Author Topic: Augering In  (Read 589 times)

Offline Dichotomy

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Augering In
« on: July 21, 2006, 03:10:28 PM »
I'm in the MA last night tooling along at 15k in a P38l... spot a nice little tussle going on and pull about a 30 degree dive into the fray... take a shot at a 109 get some smoke and attempt to turn with him (combat flaps) all of the sudden my plane starts corkscrewing uncontrollably and I dig a nice hole in the ground.  Restart and similar problem :rolleyes: .  Not that I'm an incredible flyer or anything but I've pulled this move in offline several times without losing control.  I'm going to recalibrate tonight but I was wondering if any vets had an idea of something besides calibration issues might cause this?
JG11 - Dicho37Only The Proud Only The Strong AH Players who've passed on :salute

Offline B@tfinkV

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Augering In
« Reply #1 on: July 21, 2006, 03:37:30 PM »
the classic P38 spiral death dive.

most likely caused by having too many notches of flaps out and yanking too hard, effectively destroying the angle of attack to the point the aircraft spins on an axis close to the tail.

without using complicated dual thorttle sutff its hard to stop, but best bet is to push forward on stick and use opposite rudder and ailerons to the stall/spin, retract all flaps, and try to 'jiggle' the throttle between half and full power to try to resume a good AoA.

a better 38 stick than me probably has a good answer buts that all i got.
« Last Edit: July 21, 2006, 03:40:54 PM by B@tfinkV »
 400 yrds on my tail, right where i want you... [/size]

Offline Dichotomy

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Augering In
« Reply #2 on: July 21, 2006, 03:40:57 PM »
thanks bat I'm going to try to replicate offline and fight through.. I'd rather explode than auger in :D
JG11 - Dicho37Only The Proud Only The Strong AH Players who've passed on :salute

Offline Mustaine

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Augering In
« Reply #3 on: July 21, 2006, 04:20:23 PM »
the 110 does it too, i forget the exact meathod, but something with rudder deflection too high with a certian angle of attack....

just take a p38 or 110 up and try to stall it. you will get the feel for what causes it, and then be able to remember to not do that combination. i remember it is SO sudden though that once it is started it is almost impossible to counteract to prevent.
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Offline BluKitty

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Augering In
« Reply #4 on: July 21, 2006, 06:57:37 PM »
Fink mentioned the best solution.... but yes it is hard to deal with 'two' throttles.

Back off the throttle that you want the plane to turn too.  Nearly instant fix.  This can be used to induce a spin as well as stop it.

map a / s / d   too   left / both / right  and you'll find dual engine control a bit easier than default.

Offline LEADPIG

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Augering In
« Reply #5 on: July 22, 2006, 04:11:21 AM »
Hi i'm Ledpig and i fly the 38 almost exclusively, here's some pointers. Batfink was pretty much right, go in the advanced settings of your controls and inrease the sensitivity of your rudders, be careful too sensitive and it wil snap you into a spin. Also map controls to set your engines to control them individually too use a little asymetric thrust to right it when this happens, Be careful too much asymetric thrust and it will snap you the other way, be gentle with it. When the spin has subsided go bact to both engines to sync them up. You'll get used to it after a while, the 38 is among the best in a stall fight, you'll be able to stall other people into the ground with it by maneavering when they can't follow you. Also learn to perform a loop from 150 mph most airplanes can't follow a 38 in this, and will either snap out or can't follow you completely.

Offline Dichotomy

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Augering In
« Reply #6 on: July 22, 2006, 12:22:12 PM »
thanks guys I really appreciate it :)
JG11 - Dicho37Only The Proud Only The Strong AH Players who've passed on :salute