Author Topic: Why is Full Radar on in the AVA?  (Read 1001 times)

Offline Jester

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Why is Full Radar on in the AVA?
« on: May 03, 2006, 10:14:00 PM »
Why is there "Full Enemy Radar" on in the AVA?

I have noticed it being on the last couple of weeks. Is it set that way or is it a mistake.

If it is set that way you are crippling those players that aren't in it just to "Furball" across the channel from the two closest fields. You can't run any kind of bomber or fighter bomber raids close to anything historical without a bunch of enemy fighters waiting on you 5 minutes after your wheels leave the runway in England.

Please check the setting would you.

Tks.  :aok
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Offline Treize69

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Why is Full Radar on in the AVA?
« Reply #1 on: May 03, 2006, 10:55:16 PM »
We've discussed it a few times Jester, the furballers far outweigh those of us who prefer to run raids and use histrical tactics. Plus they don't like when you sneak up on their stratospheric Spitfires over France :) Nothing against the furballers, don't think I'm trying to flame anyone, I just personally dont go for the endless (pointless0 dogfights over Calais. Just the way it is.

OM has said that he will gladly turn it down for a mission or squad op, but the general concensus is that it stays as is.

Its nice to be able to find a fight in a hurry, but the lack of surprise and tactical limitations it imposes outweigh the benifits for some of us.
Treize (pronounced 'trays')- because 'Treisprezece' is too long and even harder to pronounce.

Moartea bolșevicilor.

storch

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Why is Full Radar on in the AVA?
« Reply #2 on: May 04, 2006, 05:59:32 AM »
we routinely run very successful and deep penetration terrorfleiger raids deep into woobieplayerland and fight our way back with many pelts and few losses.  our usual targets are all the radars and we always get them, always.  so successful are we that the AvA staff has that stuff popping back up in milliseconds.  I see no reason why the woobposition couldn't do the same, lack of skill not withstanding.

Offline Kweassa

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Why is Full Radar on in the AVA?
« Reply #3 on: May 04, 2006, 06:20:29 AM »
- Short version -

 We're all dweebs.


 
- Long version -

 The AvA IMO, is meant to have some kind of basic historicity in its playing style - most notably in the historic matchups of the plane sets according to the time line. However, there is no system governing the operational attitudes of such planes and pilots that is satisfactory enough.

 The problem is, most people play AH as a game, and they would love to see some kind of action regularly. Flying long boring patrols leading up to a clandestine meeting of hostile planes is just not anyone's idea of having fun. Since we don't have any kind of basic military structure which runs on regular schedule, it is no wonder that people are tempted to up a plane at any place and do whatever they want to do (which isn't exactly a bad thing) with it. Everybody just mingles around with no direct purpose or objective to their flight. There is no 'mission' to accomplish in the AvA.

 So basically, what is given to us in the AvA is that the arena has basically become a 'fighter-town' with historic matchups being the perks over just normal MA gameplay. People neither form squadrons and flights, nor do they patrol regularly an area they are assigned to. Without dar, everybody would be lost as to what to do... with most of the game being upping from a field, flying around for a long time with nothing to do until they meet an enemy plane or two if they're lucky.

 So, in this kind of environment, dar readings, is the only thing which gathers people together at a single spot and ensures they have the action they want.


 IMO, it would be a good idea if some of the announced features of the Combat Tour, can make its way into the game environmental settings that the CM could tinker with. In that case, the AvA could essentially become a small, ultra-slimmed down version of the Combat Tour, which would be ideal for practicing fighter tactics and such, with a significant amount of historical twist to the game play. A place where people can more or less safely practice various things without having to risk demotion as in the Combat Tour.

 For instance, some of the already announced features that I'd also like to see in AH settins would be the ability for the CMs to put up AI units that run on a set schedule. For example, when the AvA is doing a Battle of Britain setting, the CMs could set up AI formations of Ju88s to take off from a base and go to a certain destination, and drop bombs, and return. In Combat Tour, the pilots would be forced to take off as a mission pilot to either intercept these planes or escort them, but in the AvA, they'd just be a side feature which people can choose to interact with, or ignore.

 Also, another good feature would be the ability to set up system-created automatic missions in the game. Again, unlike the CT, it would be up to the pilot himself to join it or not. Also, even if a pilot chose to join a mission, it wouldn't be as judgemental about the pilots behavior and attitude in carrying out a successful mission or not. He could just join a mission, and do something else. It would be entirely upto him. However, once such a system becomes available for the CMs to use as an arena setting, then they'd be able to get rid of the dot dar. Then the pilot could either choose to just up from the airfield nearest to the battle front and do whatever he likes, or he could join a system made mission and tag along with all the other AI planes and other human pilots who joined the mission as well. If it was a BoB setting in the AvA, he could perhaps take a 109E-4 and join the mission, cross the channel, have his own kind of fun along the way, either against human or AI, and then come back home whenever he wants, unlike the mission-bound Combat Tour.


 IMO, the implementation of those two features would significantly benefit the AvA arena, and help people enjoy it regardless of numbers. The AvA could become a mini-CT. Tired of MA gameplay? Come to the "mini-CT" AvA arena, with some of the fun features available, minus all the negative aspects of being solidly bound to the military code of the CT. Come and up historic planes and fight in historic matchups whenever you want, or join the system-made mission and duke it out over the skies on a much more organized, larger scale than the MA... but not as restricting as the CT.

storch

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Why is Full Radar on in the AVA?
« Reply #4 on: May 04, 2006, 06:33:59 AM »
I completely disagree kweassa.  the setups that filth is producing and hosting with the bomber strikes are working very well and are in fact quite challenging for all participants.  AI airplanes introduced into the AvA would be a detraction.  There would be little challenge eg little gratification in shooting down drones.  I could get the same sort of play from a box set with much better eye candy and save $15 per month.  AI in the MA on the other hand might be a good idea.  it certainly might be more challenging than the current crop of players which are basically erractic drones.  I don't think I will participate in the combat tour, I could be wrong but after the novelty wears off I don't suspect many others will either.  The AvA is about the only place to be challenged spontaneously in AHII.

Offline Shifty

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Why is Full Radar on in the AVA?
« Reply #5 on: May 04, 2006, 06:40:16 AM »
Quote
Originally posted by Treize69
We've discussed it a few times Jester, the furballers far outweigh those of us who prefer to run raids and use histrical tactics. Plus they don't like when you sneak up on their stratospheric Spitfires over France :) Nothing against the furballers, don't think I'm trying to flame anyone, I just personally dont go for the endless (pointless0 dogfights over Calais. Just the way it is.


Get Grupal 7 into events flying. Wenesday Night Snapshots, and Friday Squadron Ops. I think you guys would like it.:aok

JG-11"Black Hearts"...nur die Stolzen, nur die Starken

"Haji may have blown my legs off but I'm still a stud"~ SPC Thomas Vandeventer Delta1/5 1st CAV

Offline FiLtH

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Why is Full Radar on in the AVA?
« Reply #6 on: May 04, 2006, 08:03:48 AM »
The FSO is why I play AH2
 
       If you dont know what it is, its Friday Squad Ops. Its not a private club. All you need to do is join one of the squads that participate in there. This isnt always a squad thats made up of the same people in the MA. Often its a bunch of squadss conbined, made up of people who can show up each friday. Picture one of the missions we do in here, but with 250 people instead of 40.

        The gameplay is spread out to normally ensure battles for all, and victory conditions that your team tries to achieve. Its not a capture the flag thing, its more like blow this up and get home.

   Its alot of fun and worth the effort to try it out.

~AoM~

Offline KONG1

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Why is Full Radar on in the AVA?
« Reply #7 on: May 04, 2006, 01:43:06 PM »
Full Enemy DAR has to be enabled for the new Jester-enhanced mode to function.  We can now type .whereisjester in the radio bar and his dot on the map will change to a flashing J. Ctrl-Shift-Click on the J and a drop down window will appear detailing his plane type, speed, alt, load out, fuel and damage status.  

Click the WhatsHeDoinNow button and his webcam will be activated and you can receive the video feed (please wait an hour after eating to utilize this feature).  There have been some complaints, seems the webcam feed has melted several monitors and the sight of Jester can cause epileptic seizures, loss of appetite, balding, and night terrors (use at your own risk).

The WhatsHeGonnaDo button is a big waste of time.  Its been hard-coded to say Climb real high, make lame passes, RTB, crash land, like everybody doesnt already know that.

There is a WhatsHeThinkinNow button but I dont think its functional.  Click it and nothing happens.  Although one time I stuck the speaker up to my ear and I swear I could hear the ocean....
“It’s good to be King” - Mel Brooks

Offline Hawco

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Why is Full Radar on in the AVA?
« Reply #8 on: May 04, 2006, 02:12:42 PM »
Quote
Originally posted by KONG1
Full Enemy DAR has to be enabled for the new Jester-enhanced mode to function.  We can now type .whereisjester in the radio bar and his dot on the map will change to a flashing J. Ctrl-Shift-Click on the J and a drop down window will appear detailing his plane type, speed, alt, load out, fuel and damage status.  

Click the WhatsHeDoinNow button and his webcam will be activated and you can receive the video feed (please wait an hour after eating to utilize this feature).  There have been some complaints, seems the webcam feed has melted several monitors and the sight of Jester can cause epileptic seizures, loss of appetite, balding, and night terrors (use at your own risk).

The WhatsHeGonnaDo button is a big waste of time.  Its been hard-coded to say Climb real high, make lame passes, RTB, crash land, like everybody doesnt already know that.

There is a WhatsHeThinkinNow button but I dont think its functional.  Click it and nothing happens.  Although one time I stuck the speaker up to my ear and I swear I could hear the ocean....


Now now kong, he's a squaddie of mine and a dammn fine bloke !
A real Gentleman of the Air is our Jester, no need for that sir, none at all, that's pistols at dawn material  and he could be in his right to demand satisfaction !

Offline Jester

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Why is Full Radar on in the AVA?
« Reply #9 on: May 04, 2006, 02:59:46 PM »
Quote
Originally posted by KONG1
Full Enemy DAR has to be enabled for the new Jester-enhanced mode to function.  We can now type .whereisjester in the radio bar and his dot on the map will change to a flashing J. Ctrl-Shift-Click on the J and a drop down window will appear detailing his plane type, speed, alt, load out, fuel and damage status.  

Click the WhatsHeDoinNow button and his webcam will be activated and you can receive the video feed (please wait an hour after eating to utilize this feature).  There have been some complaints, seems the webcam feed has melted several monitors and the sight of Jester can cause epileptic seizures, loss of appetite, balding, and night terrors (use at your own risk).

The WhatsHeGonnaDo button is a big waste of time.  Its been hard-coded to say Climb real high, make lame passes, RTB, crash land, like everybody doesnt already know that.

There is a WhatsHeThinkinNow button but I dont think its functional.  Click it and nothing happens.  Although one time I stuck the speaker up to my ear and I swear I could hear the ocean....



DAMN STORCH!  I never even saw your lips move when Kong said that! THAT WAS GREAT! WOW!  :O


Guys, I was talking about something serious about the AvA and how it operates for ALL - not just the "Furballers." If you want to discuss it seriously fine - if you want to just make the usual "JG 54" type remarks - try the O'Club.  

I had GREAT respect  for JG 54's Radar raids into England. They were VERY WELL planned and professionally carried out. (Glad to see all that training we put you through is working out.  ;)  )  They are possible for both sides with fighter/bombers but any kind of independent raid with medium or light bombers are about impossible with the current radar settings. The enemy knows the minute your wheels leave the runway.

I would like to see more of this type of operations go on in the AvA. Forces doing attacks and the defenders actually having to work together to defend them. Nice addition to the mindless "Furballing."

The AvA is developing into about the Fighter arena or Furball arena between the two nearest fields. With the radar settings set to HISTORICAL settings at least the attacking force has a chance. The defending force still gets a bar dar and knows a raid is inbound and can head in the general area but they still have to put in a little "EFFORT" to find it. I don't think that is asking too much for the arena.

The only way for a raid to take place now is one of the Organized Raids in Very Heavy strength with Escort of the types put together by Filth. to Filth and crew for this effort but his raids only happen every so often. For the individual player or small squad it is almost impossible to do something like this with the current radar settings.

Those that still wish to furball can have a general agreement to meet at a certain spot at a certain alt between the two nearest fields. Those that are more mission oriented can be accomodated as well. Please think about it AVA Staff. While I know you are trying to get more numbers in I think we are moving away from the historical aspect the CT ie' AVA was set up to project.

As for you Kong, you can just go back and Hunch on Storch's Leg as usual.  :rolleyes:
« Last Edit: May 04, 2006, 03:31:40 PM by Jester »
Lt. JESTER
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Offline Treize69

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Why is Full Radar on in the AVA?
« Reply #10 on: May 04, 2006, 03:27:08 PM »
Last time we had BoB setup we had historical settings on radar (about 15-20 miles out from the coast) and had no trouble finding a fight. Especially since 90% of the fights are at the Calais area and the radars overlap.

But when you take off from the Rouen area on a Ju88 run and get met Mid Channel by Spits and Hurris with about 5-7K on you, it gets a bit irritating.
Treize (pronounced 'trays')- because 'Treisprezece' is too long and even harder to pronounce.

Moartea bolșevicilor.

Offline Hawco

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Why is Full Radar on in the AVA?
« Reply #11 on: May 04, 2006, 03:40:42 PM »
Might want to see about getting it  turned way down for tonight?  If the furballers are looking for a fight then they know where to go ( mid channel area)
That way we could have some tactics coming into play etc.

Offline sharp8th

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Why is Full Radar on in the AVA?
« Reply #12 on: May 04, 2006, 04:56:49 PM »
im starting to not like AvA its be comeing g*y like the ma.....

Offline TheBug

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Why is Full Radar on in the AVA?
« Reply #13 on: May 04, 2006, 05:57:12 PM »
Quote
Originally posted by sharp8th
im starting to not like AvA its be comeing g*y like the ma.....



With comments like that I can see why it is important to you that things are not g*y (as you put it).:rolleyes:
It's a big ocean, you don't have to find the enemy if you don't want to."
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Offline Bear76

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Why is Full Radar on in the AVA?
« Reply #14 on: May 04, 2006, 09:40:02 PM »
It still amazes me that the mediocre pilots are the biggest chest thumpers.