Author Topic: 'Damage' in the Training Arena  (Read 477 times)

Offline fuzeman

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'Damage' in the Training Arena
« on: November 18, 2005, 06:46:37 PM »
As an idea would this be possible. Have some way of tracking the damage that would have been inflicted and give the pilots some feedback.
You could have items show red/damaged in the Damage screen as they are hit but not effect the performance. Tie this together with the smoke so when a plane would reach that 'non-powered and controllable' flight or that shot to the pilots forehead his/her smoke would automatically come on. We could even add another color to signify a 'dead plane or pilot' color. This accumulated damage on the damage screen or the dead mans smoke could be reset with a keystroke or dot command.

I fear the needed programming would be too much given the focus on TOD which we all want on the fast track to completion.
Far too many, if not most, people on this Board post just to say something opposed to posting when they have something to say.

"Masters of the Air" Scenario - JG54