Since the last update, I get some mini-freeze when I first hit any enemy during each sortie. This freeze is big enough not only to interfere with my aim, but caused a few deaths by collision or by augering.
I had not changed any settings after updating. I had not reconfigured anything on my system or installed any new software. I only defragmented harddrive after update.
I was running 1280*1024, textures (512) preloading in system memory. AMD 64X2, Win XP, 2GB RAm, GF 7600GT.
To help me identifying the problem I removed all custom sounds and changed texture size to 256, to no avail. Texture size 256, 512 or 1024 with high-res pack, I always get the same result. I shoot, the moment my shells are about to impact - freeze. If I completely miss, no freeze.
I have no FR issues in any way.
Out of ideas now.
(Interesting side note: I noticed that each time I now run AH2, some files (all stdshapes) in cache getting fragmented again. Something I dind't experience before - And I always used to do regulary scans & defrags with O&O defrag)