Originally posted by Condor in another thread
What is the value of the "optimum over the nose view" in close combat?
Take a look at this screenshot:
![](http://slowcat.de/slowcats1/AHTC/overthenose.jpg)
It shows the default center view in my SMk8 and the "over the nose" view i set up on my hatswitch forward view. To achieve it, i move the head all the way to the left, up and back. This allows for maximum visibility forward. Note that the T34 drone is not visible in the default view.
Why not to the right you ask? That would work as well, as it is just the mirror image of the left position. And actually, in some situations, like when landing on a CV (with the tower on the right hand side) it might even be better. But I also use this view in combat a lot - and due to the fact that most planes in the AH set have a clockwise rotating prop and thus turn better (and more often!) to the left i have it set to that side. More on that later.
This is the answer I gave to Condor initially:
Imagine youre tracking someone in a left hand turn... start pulling lead and hell quickly dissappear under your nose. Now use your "over the nose" view (set all the way up and to the left) and hold your nose a little above your opponent in the turn. You can now easily track him under your cowling (and having the nose a little high also gains you some E) untill you have the correct amount of lead. Then you just need to lower the nose a bit and boom.
Lets start with taking a look at a very common situation:
![](http://slowcat.de/slowcats1/AHTC/default.jpg)
What am I supposed to see in this shot you say? Well, thats the reason why I have a forward view set. Under my nose in that screenshot is a Spit that im trying to shoot while we are both in a left hand turn. To be able to get my bullets on target, i needed to pull lead on him and that caused him to dissappear under my cowling.
![](http://slowcat.de/slowcats1/AHTC/overnose.jpg)
This is the very same screenshot but with the over the nose view in place. I took both shots off the film viewer, at the exact same moment.
The advantages: I have a tally on my opponent and can judge the neccessary lead easier, since I do not have to guess where he is. I know it. Also, the Spit cannot surprise me with a roll and break to the right while im setting up my shot as I would see that immediatly.
Now you can also see why the view to the left is more advantageous in this situation. I actually still have to keep my nose a little above his turn (to the right!) to be able to see him. If I was looking out the right side of my plane, i would have to keep my nose *below* his turn to still keep him visible - I would gain speed and eventually overshoot.
For the actual pulling of the trigger, ill go back to the default view direction and let my nose just "drop" the slight bit untill it is in the correct shooting position in front of the bandit.
The view has a few other advantages, for example when landing on a carrier (or even a base) as it is easier to keep a bearing on the runway. Also note that some planes have a better visibility over the cowling then others.
Thanks to AKRaven for flying circle after circle in his Spitfire for me.