Author Topic: Side balancing?  (Read 1198 times)

Offline Phil

  • Copper Member
  • **
  • Posts: 273
Relax all and lets give this event a chance !
« Reply #15 on: January 21, 2008, 09:46:41 PM »
Gents !

My squad is havin' a good time in this event !
Yes there is room for improvement and that was expected !

Some nights we get our butts kicked and some nights, its our turn !

Give it a chance !

My only suggestion, get the score board and ranks out of there !
Players say things and do things that makes some part of this game NOT SO MUCH FUN !

Why players get upset/frustrated ? INDIVIDUAL SCORES & RANKS !
Without these, we would play to get the mission accomplished succesfully !
Field is captured and move on to the next !

Time will fix many things. Maybe not all but few of them !

Salute
Phil / OPP7755

Offline indy007

  • Gold Member
  • *****
  • Posts: 3294
Re: Re: Re: Side balancing?
« Reply #16 on: January 22, 2008, 08:12:27 AM »
Quote
Originally posted by Oldman731
Having said that, Indy has a very good point.  The best way to win the war is not to drive the opponents out of the arena in disgust.

- oldman


TY. Arenas were actually as good as its gonna get last night. Close numbers while I was on, and some pretty nasty fights. People tried to HO me less than people tried to actually engage me, and I landed some kills for both chess pieces, which is always a bonus.

I disagree that's there's anything particularly "new" about this arena though. Players get to pick some choices in the next phase of the plane set... okay, yeah... and? Short flight maps and rolling plane-sets have been done before. The tactics are the same as MA, flatten base, cap it, roll troops. The fighters have mostly been in the game since the dawn of time, so it's not like a new era of ACM is upon us. Same players, same planes, same game engine, same tactics. The only thing new is the little carrot of getting go pick ur plane for grabbing specific bases, instead of a random grab-everything attitude.

This is all fine. It works, and it works pretty good. Right until the numbers are 25 - 10. At that point, it's exactly like every other arena, with all of the associated problems. It's one thing to make the game a little different, but it's another entirely to actually make the game better.

Offline Chapel

  • Copper Member
  • **
  • Posts: 311
Side balancing?
« Reply #17 on: January 22, 2008, 09:23:29 AM »
I think it's great and a breath of fresh air. I'm enjoying the setup, and the challenge of taking spicific objectives.

While you say it's not any different from any other arena, well I don't think it ever will be. There's planes, bases, and that just ain't gonna change in an air combat game.
Rolling Thunder

Offline republic

  • Silver Member
  • ****
  • Posts: 1416
Side balancing?
« Reply #18 on: January 22, 2008, 10:17:17 AM »
There is something I see in the new AvA that I've not seen in a very long time.  Entire squads upping together to carry out a mission.  It's an amazing and beautiful thing to see an echelon of 190's performing a fighter sweep or a balanced base capture sortie with ju88's, c47's, 110s, and 190s all operating in unison.
P-47 pilot

Offline dedalos

  • Plutonium Member
  • *******
  • Posts: 8052
Side balancing?
« Reply #19 on: January 22, 2008, 11:10:23 AM »
Quote
Originally posted by republic
There is something I see in the new AvA that I've not seen in a very long time.  Entire squads upping together to carry out a mission.  It's an amazing and beautiful thing to see an echelon of 190's performing a fighter sweep or a balanced base capture sortie with ju88's, c47's, 110s, and 190s all operating in unison.

 :noid
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline waystin2

  • Plutonium Member
  • *******
  • Posts: 10166
Side balancing?
« Reply #20 on: January 22, 2008, 11:38:08 AM »
Quote
Originally posted by republic
There is something I see in the new AvA that I've not seen in a very long time.  Entire squads upping together to carry out a mission.  It's an amazing and beautiful thing to see an echelon of 190's performing a fighter sweep or a balanced base capture sortie with ju88's, c47's, 110s, and 190s all operating in unison.


On both sides of the war republic!  I PM'd several CO's from what I would consider outstanding squads(both Axis & Allied based) inviting them to participate in the AVA.  Do you know that without exception I was told thank you, but no thank you.  They let me know that they did not care for the horrible attitudes and super egos that historically pervaded the AVA.  I did have one notable squad that took the invitation and seems to have taken up residence in the arena.  Cool!  Regardless of the current set of complaints, I will continue to talk up the AVA trying to build up numbers on both sides.



Oink
CO for the Pigs On The Wing
& The nicest guy in Aces High!

Offline dedalos

  • Plutonium Member
  • *******
  • Posts: 8052
Side balancing?
« Reply #21 on: January 22, 2008, 12:03:55 PM »
Quote
Originally posted by waystin2
 They let me know that they did not care for the horrible attitudes and super egos that historically pervaded the AVA.  I did have one notable squad that took the invitation and seems to have taken up residence in the arena.  


Ahhh, so very true my friend.  This is why I spent most of the 5 years I've been playing, in the MA.  The attitudes are so match better and I have not seen one person that could spell the word 'ego'.  The endless nights we had discussing the war achievements over a cup of tea by the camp fire, singing songs.  I would spend a lot more time in the AvA if it became a lot more like the MA :rofl
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline republic

  • Silver Member
  • ****
  • Posts: 1416
Side balancing?
« Reply #22 on: January 22, 2008, 02:42:33 PM »
Quote
Originally posted by waystin2
They let me know that they did not care for the horrible attitudes and super egos that historically pervaded the AVA.


I've played in the AvA for the majority of the time I've been in AH, I've never really had a problem.  I think a big reason people have avoided the AvA is that it's always been more challenging.  Limited planesets mean that many times one side is at a disadvantage.  There are fundamental difference between allied and axis designs, that too can also be a challenge.
P-47 pilot

Offline waystin2

  • Plutonium Member
  • *******
  • Posts: 10166
Side balancing?
« Reply #23 on: January 22, 2008, 03:36:46 PM »
Quote
Originally posted by republic
I've played in the AvA for the majority of the time I've been in AH, I've never really had a problem.  I think a big reason people have avoided the AvA is that it's always been more challenging.  Limited planesets mean that many times one side is at a disadvantage.  There are fundamental difference between allied and axis designs, that too can also be a challenge.


I am not going to respond to Mr. D, just not getting what he is saying there.:noid

Anyway, to some extent replubic, I am sure that you are correct.  This does not negate the fact that perceptions about the AVA must change in order for it to be viable.  I sincerely hope that you are of the same mind about this.  Again, as I have said my intention is to see the AVA grow into something a bit more than what is now.  Which by the way, is pretty good time for all.  
CO for the Pigs On The Wing
& The nicest guy in Aces High!

Offline Chilli

  • Platinum Member
  • ******
  • Posts: 4278
Side balancing?
« Reply #24 on: January 23, 2008, 03:59:00 PM »
Quote
Originally posted by waystin2
This does not negate the fact that perceptions about the AVA must change in order for it to be viable.  


:aok And they have come a long way from the 2 or 3 participants and empty arena.  I give the credit AvA staff and their willingness to listen and come up with good designs and setups.  Also, to all of those that are getting the word out and fly with civility in the arena.

An obvious attempt has been made in distancing AvA from MA by removing perk points.:aok

I was just informed that medals are awarded to registered participants.  :D Way cool and maybe a sneak peek at part of Combat Tour's proposed award system.

Discussion:   Would be nice if rank were tied to completed mission objectives (the way perks are awarded in MA when war is won), instead of damage and kills.  For instance, a registered member could be assigned specific bases.  When that objective is captured a "war has been won" type message appears and rank increases (lowers).  My feeling is this would give countrymen more incentive to work together on both sides.

Offline captain1ma

  • Aces High CM Staff
  • Plutonium Member
  • *******
  • Posts: 14388
      • JG54 website
Side balancing?
« Reply #25 on: January 24, 2008, 09:36:54 AM »
Just my 2 cents: i enjoy the AVA Immensely. i fly with a bunch of fun loving guys who really get into flying and play and not taking things too too seriously. yes the feeling get a little hightened at times but its always just a game. now that being said, i find that when im on the side of less players in the MA, i dont always hear people screaming that the sides are unbalanced. Why should the AVA be any different. In the REAL war did they count the people and say oh you americans, you have to defect because the sides are unbalanced??? i think not. I find unbalanced a challenge and I think that many a night I've come in on an unbalanced situation and thats whats made it fun. all i can say is thank god for that little reset button. its always going to be a bit unbalanced to one side or the other. either deal with it or go count sheep. Just keep them out of the cockpit, they make a mess. My thanks to the hitech crew that makes this game great.
Gary Davis
AKA Jaeger1

Offline indy007

  • Gold Member
  • *****
  • Posts: 3294
Side balancing?
« Reply #26 on: January 24, 2008, 09:49:01 AM »
1) This isn't REAL WAR.  It never has been, nor will it ever be. It's not even a reasonable simulation of real war. If it was, you'd be waking up at 4am with 10000 other friends to climb into your bombers and a single sortie would take up most of the day. If you got shot down, you wouldn't be clicking up your next cartoon airplane 10 seconds later.

2) I also enjoy a challenge. However, 20 vs 8 is not a challenge, it's a bunch of people wailing on a pinata and grabbing digital territory as fast as they can go. For every guy on the large side that wants to fight, you've got 3 more that are circling a de-acked, completely flattened base from 1000ft waiting on more troops to be brought in.

People keep saying "oh it's the new ava it's so much better!", but that's a lie. Right now it's batting 50%. Half the time I log on, its nice & balanced, and a great arena. The other half of the time, it's a lopsided land-grab that's no different from the MAs. I didn't drag all of my gear back out of the closet and set everything back up for a game that's only good 50% of the time.

Instead of simpling flipping a switch and fixing the problem, the admins have decided to "treat us like adults", by issuing vague threats of bans for an offense that hasn't even been, nor truly can be, clearly defined, and let the problems continue to roll on and wreck what's an otherwise very workable idea.

Offline Easyscor

  • Plutonium Member
  • *******
  • Posts: 10899
Side balancing?
« Reply #27 on: January 24, 2008, 10:25:42 AM »
Quote
Originally posted by indy007
...Instead of simpling flipping a switch and fixing the problem, the admins have decided to...
Please, what switch is that? We might be able to use it in the SEA were we have the same problem sometimes.
Easy in-game again.
Since Tour 19 - 2001

Offline Slash27

  • Plutonium Member
  • *******
  • Posts: 12795
Side balancing?
« Reply #28 on: January 24, 2008, 10:30:08 AM »
Quote
Originally posted by indy007
Instead of simpling flipping a switch and fixing the problem, the admins have decided to "treat us like adults", by issuing vague threats of bans for an offense that hasn't even been, nor truly can be, clearly defined, and let the problems continue to roll on and wreck what's an otherwise very workable idea.



How were you threatened with a ban?:huh

Offline indy007

  • Gold Member
  • *****
  • Posts: 3294
Side balancing?
« Reply #29 on: January 24, 2008, 10:40:05 AM »
Clarify that a bit, I've never been personally threatened, but here it is from Fork in another thread discussing side balancing.

Quote

There is little we can do with milk runners other than announce that people /squadrons run the risk of being banned and then excluded from awards. (fixing symptoms - not the problem)

We're all adults, and we'll treat you as such - but that also means giving you lots of flexability and rope - sometimes so much rope people will hang themselves with it. That's the risk they run in milk running bases. Get caught - get punted from the awards and recognition.

The real solution is to find out who plays and when, then schedule players to be there which will safeguard against milk-running. We COULD turn on side balancing, but I'm not sure thats the way to go either (treating a symptom).

Besides, Italy is a big map. If people choose to capture bases in a milk run, congrats on childish gameplay. Get caught milk-running, face the consequences.


So basically, yeah, flip that side balancing switch already and do everbody a favor. :) Though I still think simply upping troop requirements or disabling jeeps/c47s when there's a bigger than 25% imbalance is the best solution.
« Last Edit: January 24, 2008, 10:45:33 AM by indy007 »