Originally posted by ghi
The way i see the game heading now, destroying slowly the SQDs,missions and the reason to fight, is a chaotic hippie style FFA furball without goal and without taste
When I logged on over the weekend and saw the new cap changes I instantly thought of HTC pushing back harder against the large squads. It doesn't effect me that much, but I find it hard to understand.
I realize subscription info is privileged, but still you can't help but wonder how squad membership effects subscription retention. From the outside looking in I would guess that accounts with squad membership have a higher retention. Think about it -- you get an email with the weekly plan and date/time for squad night. I belonged to a squad many years ago, and then we were certainly
strongly encouraged to be there. Or be out.
The whole mentality of joining a group of guys whose voice you recognize on vox, bailing out people in trouble, getting bailed out etc pulls you to participate on squad night. You can't do that without an account.
Plus squads put in the time to develop mission maps, field maps, help files, do training -- all those things that HTC never really has time to do. Squads do it to keep members, to
grow membership. A well run squad keeps members, finds members and grows.