That one white dot is actually a corner of a quarter mile!!! A whole mile square is made of 9 pixels, although all but the center dot are also shared with the adjacent miles.
The bottom left corner of the bitmap is a "center dot" and so is every odd (numbered) dot from that both vertically and horizontally. All other dots are mile edges or corners.
o-o-o
|\|/|
o-o-o
|/|\|
o-o-o
o = dot, lines represent the polygon edges.
Any dot can be elevated, but to create a flat 1/4 mile, one needs 4 dots at same altitude. Similarily 1 full mile needs 9 dots at same altitude.
To create a sharp pyramid one would elevate only 1 dot.
Mind you, that if the 9 dots are not correctly positioned on the bitmap, you may end up with 2 adjacent flat 1/2 miles, or 4 adjacent flat 1/4 miles
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One may also wonder where are the mile edges at the left and bottom edges of the bitmap?
They are mirrored over the edge. But it is wise to have plenty of flat surface at the map edges anyways.
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Every map has an elevation file of 1024x1024 pixels, regardless of the map and clipboard size. The smaller maps just use a smaller portion of the elevation file from the middle of it. 1024x1024 file is just large enough for a 512x512 miles terrain.