Author Topic: V-1 as a use for buff perks  (Read 1607 times)

Offline nazgulAX

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V-1 as a use for buff perks
« on: September 20, 2005, 10:23:09 AM »
How about the V-1 as a use for bomber perks.
The only way to use buff perks is the aredo, which is not worth 1 perk, let alone 30 or 40. If it wasn't perked at all it would still see limited use IMO. Takes forever to get up to speed, climb rate is poor, and is almost as defensless as a goon( I have hit planes with rear gun...but not very often.)
Tons of V-1's were made and used....many more than some of the planes we already have.
They also flew slow enough that they could be shot down, so it would make another killable target for fighters.
You could choose a range and heading in the hanger just like the big guns on the battleship, and the range would be limited to 1 sector or 25 miles so guys couldn't lob them all over the map. you could select camera veiw( you fly with the rocket) or auto ( no camera view). It would also be listed as ord. so if the ord. at a base is down...no V-1's.
I feel this is one very real aspect of WWII that has been overlooked in AH. Entire shows have been produced about the V-1 buzz bomb, just like the b-17, P51 , 109, 190 ect.
And I realize it was not the most effective wepon, but neither is the spit1 , or hurri1, and we have them. Besides....it would just be fun, and thats really what this game should be about.

As always, feel free to correct spelling, call me a dweeb, or rant on forever about what a dumb idea this is.

Offline lasersailor184

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V-1 as a use for buff perks
« Reply #1 on: September 20, 2005, 10:40:20 AM »
First off, the Spit and Hurri 1 are not useless.

Next, you wouldn't be able to guide the V1 rocket much at all.
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Offline SPEAK99

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V-1 as a use for buff perks
« Reply #2 on: September 20, 2005, 06:00:44 PM »
you are absoultely right about not being able to guide the V-1, but in real life, they wern't guided...just took a scientific guess, per say or like some say, point and shoot.  so it would be pointless, but none the less, it would be cool to see V-1s flying around.:aok

Offline Krusty

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V-1 as a use for buff perks
« Reply #3 on: September 20, 2005, 07:14:05 PM »
The thing with V1s is that they WEREN'T catchable. They had to totally strip down planes and push their engines far past what they were designed for and dump 150 octane gas into them (wearing the engines down heavily) just to catch the V1 in a high speed shallow dive. There'd be no way in AH to intercept it, so what's the point? No way to stop it = mass destruction from a distance = ICBMs = etc =etc.

It wouldn't be good for gameplay, methinks.

Offline Shamus

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V-1 as a use for buff perks
« Reply #4 on: September 21, 2005, 01:24:47 PM »
Lots of planes in here could catch them in a dive.

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Offline Krusty

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V-1 as a use for buff perks
« Reply #5 on: September 21, 2005, 02:13:24 PM »
Only a prolonged high speed shallow dive, and ONLY if the plane diving on the V1 was already in position ready to intercept. If the plane waiting to intercept it was off to the side on a tangent it would never catch up. Not to mention that most planes don't wait around perfectly lined up to stop V1s anyways, and not to mention that there'd be no chance to stop it if nobody knew it was coming.

Offline Shamus

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V-1 as a use for buff perks
« Reply #6 on: September 21, 2005, 03:11:17 PM »
Well I dont know, my understanding is the V-1 went about 400 mph,  seems like a fairly easy intercept.

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Offline Krusty

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V-1 as a use for buff perks
« Reply #7 on: September 21, 2005, 03:22:05 PM »
historically only a few of the fastest planes around could catch it. That's why the Brits were working on the Meteor, so they'd have something fast enough to catch the V1s.

EDIT: I'm doing a search to see if I can find top speed of V1
« Last Edit: September 21, 2005, 03:27:45 PM by Krusty »

Offline Wolfala

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V-1 as a use for buff perks
« Reply #8 on: September 21, 2005, 03:23:36 PM »
Quote
Originally posted by Krusty
The thing with V1s is that they WEREN'T catchable. They had to totally strip down planes and push their engines far past what they were designed for and dump 150 octane gas into them (wearing the engines down heavily) just to catch the V1 in a high speed shallow dive. There'd be no way in AH to intercept it, so what's the point? No way to stop it = mass destruction from a distance = ICBMs = etc =etc.

It wouldn't be good for gameplay, methinks.



I chased down a 190-D in my 47N - we were doing over 570 mph. I think I can catch a non maneuvering cruise missile.


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Offline Krusty

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V-1 as a use for buff perks
« Reply #9 on: September 21, 2005, 03:34:16 PM »
well ever since AH2 came out speeds have been much different in AH.

Anyways: Found a couple sites that differed but were close, seems the V1 had a top speed of about 410mph, a ceiling somewhere in the 9000ft range, a max range of 150-ish miles, and carried a 1800lb payload.

Seems that only 1/4 hit their target. Most (about half) out and out just failed, crashed on their own launch sites, or never crossed the channel before crashing. About 1/4 were met with brit defenses (AA and intercepting planes, I take it) and the last 1/4 landed.

Offline Furball

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V-1 as a use for buff perks
« Reply #10 on: September 21, 2005, 05:01:43 PM »
i think i read that the average speed of a V-1 (each one could be completely different, some would chug over at like 200 odd mph)  was about 360 mph
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Offline Furball

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V-1 as a use for buff perks
« Reply #11 on: September 21, 2005, 05:04:06 PM »
Quote
Originally posted by Krusty
The thing with V1s is that they WEREN'T catchable. They had to totally strip down planes and push their engines far past what they were designed for and dump 150 octane gas into them (wearing the engines down heavily)  


oh no?

http://www.hawkertempest.se/mpg/tempv1.mpa

http://www.hawkertempest.se/mpg/v1kill.mpa

http://www.hawkertempest.se/mpg/beamont.zip
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Offline nirvana

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V-1 as a use for buff perks
« Reply #12 on: September 21, 2005, 05:27:48 PM »
In regards to the second video Furball, can you imagine all the debris whines when something like that happened?  I have to say though, it would be cool:D


Oh yeah I read the Temp V (see video link) could catch them relatively easily (although the book is packed and I can't check), and who says an Me163 wouldn't catch those thangs?
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Offline Angus

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V-1 as a use for buff perks
« Reply #13 on: September 25, 2005, 04:22:11 AM »
The late war monsters could run them down in level flight.
In our AH world those would be La-7, Temp, 109G10 and probably some more, then the Jets of course.
V-1 would IMHO make AH more fun and give you something to spend your perks on. Although totally inaccurate, they could help a little if only 1 out of 10 could hit a field or town, - as well as create distraction, which I belive would be their main use in AH.
It was very interesting to carry out the flight trials at Rechlin with the Spitfire and the Hurricane. Both types are very simple to fly compared to our aircraft, and childishly easy to take-off and land. (Werner Mölders)

Offline Delirium

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V-1 as a use for buff perks
« Reply #14 on: September 25, 2005, 10:12:31 AM »
Not only could they catch V-1s, but they also use to 'tip' them over with their wings, as the V-1s could not fly inverted and crashed.
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