Hi Ledpig,
>Simple question why were the allies so successful in ww2
Recommended reading: Richard Overy, "Why the Allies Won".
Overy casts a slightly different light on the events of WW2 than many of the posts in this thread. For example, he points out that there was a real danger of the Soviet Union collapsing as a result of the German invasion, and that the rebuilding of the Soviet production capability after the loss of most of the best-developed areas was a major achievement whose success shouldn't be taken for granted.
>was it better planes, better pilots, training etc?
At the end of a complex chain of events, more and better pilots had more and better planes available than the Luftwaffe. However, for much of the war, the Allies had inferior planes and inferior pilots. And even in the end, the Allies had nothing approaching the Me 262.
>How were they able to win over such maneaverable and light airplanes. We all see how tactics are important in fighting dissamiliar aircraft, was it that?
No. It was tactical cooperation that won battles. Performance was of secondary importance, manoeuvrability of tertiary ...
>Anyone have any idea of how the actual planes such as P-38 and P-47 were actually employed against there much lighter and more maneaverable opponents?
... which also explains why the heavier USAAF fighters could do very well with good tactics. I think John C. Meyer wrote a report standardizing the successful USAAF tactics, it might be worth it looking for this one.
>Do you think the combat in AH falls somewhere along the lines of real life in how we dogfight and use our simulated planes and environment.
I have very little Aces High experience, but as Bruno pointed out, if death is final, different tactics are called for. With all the online flight simulations I tried, the most realistic situations were scenarios where players had just one life (or at least a limited number of lives).
The potential for very realistic missions is there, it all depends on how the actual game element of the simulation is set up.
Regards,
Henning (HoHun)