Author Topic: Changes to come.  (Read 30616 times)

Offline Ball

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Changes to come.
« Reply #15 on: December 10, 2006, 01:01:38 PM »
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« Last Edit: December 10, 2006, 01:09:01 PM by hitech »

Offline Major Biggles

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Changes to come.
« Reply #16 on: December 10, 2006, 01:03:01 PM »
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« Last Edit: December 10, 2006, 01:09:19 PM by hitech »

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Offline stuntman4real

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Changes to come.
« Reply #17 on: December 10, 2006, 01:05:25 PM »
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« Last Edit: December 10, 2006, 01:11:31 PM by hitech »

Offline Laurie

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« Reply #18 on: December 10, 2006, 01:05:52 PM »
so now we have to be quiet unless we agree with you?

Offline LYNX

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« Reply #19 on: December 10, 2006, 01:07:04 PM »
Ladies, Gentlemen, Children , HTC & Co  may I be the first to say .....wtf :cry

Now thats done may I also be first to say ..you want my 15 bucks for sitting in the tower. :O

May I also say i'll see how it goes. :D

Won't even speculate as to what your doing with strat an the like.  Be interesting to have a new system.  There has to be a better use of the Heavy Bombers than hanger banging :aok

Edited... Bollocks... wasn't first :furious
« Last Edit: December 10, 2006, 01:09:12 PM by LYNX »

Offline Ball

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« Reply #20 on: December 10, 2006, 01:07:07 PM »
Quote
Originally posted by Laurie
so now we have to be quiet unless we agree with you?


no, you have to be quiet with your criticism until you have given it a chance, or at least read the changes properly.

Offline BlauK

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« Reply #21 on: December 10, 2006, 01:07:36 PM »
There seems to be a huge contradiction between the 2 addressed issues.

1) balancing all 3 countries to about equal numbers (?)
2) requiring one country to conquer both of the other countries to win a war.

The Classic Ratio for attack is 3:1 and what any sane commander would wish for is 6:1. But now (or in near future) a country is expected to conquer and win with 1:2 odds?????

I think that either of these approaches could be good ALONE, but I have hard time seeing how they would work together. I actually give my ful support to concept 2. I think it alone could work as a balancing feature, since a large country would be fighting against 2 smaller countries... not like nowadays, when the 2 largest countries kill the smallest country.

The concept 1 also works against squadrons and small groups of friends, forcing them to split and/or communicate constantly where (in which arena and country) they could fly together.

PLEASE, go for concept 2... and reconsider forcing people to split their squadrons.
« Last Edit: December 10, 2006, 01:13:19 PM by BlauK »


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Offline viper215

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« Reply #22 on: December 10, 2006, 01:07:53 PM »
Just another joke to the gaggle.....whatever....this cant get any worse for squads...but I said that when the arenas split.
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Offline Bruv119

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« Reply #23 on: December 10, 2006, 01:09:33 PM »
Go easy on hulse.

He is allowed to vent his frustrations just as much as you guys agree with the changes.  Thats the point of a discussion.

Some of his points are valid many players arent great dogfighters and like to play the war game.  

If it gets to a point where i'm forced to fly for bish and being unable to fly with my friends as an arena is full I would be pissed too.

Need the LW cap gone for these new changes or i dont see how its going to work.
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Offline Major Biggles

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Re: Sleeping w/Hitech
« Reply #24 on: December 10, 2006, 01:09:59 PM »
Quote
Originally posted by stuntman4real
Deleted/B]




hey, does anyone remember that site with the whine descriptions, the one where someone thinks that $15 buys them the right to dictate what the company does with the game?

too funny, this guy couldn't be more like that if he tried :rofl
« Last Edit: December 10, 2006, 01:19:23 PM by hitech »

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Offline KTM520guy

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« Reply #25 on: December 10, 2006, 01:12:09 PM »
I'm sad to see these changes come.  Aces High was the best thing since sliced bread, while it lasted. :(
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Offline Major Biggles

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« Reply #26 on: December 10, 2006, 01:13:28 PM »
Quote
Originally posted by Bruv119
He is allowed to vent his frustrations just as much as you guys agree with the changes.  Thats the point of a discussion.


yes, totally true. unfortunately, they all whine about it  instead of posting their views on the situation. if they weren't so rude, they might actually be listened to...

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Offline Gryffin

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« Reply #27 on: December 10, 2006, 01:15:42 PM »
This sounds like it should be fun ... and by "it" I mean the BBS and ch 200 :)

Offline Nilsen

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« Reply #28 on: December 10, 2006, 01:17:53 PM »
Having just come in from MA Blue then these changes are far from welcome. Its the usual threats of leaving the game and taking whole squads with them.

Personally I dont care that much because im not now, nor will i be in a squad. I can understand those scared of ending up in a different country than their squadmates tho.

Testing this doesnt sound so bad to me because what cheese piece i play for does not matter, but please dont implement the orange arena thing. Ive tried it and its nothing for me at all.

my 0.02$


:)

Offline Raptor

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« Reply #29 on: December 10, 2006, 01:18:16 PM »
I like the fact that strat will become a bigger role now. Maybe there will be some convoy destroying missions out of that?
I do foresee rather long wars now.
Good thing you are able to change countries nomatter how long it has been since you last switched (if coming into an arena). Should make it a bit easier to stay with the squad.
Quote
Originally posted by Ball
As for the win the war criteria, how about having to capture the opposing country's capital instead?

I like this idea, but instead of having people just capture the HQ from the get go, say you must capture certain fields first. So you have what seems to be a supply line following your movements. If a country is advancing straight to the HQ, then the opposing country can cut off their supply line and have them surrounded. Then the first country has a set amount of time to regain their supply line or they lose the fields which have been cut off.