Author Topic: some luck...  (Read 1256 times)

Offline benziel

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some luck...
« on: June 19, 2007, 10:06:39 PM »
Is it just me or is someone cheating?

I just finished playing 8 player at AH and I got killed 3 times by different players with a headshot ( pilot wound )

I read the training manual and I know all the moves backwards!

Plus whenever someone is on my tail I try to do all the manuvers I can think off and always end up dead...

If its any concern I always fly a spitfire 1, a seafire or a Mk 1 and always fly with emergency war power

ill be here reading the post if you have any questions or comments...

BEFORE YOU REPLY!!!

If you dont have anything good to say dont say anything at alll...

Offline SlapShot

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some luck...
« Reply #1 on: June 19, 2007, 10:39:25 PM »
It's just you.

Reading the manual and knowing all the moves backwards does not make an ace by a long shot. Reading and understanding is one thing ... "doing" under pressure is another.

It appears that you just started flying this game ... I am approaching 6 years of playing this game and I still learn something new from each engagement. You haven't even scratched the surface.

If someone is good and they saddle up on your 6 ... 9 times out of 10 ... you will die and it doesn't really matter what your flying.

and always fly with emergency war power

And why would you do that ? ... also, you CAN'T ALWAYS fly with "War Emergency Power" ... all planes that did have WEP, have a limited amount of time that WEP was available ... so in truth ... you really don't AWAYS fly with WEP.

Another thing about WEP ... it can hurt as much as it can help.
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Offline MWL

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some luck...
« Reply #2 on: June 19, 2007, 11:20:41 PM »
Greetings,

  Young one, please come to fly in the MA.  Pay the bill.  You will find others who know the way of the Force.  You will find some who are willing to teach the ways of the Force.  For the Force is good.

  Seriously, I die a lot.  And I have been playing the game (badly) for over 7 years.  Relax, it's only electrons.  You got spunk, but try the training arena.  There are many there better than I that can teach you.

  If someone get on your six, you are toast 8 out of 10 times.  Try cutting throttle, dropping flaps and cutting the throttle way back, it actually works once and a while. :)

Regards,

Offline sgt203

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some luck...
« Reply #3 on: June 20, 2007, 12:33:46 AM »
As said knowing all the moves on paper having read them means very little knowing how and when to use them are the key.

There is much more to this game than what you can read on paper.

Follow the advise that has been provided thus far, especially using the training arena, with a trainer.

This will make the learning curve a little less steep and the guys in there know their stuff and can really help you.

Also I suggest you film your engagements and see "where you went wrong". In almost every engagement there is a time where you made a mistake that costs you.

Yes it is difficult getting someone from your six if they are a good pilot and more likely than not your going to get killed. The mistake is in letting them get there in the first place.

And by all means cough up the cash and fly the MA.. you WILL DIE ALOT but you will also learn alot too!!

<<>>
« Last Edit: June 20, 2007, 12:36:37 AM by sgt203 »

Offline duddini

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some luck...
« Reply #4 on: June 20, 2007, 08:03:02 AM »
Quote
Originally posted by SlapShot

Another thing about WEP ... it can hurt as much as it can help.


Being a noob, I always toggle WEP whenever I try anything in the vertical, but seldom use it in a break turn. WEP really only hurts you when you are trying to turn tight, right ??

Thanks, I'll sit in the corner and listen :)

Offline Max

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« Reply #5 on: June 20, 2007, 08:24:54 AM »
Learning the art of air combat in H2H is like learning to drive in a demolition derby. Pony up the $15 and try the real McCoy. If nothing else, you can arrange time with a trainer to find out how to put all those moves you know into a coherent game plan.

If you must fly H2H, look for Benny Moore's Maximum realism room. There's usually some decent sticks in there and Benny runs a tight ship.

Offline The Fugitive

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some luck...
« Reply #6 on: June 20, 2007, 08:27:56 AM »
Like a race car diving into the corner, taking your foot off the gas and easing back in gets the car to turn instead of slamming into the wall.

Chopping your throttles going into a turn with a plane can get most planes to turn a bit better initionally, instead of skidding through the air.

Another "good" thing I can say, is NEVER accuse someone of cheating. Being new at this game, you will see stuff you have no idea how to duplicate. That doesn't mean they are cheating, that just means there is more for you to learn.

Another thing, in the H2H arenas the "hoster" has control over most of the settings for the arena, and these can vary widely from one arena to another. The only place they are constant is in the "pay" arenas.

One last thing, ask all the questions you want. In most cases you'll get good answers, but with any "public" board, your going to get a few "wize guy" answers as well. Adding lines like BEFORE YOU REPLY!!!

If you dont have anything good to say dont say anything at alll...
will only add fuel to the fire for the "wize guys".

Offline Hazard69

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some luck...
« Reply #7 on: June 20, 2007, 09:43:31 AM »
Quote
Originally posted by: benziel
If its any concern I always fly a spitfire 1, a seafire or a Mk 1 and always fly with emergency war power

Correct me if I'm wrong but I don't think the Spitfire and Hurricane Mk1 models have WEP at all. Also on these planes the engine will quit while pulling any -ve Gs.

Quote
Originally posted by: benziel
IBEFORE YOU REPLY!!!
If you don't have anything good to say don't say anything at alll...


That kind of attitude won't get you anywhere.....You've gotta listen to the music whether Good or Bad!

Quote
Originally posted by: benziel
I just finished playing 8 player at AH and I got killed 3 times by different players with a headshot ( pilot wound )
I read the training manual and I know all the moves backwards!
Plus whenever someone is on my tail I try to do all the manuvers I can think off and always end up dead...



The above statements tell me a few things about you:

1. I got killed 3 times by different players with a HEADSHOT ( pilot wound ):
That term seems to be carry forward from FPS games. This is NOTHING LIKE a FPS. You cant go in guns blazing, you need to think, plan but most of all YOU NEED TO BE PATIENT.

2. I read the training manual and I know all the moves backwards:
You appreciate that some background studying is necessary to fly with any success in this game, and with reading comes understanding. Also you seem to have an excellent memory. I still get confused between a wingover and a hammerhead.

3.Plus whenever someone is on my tail I try to do all the manuvers I can think off and always end up dead...:
That tells me that although you know how to perform the maneuvers down to a T, you don't yet know when would it be best to employ which one. Fortunately, all that needs to solve is practice, practice, some reading and still more practice.
If you allow a con to saddle on your six, you have already lost a major part of the battle. However all is not lost, by effective, efficient and quick decisive actions you may be able to again reverse the situation. To fix this again, all you need is practice, practice, some reading and still more practice.


Best of Luck in the Virtual blue skies of AH!:aok
« Last Edit: June 20, 2007, 09:46:18 AM by Hazard69 »
<S> Hazardus

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Offline Lusche

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some luck...
« Reply #8 on: June 20, 2007, 09:59:42 AM »
Quote
Originally posted by Hazard69
Correct me if I'm wrong but I don't think the Spitfire and Hurricane Mk1 models have WEP at all.


You are wrong on this. They do have WEP.


(But all the rest is well said :) )
Steam: DrKalv
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Offline Hazard69

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« Reply #9 on: June 20, 2007, 10:30:21 AM »
Thanks Lusche!
Didn't know that. Been ages since I took up a spitty and even then it was always a SpitV !
:aok :aok :aok
<S> Hazardus

The loveliest thing of which one could sing, this side of the Heavenly Gates,
Is no blonde or brunette from a Hollywood set, but an escort of P38s.

Offline SlapShot

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some luck...
« Reply #10 on: June 20, 2007, 02:57:04 PM »
Quote
Originally posted by duddini
Being a noob, I always toggle WEP whenever I try anything in the vertical, but seldom use it in a break turn. WEP really only hurts you when you are trying to turn tight, right ??

Thanks, I'll sit in the corner and listen :)


Very good duddini ... Fugitive has covered for me.
SlapShot - Blue Knights

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Offline titanic3

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some luck...
« Reply #11 on: June 21, 2007, 02:25:44 PM »
when i get some one on my 6, i try to do a scissor. if you're in a fast plane (typh, temp, spit16, spit14) and have no flying experience, just run... cheap tactic, but if you're a beginner, it's the best thing to do. once u think you're ready to turn and do snap rolls and loops, you'll out manuver anything.

  the game is concentrated on combat, not on shaking the screen.

semp

Offline SAS_KID

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some luck...
« Reply #12 on: June 21, 2007, 06:56:10 PM »
Its not what you know its how you use it.:)


As in you may know how to do each maneuver as a separate thing. But the true art of dogfighting is being able to master them into one fluent motion like a poem or something. Its not just pen and paper its an art form.
Quote from: hitech on Today at 09:27:26 AM
What utter and compete BS, quite frankly I should kick you off this bbs for this post.

The real truth is you do not like the answer.

HiTech

Offline fuzeman

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Re: some luck...
« Reply #13 on: June 22, 2007, 08:16:58 AM »
Quote
Originally posted by benziel

I read the training manual and I know all the moves backwards!


BEFORE YOU REPLY!!!
If you dont have anything good to say dont say anything at alll...


Well, seeing the planes go forward and not backwards, learn the moves forward.

IMO, that was good. :)
Far too many, if not most, people on this Board post just to say something opposed to posting when they have something to say.

"Masters of the Air" Scenario - JG54

Offline hammer

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some luck...
« Reply #14 on: June 22, 2007, 08:39:22 AM »
Quote
Originally posted by duddini
Being a noob, I always toggle WEP whenever I try anything in the vertical, but seldom use it in a break turn. WEP really only hurts you when you are trying to turn tight, right ??


Like anything else, WEP in a turn can be a double-edged sword and its use is situation dependant. Being too fast in a turn can mean an excessively large turn radius. Using WEP here contributes to the problem. Being too slow in a turn, though, can lead to an excessive turn rate.

You've probably heard someone say they didn't have the power to follow someone else through the turn. While their turn radius was very small because they were slow, it took them a long time to get around the circle because they didn't have the power to pull them around quickly. This is where using WEP in a turn can help instead of hinder.

A good example of this comes to mind. Just a couple of days ago, Widewing and I were helping some folks in the TA. Afterword, he got behind my Ki-84 with his P-40B down on the deck. Always looking for chances to compare performance of planes, I pulled into a tight circle with WW behind me with full flaps. The P-40 easily stayed with the Ki until I was slow enough to drop my flaps. To get to that speed, not only did I have to not use WEP, but I had to chop throttle significantly. Once I got flaps out, though, I increased throttle and even used some WEP to pull me around the circle quickly. I had to watch speed to make sure I didn't get going fast enough to pull the flaps back in, but I was able to increase my turn rate enough that an advantage was gained even though I believe our turn radius was pretty close.

Regards,

Hammer
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