distance.  Point being it was easy to aviod bombs falling from high alt and the buff drivers knew they were dead if thier slow large butts flew into the puffy ack range.
« Last Edit: August 05, 2005, 04:43:33 PM by grmrpr »

Offline BlueJ1

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The fact that you argue aganst suicide dweebs then high alt bombers confuses me.

I do agree sinking cvs is too easy from high alts, but those of us who decide to give the cv a tad bit bigger survival chance by bombing from high alt, compared to suicide dweebs at 1k off the deck.

Making puffy ach heavier would cause more problems for fighter pilots. Theres already a thread saying it is too accurate.

Making cvs harder, more ordnance required to sink it, I agree with.
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Offline grmrpr

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I do no understand what part you’re not seeing.  

My position is both the high alt and low alt killing of CV's are way to easy in this game.

As for puffy ack being more accurate it has long been by position that the accuracy of all ack should be just slightly lower than what the average gunnery of all human players is.  Basically take the average gunnery score for all players take off say 10% and assign that accuracy value to AI guns.  I would also make every single stationary gun at a field or CV man-able.  When the gun was not occupied I would have the AI operate it so all guns that have not been destroyed will engage targets.  That would also include shore batteries.


Or better yet each time a gun is spawned it runs a randomizer on it's own accuracy rating.  It continues maintaining that rating until it is destroyed.  When it pops up again it radomily determines its rating.  The pool of ratings should be pulled from the accuracy rating of real players.

GrmRpr
« Last Edit: August 05, 2005, 05:14:52 PM by grmrpr »

Offline Nightshift82

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just have a high alt CAP over the CV.
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Offline Mustaine

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at least last night i tried with PT rockets and the 40mm about 50 times.... never got time to get torps in water, got killed too fast :rofl
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Offline Grits

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Quote
Originally posted by BlueJ1
Ok then. How would you go about killing a cv with bombers ?


IF HTC would model the AP anti-ship bombs that were used instead of general purpose HE we have, I would do it with the Divebombers, which was their traditional role. If the Val, SBD, and Ju87 had their AP/SAP ship killers and it only took 1-2 to knock a CV out they would see more use.

The simple cure to 99% of the problems with buffs, while not stopping them from being used correctly is allow bombs to only be dropped from the bombardiers position. I dont see how even a dedicated Buff guy can claim that is not reasonable.