Originally posted by Pooface
over the past 8 or 9 months i have noticed the general skill level fall terribly in the MA. and a lot of this terrible skill is linked to the fact it is no longer needed. i really wish that the auto bombsight calibration would be turned off in all arenas. it takes 2 minutes, and in my mind, it could bring back more coordinated attacks, better bombing runs, more teamwork, and more exciting gameplay. right now it is very gamey, and although yes, this is a game, just holding y for a few seconds is a little stupid.
i really think this could help the community and the arena, just by disabling the auto calibration. so please HT, is it possible??
what does everyone else think?
Pooh. You are judging skill level by the acts of gameyness?
Those are two totally different things altogether. Don't kid yourself into thinking that the only ones doing tree top high suicidal hvy bomber runs and dive bombing in hvy bombers are skilless or noobs. I assure you there are plenty that are not. And i do mean plenty! When a hvy bomber dives a CV that i am manning a 5" gun on...Or when im in a Tiger racking up the kills in tank town and 30 mins later a formation of AR234 dive bomb and kills me. Guess what? Eight times out of ten its a player whom i know to have been playing AH as long or near as long as i have. That's 5.5 yrs now.
Its total gameyness at work plain and simple. No matter what HT does in that respect, it will continue.
Could you explain the "More coordinated attacks" you are referring to please?
You are right Bat. The silly dive bombing as well as the suicidal 1K bomb runs will always be used. Simply because it is the gamey side of players that will incorporate these methods.
As far as the Old bombsite issue goes, it's not a matter of how simple the calibration is or isn't. Either way is actually straight forward and very simple to get a calibrated bombsite. Its a matter of how consistent a single player was able to be, drop after drop after drop. The "Hard" calibration mode could cause some very dramatic differing results from the same player. I personally had no trouble with the logistics of calibrating the bombsite. However i did have large varying results in accuracy do to the other factors that were effecting accurate bomb drops. Clicking on the map for Alt was simi accurate. Connection glitches/hicups are also issues that effected a smooth speed calibration, Along with video lag and VOX that also tossed a screen stutter in during calibration. I was able to see those "connection" effects first hand. I was on dial up when the Norden site was first introduced and switched to cable internet soon after. The cable help a lot! But the occasional connection hicup due to one of the aforementioned elements would still cause a problem once in a while. Now with todays packed MA i get crazy server related hicup's all the time. It think the "Hard" calibration mode would ground the largest percentile of bomber pilots that started flying them again after the "Ez" mode was enabled. With so many factors causing such varying results i think HT did the right thing. The current setup still requires your speed and alt to be stabilized before you drop your bombs. This means level and steady speed before a drop can be made accurately.
Poohface. Do an exhaustive search in the BBS and you will see what lead HT to make the change to what we currently have today. It is the best possible compromise at the stage of the game.