IF you know what a zeke can do performance/turning wise , and you know what your plane of choice can do performance/turning wise, you can beat a zeke, even if you are turning with one. The idea is to turn out of plane with it, do not fight a 1 circle turn fight....when turning sometimes it is better to go wide in a turn revolution to let the quicker turning zeke become offset with you and pop out infront of your guns.........think about it like this, take 2 quarters lay them on top of each other, now both you and the zeke enter the turn from the bottom of the coin, as you come around the right side of it(turning left) take the top coin and slide it to the right about 1/2 the diameter of the lower quarter, the bottom coin is the zeke's turning circle while the top quarter is your turning circle....the key ingredient to this 2 circle fight is TIMING, time the offset wrong and you are the prey/not the zeke!!! ..with that said, anything more than 3 to 4 turns and you going to get eat alive for the most part, if the zeke pile-it is any ounce of decent....( 1/2 the turn circle diameter is just for reference/example, it is dependent on the plane type match-up and could vary by 1/8th over lap to 2 full individual turn circles.)
geometery, geometery, geometery.........( unless the zeke is a skilled flyer then anything is up for grabs )
do a search for 1 circle vs 2 circle fight / or ACM.......