Author Topic: Question about fleet flaks  (Read 1866 times)

Offline GRUNHERZ

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Question about fleet flaks
« on: February 26, 2001, 03:07:00 AM »
Hi

Im curious is this still considerd a bug in the flak code or is this the way HTC wants them to be? Im really confused right now wheater its gonna get fixed sometime or not if its a bug.

thanks GRUNHERZ

Peeradow

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Question about fleet flaks
« Reply #1 on: February 26, 2001, 05:13:00 AM »
I can NOT believe that HTC wants ack this way.

 


Its a bug that keeps shooting me down at 15K + sometimes on its first shot!

Pirado

Offline 214thCavalier

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Question about fleet flaks
« Reply #2 on: February 26, 2001, 07:49:00 AM »
Funnily enough for me it seems that the fleet ack will MISS a slow and straight flying HUGE MF Buff intent on sinking the CV.
But if i go anywhere within 15 miles in a SMALL fighter or Jabo then sign your will and prepare to die cos that fleet ack IS gonna get you very, very quickly.
It makes no difference whether i fly straight and level or make wild and continuos evasives, that fleet ack has numerous shells with my number on em.
So much so that i  refuse to go anywhere near an enemy CV anymore.
I am here to fight people preferably in other aircraft, not some warped fleet Ack AI that misses BIG targets and uses a laser range finder on Small fighters.
I have no problem with the effectiveness of the short range AA guns, well apart from them killing me   if you enter that zone in a fighter then i expect that to happen, but that Hi Alt Ack when flying a fighter is a different story.
I guess it may be a game play issue to try and keep the CV alive but i still dont like it.

TheWobble

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Question about fleet flaks
« Reply #3 on: February 26, 2001, 10:34:00 AM »
 
Quote
Funnily enough for me it seems that the fleet ack will MISS a slow and straight flying HUGE MF Buff intent on sinking the CV.
But if i go anywhere within 15 miles in a SMALL fighter or Jabo then sign your will and prepare to die cos that fleet ack IS gonna get you very, very quickly.

For the record, I fly buffs almost exclusively and i attack CVs all the time, and I have NEVER been shot down by flak and yet have seen many fighters including my escort blown out of the sky around me constantly..very wierd.

Offline Dingy

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Question about fleet flaks
« Reply #4 on: February 26, 2001, 11:34:00 AM »
Somebody did a great job of writing some relatively simple pseudocode to simulate the ability of gun crews to refine aim on a target.  

From what I remember of it, it would do a great job simulating the relative ease of hitting a big, slow, straight moving target (read buff) versus a small, fast, evading target (read fighter).

Since I dont think the ack really aims, yes I would still consider it a bug.

-Ding

Offline Wardog

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Question about fleet flaks
« Reply #5 on: February 26, 2001, 12:16:00 PM »
Not sure what the whine is really about. Ive spent the week watching as much Pacific Theater footage as i could get my hands on. Guess what????? Fleet ack is not tough enough.

Not only can i come over a fleet in a Typhoon at 10k and drop eggs on it in a dive. I can take a lancaster at 1.5k pull in behind fleet and sink it 1st pass.

The footage ive seen indicates that very little got through to the CV. The ones that did had to ram the CV (suicide) to try and sink it. This sound familiar to you?

Use common sense when approaching a Fleet, easy siccors and it wont touch you. 1 out of 5 sorties to sink the CV i may take a hit but its never enough to stop me from making my run.

So please, enough with the Ack whines. Its clear from the footage that i was watching that Fleet ack is not strong enough.

Dog out..........

TheWobble

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Question about fleet flaks
« Reply #6 on: February 26, 2001, 01:01:00 PM »
how much ww2 footage ya see of a CV flak knocking down a jinking diving fighter from 12 miles away within 10 seconds of firing at it..hmmmm?

Offline NHFoxtro

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Question about fleet flaks
« Reply #7 on: February 26, 2001, 01:11:00 PM »
   Same thing happened to me, Got shot down by flack fire from the ship about 16k in the air. direct hit in my fuel saloge.  

Offline Wardog

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Question about fleet flaks
« Reply #8 on: February 26, 2001, 01:31:00 PM »
Lots wobble.That what AA is for, hi alt cons.

Not sure what you guys are doing when comin into the Ack around a CV. You have auto pilot on and watching TV?

Like i said, i can get through ack at any alt. I had a dog fight in CV ack and got a 6 kill sortie in my Tiffy. Try not to fly strait and be a target. Speed doesnt matter, ive slow climbed in hvy Tiffy to CV many times then leveled out and did easy siccors. Tiffy is a big target and i still get to the CV. So i will assume that its your tactics that need changing, Not Ack.


Dog out......

TheWobble

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Question about fleet flaks
« Reply #9 on: February 26, 2001, 01:57:00 PM »
 
Quote
Try not to fly strait and be a target. Speed doesnt matter

Thats just the thing, no matter how much you dive turn and twist and try to evade the flak stays right with you no matter what THATS the problem,  it is impossable for flak to do that IRL because of the shell travel time, but in AH it does it.

Offline Maverick

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Question about fleet flaks
« Reply #10 on: February 26, 2001, 03:17:00 PM »
 
Quote
Originally posted by 214thCavalier:
Funnily enough for me it seems that the fleet ack will MISS a slow and straight flying HUGE MF Buff intent on sinking the CV.
But if i go anywhere within 15 miles in a SMALL fighter or Jabo then sign your will and prepare to die cos that fleet ack IS gonna get you very, very quickly.
It makes no difference whether i fly straight and level or make wild and continuos evasives, that fleet ack has numerous shells with my number on em.
So much so that i  refuse to go anywhere near an enemy CV anymore.
I am here to fight people preferably in other aircraft, not some warped fleet Ack AI that misses BIG targets and uses a laser range finder on Small fighters.
I have no problem with the effectiveness of the short range AA guns, well apart from them killing me   if you enter that zone in a fighter then i expect that to happen, but that Hi Alt Ack when flying a fighter is a different story.
I guess it may be a game play issue to try and keep the CV alive but i still dont like it.


A breath of fresh air in the middle of whines from players who seem to feel they should not be subject to damage from anything other than another plane.

Good observation Cav.

Mav

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Offline Jigster

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Question about fleet flaks
« Reply #11 on: February 26, 2001, 03:27:00 PM »
Someone is forgetting to acknowledge that thats it is usally 40mm and less that make up threw up that wall of fire in a virtual curtain of tracer fire...  

But I certainly agree there, the current fleets only seem to throw up a fraction of small and medium caliber fire of their real life counter parts were capable of.

Around 80% of planes shot down by fleet defense were from 40mm, 20mm and .50 cal fire. The 5 inch guns were more then a good deterent, but even there massive explosive power could not be brought to bear as destructively as a quad 40mm emplacement due to the nature of proximity shells  


Offline GRUNHERZ

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Question about fleet flaks
« Reply #12 on: February 26, 2001, 04:27:00 PM »
There is nothing wrong with the acks, acks as in lighter guns, this post is about the flaks as in 5inch guns. They cover too much area around the fleet and dont actually protect the CV, ive never been dettered from attackig the CV by the 5 inc flak fire. All it does is provide the cv borne fighters a giant flak screen to run in and out of to attack other planes. Or when someone parks a Cv by the coast this super flak covers several miles inland so any defeder over 3k will be sorrounded instantly by explosions. Thats whats wrong with them.

Offline Wardog

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Question about fleet flaks
« Reply #13 on: February 26, 2001, 05:37:00 PM »
Grunz...

My post includes 5" Guns.. Theres nothing wrong with them that i can see. Easy to get around them and sink there CV.

Dog out........

Offline GRUNHERZ

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Question about fleet flaks
« Reply #14 on: February 26, 2001, 05:43:00 PM »
Yes wardog thats my point, they dont prevent anyone from attacking the CV directly. All they do is annoy the hell out of every defender trying to fight of the CVs planes attacks in almost half a sector. You climb over 3k and flak erupts over you,  sooner or later one will take your engine or wound piot. Again they dont stop anyone directly heading for the CV. You know when they park a CV right on the beach, well the flak then covers several miles inland and effectivly supresses the field or at least flight over 3k alt.