And since this has turned into a general tip thread, I have to thank Murdr for something he brought up a while ago with me. I didnt quite get it at the time, and only partly got it after working with him....but it crystallised yesterday when I got to use it. Unfortunately, I didnt film it.
Here's the idea:
Whenever an enemy has to cut a curved path (whether a turn, an upward half loop, a downward half loop, whatever) there will be a safe zone INSIDE the half circle, where the enemy just can't get to you.
This is most often a help when the enemy is above you, either diving in with energy or reaching the top of a zoom climb. (For example, if he's trying to rope you. Just say nope to the rope -- don't follow!)
And that's what happened yesterday. I was in about 4-5K in a SpitXVI (I'm not good enough to kill at will in hard planes, and I was tired of dying last night -- so be quiet!
) An ever so deadly F4u-1C came at us with speed and a 3-5K alt adavantage.
The guys with me went down after some low cons, and I decided to go for the C-Hog. Enemy pilot's advantages were altitude and energy, speed, and excellent low speed control with flaps out. My advantges were simpler -- better acceleration/climb, and turn/roll rate at moderate speed.
I climbed gently up to him, and did a gentle climbing turn to prevent a shot as he dove on me. In essense, I moved into the dead zone of his dive curve. He zoomed up to his higher alt to reset for another attack, and I turned toward him while continuing to climb.
He zoomed as best he could, probably hoping I'd follow and get roped. Instead, I climbed gently so I maintained 200-240mph maneuver speed. That way I had speed enough to react to his moves. He came over the top, or rudder reversed, and tried again....
...and I imagined the dive curve Murdr talked about. From the C-Hogs low speed top, he had to drop with a certain angle or curve. I used the speed I'd saved up to climb up into his dead zone. He would turn towards me, but couldnt get the shot...then he'd zoom up again to keep me from getting a qucik solution on him.
We did that 3 more times. and each time I got closer and closer to nailiing him. My WEPed XVI would gain energy steadily, while his maneuvering (and probably flap use while he tried to rope/reverse) bled his energy down.
At the peak of his 4th zoom, he dove out. I got some pings on him, but he ended up landiing.
Even so, it felt like a victory to me.
Thanks, Murdr!