Author Topic: 2.08 Patch 2  (Read 2831 times)

Offline Pyro

  • Administrator
  • Administrator
  • *****
  • Posts: 4020
      • http://www.hitechcreations.com
2.08 Patch 2
« on: June 08, 2006, 01:57:16 PM »
Version 2.08 Patch 2 is now available for download through the auto-updater.  There are two patches available - one will patch Version 2.07 Patch 2 and the other will patch both 2.08 and 2.08 Patch 1.  If you have already downloaded either version of 2.08, the new update patch is about 3.5MB.

If you don't wish to use the autoupdater you can download the files through these links.


If you have 2.07 Patch 2 currently installed on your machine:

http://downloads.hitechcreations.com/AH2072T2082.EXE



If you have 2.08 or 2.08 Patch 1 currently installed on your machine:

http://downloads.hitechcreations.com/AH208T2082.EXE



There is also a new version of the high-res texture package available for players who use a max texture size of 1024.  You can get it through the download page or at the following link:

http://downloads.hitechcreations.com/AHHIRES2082.EXE



Version 2.08 Patch 2 Changes
======================

Clipboard positions now save for each location (tower, hangar, o'club, flight) with a separate save
location for both the swingout page being open and closed.

There are now two modes for mouse controlled flight.  One mode requires a hold down key to
activate the mouse for flight control and the other mode uses a toggle key.  These new functions
can be mapped in the global keyboard and joystick maps.

The left mouse button can now be mapped.

Fixed a bug with the mouse causing it to appear to need calibration.

Removed the Select primary weapon function.  All weapons are now selected with the select secondary
weapon function - both in planes and in tanks.

Added a wheel brake-both analog function for mapping your brakes to a single analog input.

Changed the default up hat view to forward instead of up.  

Added a checkbox in the Map Controls menu that automatically selects Mode 1 or 2 at the start
of a sortie depending on whether you are in a vehicle or plane.  Make sure that you have Mode 2
mapped if you plan to use this feature.

Fixed a bug that caused clusters of trees to disappear at certain distances and angles.

Disabled the alpha fade-in of trees.  This will be reinstated in a future release pending more work.

The button to upload a squad motd is no longer hidden.

Changed the joystick file naming convention to support 2 duplicate controllers on the same system.

Mouse look should now functions normally again.

Changed the carrier hangar so that it does not disappear if your object detail slider was set low.

Fixed a bug that caused the mouse to sometimes disappear when you minimized Aces High.

Added analog control output numbers to the map controls dialog.

Fixed numerous issues with force feedback support.

Fixed a CTD bug in the mission editor.

Added waypoint buttons to the mission editor.

Made an optimization on the carrier groups and airfield to improve frame-rate.

The alpha slider in the GUI preferences now presents a live update to the display.

Correct the alignment of the flap gauges on the various P-47s.

Fixed a bug in the mission editor that would set your mission parameters back to default
when you clicked on a flight.

Field/ship gunner selection now functions and displays correctly.

You can now double-press buttons on your joystick to map them.

Fixed a texture mirroring error on the B-17 nose.