What I don't understand is how having historical fuel endurances somehow detracts from the fun? If you fly a P-51 and I a Spit, does it bother you that my Spit has the range it's supposed to have?
All I see is the unnecessary increase in running from fights by people who are low on virtual gas. More running = waste of time = less fun. If you want to do a lot of T-O, landings and fuel management FS2004 is the game for you. I play in the main arena to dogfight and have fun, not looking for the nearest fuel truck.