Author Topic: Does Aces High Support 1680x1050 resolution? buying lcd with this native res  (Read 1090 times)

Offline Citabria

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buying the Samsung 226BW 22" widescreen with the 2ms response time. I was leaning towards the 24" Synchmaster monitor but it has a 6ms response time which is reported to cause blurring from what I understand the response time is important for gaming.

this 22" screen native resolution is 1680x1050

i am told ah supports this resolution by other players just wanted to make sure this info is accurate.
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Offline Kev367th

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Yup it does, using a 22" widescreen myself at that resolution.

You do lose a little off the top and bottom.
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Offline Bruv119

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I have an asus 22" widescreen running at the resolution stated.

Others have commented on having black bars at the side of the screen to remove any loss of vertical FOV.   I haven't been able to achieve this because I believe the aspect ratio is truly widescreen and anything bar the native res looks crappy.

AH fills the whole screen nicely but as Kev says you will lose some vertical FOV with the top and bottom slightly trimmed.

On some planes like the P47 where the ammo counter is near the bottom you have to page down (even with the pilot view moved all the back) to see it.

Gameplay wise it is harder to keep track of cons high 12 and high 6 i've had to map the look up forward view onto a spare button on my stick.  I've got used to it but i think my SA in a furball has taken a slight hit.

If you have track IR or more than an 8way Hat im sure you could compensate more easily.
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Offline hubsonfire

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Looking at that same LCD, another guy who has it said "I bought that model a few weeks ago. Zero complaints, would buy it again in a heartbeat. You lose a little on the vertical FOV ingame but I haven't missed it at all. "

Going to try to pick one up next week, let me know how it works out.
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Offline Fulmar

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I have a 20" Viewsonic Widescreen.  It gives you a nice viewing angle and allows you to spot stuff easier.  Only downside is that AH will cut the top and bottom of your picture slight - basically you may have to bind a HAT button to look down at your gauges in some planes.  But I'm not able to sit farther back in the cockpit and getting a wider viewing angle.
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Offline DAVENRINO

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I hope all you guys going widescreen res are RookNits.  I need all the help I can get.:D
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Offline airhog99

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Quote
Originally posted by Fulmar
I have a 20" Viewsonic Widescreen.  It gives you a nice viewing angle and allows you to spot stuff easier.  Only downside is that AH will cut the top and bottom of your picture slight - basically you may have to bind a HAT button to look down at your gauges in some planes.  But I'm not able to sit farther back in the cockpit and getting a wider viewing angle.


Sounds like HTC needs to create a way to zoom out to be able to cover a FOV that suits the monitor and player.

I'm getting this screen too (226BW) and I didn't consider the possibility that the result would be anything other than more pixels to the sides..

Offline airhog99

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Quote
Originally posted by Citabria
buying the Samsung 226BW 22" widescreen with the 2ms response time. I was leaning towards the 24" Synchmaster monitor but it has a 6ms response time which is reported to cause blurring from what I understand the response time is important for gaming.

this 22" screen native resolution is 1680x1050

i am told ah supports this resolution by other players just wanted to make sure this info is accurate.


I ordered the exact same monitor yesterday. Hard to find a place that has it in stock here in the UK.

Did you follow the debate about "A" v.s. "C" panels, and if so, what did you make of it all? (Apparently Samsung uses two different panels in the monitor, with the same model number for both.)

Offline Sindon

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I've had the 226BW for about 3 weeks now.  Very pleased indeed.  Not really had much AH time on it, but I set the game up widescreen 1680x1050 and it looks really good.  Time will tell how it impacts SA.

Way too bright in default config, the pre-set modes work quite well to calm things down.

Great bang for buck and I wouldnt go back to a standard aspect ratio LCD now.

Good choice :aok

Offline Condor

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It would be helpful if one of you using a widescreen with 1680x1050 resolution could please post a screenshot of the forward view from the cockpit.  That would allow those of us who are contemplating a new monitor to see just how much is lost at the top and bottom of the FOV.  

Thanks
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Offline DAVENRINO

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Quote
Originally posted by Condor
It would be helpful if one of you using a widescreen with 1680x1050 resolution could please post a screenshot of the forward view from the cockpit.  That would allow those of us who are contemplating a new monitor to see just how much is lost at the top and bottom of the FOV.  

Thanks


http://forums.hitechcreations.com/forums/showthread.php?s=&threadid=164993&highlight=monitor

The only problem with AH is losing some vertical real estate with a widescreen resolution such as in the above picture. In that shot I had modified the video cong file to 1920x1080 and there is no stretching but I lose a little sky and the lower part of the panel. Notice the ammo counter and bottom instrument row are cut off.
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Offline Condor

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Thanks for posting the view.  It looks like you lose a lot more than a little sky at the top.   Losing the bottom row of instruments isn't so critical but when checking 6 that area lost at the bottom could be critical.  I get surprised enough already by low 6 attacks.   I'm now less intersted in widescreen even though I use Track IR.   It's too bad because the 19" CRT screen that looked so big several years ago now seems much too small.
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Offline hubsonfire

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I've seen some normal aspect LCDs on newegg, but, IIRC, 20.1 is the largest screen (comparable to a 21" crt?), and the price jumps considerably for the normal aspect screens.

I have to wonder if we're hearing the death rattle of normal screens. At such time as they disappear, I would think HTC would be more likely to consider adjusting the FOV for widescreen users (since no advantage could be gained if everyone has a wide aspect).

:lol  I've made a screenshot twice this week!

Jesus Dave, that thing is sick. I'm envious.
« Last Edit: May 12, 2007, 12:33:07 PM by hubsonfire »
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Offline DAVENRINO

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Quote
Originally posted by hubsonfire
I've seen some normal aspect LCDs on newegg, but, IIRC, 20.1 is the largest screen (comparable to a 21" crt?), and the price jumps considerably for the normal aspect screens.

I have to wonder if we're hearing the death rattle of normal screens. At such time as they disappear, I would think HTC would be more likely to consider adjusting the FOV for widescreen users (since no advantage could be gained if everyone has a wide aspect).

:lol  I've made a screenshot twice this week!

Jesus Dave, that thing is sick. I'm envious.


Sorry Hub,
Skuzzy said that prolly won't happen due to fishbowl effect.  That is why I run my 58" @ 1280x1024 and I replaced my Guam monitor with a 4:3 19" LCD.  I could play on my 42" Sony there but it is too much trouble for the few times I play from there.:)

Quote
Originally posted by Skuzzy
The problem with the 16:9 aspect ratios and Aces High II has to do with field of view, as it pertains to DirectX.  Most games use a 75 degree fielf od view (FOV).  First person shooters are notorious for this.

It helps keep the frame rate up by cutting the distance shorter, faster for objects.  To get to 16:9 aspect ratios, they simply switch to 90 degree FOV.

The wider the FOV, the father away the objects can be and still be detailed.  Aces High uses a 90 degree FOV, by default.  If you take it any wider, which you would have to do fir a 16:9 aspect ratio, then DirectX creates a fish bowl effect.  It looks atrocious.
---

I detest LCD screens.  They have yet to make one which can outperform a high end CRT.  Unfortunately, you cannot get a high end CRT anymore.  Damn shame too.  I keep looking at the LCD crap and it is still crap.  The best LCD models made are still far short of the quality of my CRT at home.

Now, I am pretty critical of monitors.  I have seen what many consider good, and I consider it crap.

There is one thing an LCD cannot do that a CRT can.  Produce precise color.  It cannot be done on an LCD today.  And it gets worse if you try it at different resolutions.
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Offline airhog99

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Quote
Originally posted by DAVENRINO
Sorry Hub,
Skuzzy said that prolly won't happen due to fishbowl effect.  That is why I run my 58" @ 1280x1024 and I replaced my Guam monitor with a 4:3 19" LCD.  I could play on my 42" Sony there but it is too much trouble for the few times I play from there.:)


Thanks for the information!
That was a bit of a bummer, to say the least..
So now the result of getting a nice big widescreen monitor is seeing less!

Would be nice to hear from HTC on the subject, just in case they are prepared to rethink.. (Perhaps it should be up to the user to select level of "weirdness"?)

It also begs the question if there are other ways to handle widescreens that do not give an exaggerated fishbowl-effect?